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Commit message (
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Author
Age
Files
Lines
*
gm107/ir: optimize 32-bit CONST load to mov
Samuel Pitoiset
2016-11-26
2
-0
/
+17
*
gm107/ir: do not combine CONST loads
Samuel Pitoiset
2016-11-26
1
-2
/
+7
*
nvc0/ir: use levelZero flag when the lod is set to 0
Ilia Mirkin
2016-11-20
2
-6
/
+43
*
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
2016-11-15
3
-0
/
+4
*
nvc0: support MP performance counters on Maxwell
Samuel Pitoiset
2016-11-10
3
-3
/
+721
*
nvc0: simplify draw parameters upload for vertex shaders
Samuel Pitoiset
2016-11-07
1
-8
/
+6
*
nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXX
Samuel Pitoiset
2016-11-05
1
-56
/
+56
*
gm107/ir: emit RED instead of ATOM when no dst
Samuel Pitoiset
2016-11-05
1
-1
/
+28
*
nv50,nvc0: stop limiting the number of active queries to 1
Samuel Pitoiset
2016-11-02
2
-16
/
+12
*
nvc0: add new warp_nonpred_execution_efficiency metric on SM35
Samuel Pitoiset
2016-11-02
2
-1
/
+37
*
nvc0: add missing metric-issue_slot on SM35
Samuel Pitoiset
2016-11-02
1
-0
/
+1
*
nvc0: do not expose metric-inst_issued twice on SM35
Samuel Pitoiset
2016-11-02
1
-1
/
+0
*
nvc0: add new warp_execution_efficiency metric on SM30+
Samuel Pitoiset
2016-11-02
2
-0
/
+24
*
nvc0: respect 80-chars for perf metrics descriptions
Samuel Pitoiset
2016-11-02
1
-4
/
+4
*
nvc0: sort performance metrics alphabetically
Samuel Pitoiset
2016-11-02
1
-4
/
+4
*
nv50: add missing draw_calls_indexed driver stat
Samuel Pitoiset
2016-11-02
1
-0
/
+1
*
nvc0: do not duplicate similar performance metrics
Samuel Pitoiset
2016-11-01
1
-43
/
+7
*
nvc0/ir: fix emission of IMAD with NEG modifiers
Samuel Pitoiset
2016-10-27
2
-2
/
+2
*
nvc0/ir: fix emission of SHLADD with NEG modifiers
Samuel Pitoiset
2016-10-26
2
-2
/
+2
*
nv50/ir: start LocalCSE with getFirst to merge PHI instructions
Karol Herbst
2016-10-25
1
-1
/
+1
*
nvc0: use correct bufctx when invalidating CP textures
Samuel Pitoiset
2016-10-25
1
-1
/
+1
*
nv50/ir: do not perform global membar for shared memory
Samuel Pitoiset
2016-10-24
1
-1
/
+4
*
nv50/ir: display OP_BAR subops in debug mode
Samuel Pitoiset
2016-10-24
1
-0
/
+9
*
nv50/ir: it appears that OP_DISCARD can't take a join modifier
Ilia Mirkin
2016-10-22
1
-0
/
+1
*
nv50/ir: use levelZero for non-frag tex/txp ops
Ilia Mirkin
2016-10-22
1
-0
/
+5
*
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
2016-10-22
3
-0
/
+3
*
nvc0/ir: remove outdated comment about SHLADD
Samuel Pitoiset
2016-10-22
2
-2
/
+0
*
nv50,nvc0: don't keep track of whether fb rt0 is integer-only
Ilia Mirkin
2016-10-21
6
-44
/
+22
*
nvc0: do not break 3D state by pushing MS coordinates on Fermi
Samuel Pitoiset
2016-10-20
1
-43
/
+44
*
nvc0: translate compute shaders at program creation
Samuel Pitoiset
2016-10-20
1
-0
/
+4
*
nv50/ir: process texture offset sources as regular sources
Ilia Mirkin
2016-10-19
1
-53
/
+94
*
nv50,nvc0: avoid reading out of bounds when getting bogus so info
Ilia Mirkin
2016-10-19
2
-2
/
+8
*
nvc0/ir: simplify predicate logic for GK104 atomic operations
Samuel Pitoiset
2016-10-19
1
-14
/
+7
*
nvc0/ir: remove useless NVC0LoweringPass::gMemBase
Samuel Pitoiset
2016-10-19
1
-4
/
+1
*
nv50/ir: print CCTL subops in debug mode
Samuel Pitoiset
2016-10-19
1
-0
/
+9
*
nv50/ir: silent TGSI_PROPERTY_FS_DEPTH_LAYOUT
Samuel Pitoiset
2016-10-19
1
-0
/
+1
*
gm107/ir: fix bit offset of tex lod setting for indirect texturing
Ilia Mirkin
2016-10-18
1
-1
/
+1
*
gm107/ir: fix texturing with indirect samplers
Ilia Mirkin
2016-10-18
1
-0
/
+10
*
nv50/ir: constant fold OP_SPLIT
Tobias Klausmann
2016-10-14
1
-0
/
+18
*
nv50: enable ARB_enhanced_layouts
Ilia Mirkin
2016-10-13
1
-1
/
+1
*
nvc0/ir: be more careful about preserving modifiers in SHLADD creation
Ilia Mirkin
2016-10-13
1
-7
/
+5
*
nvc0: enable ARB_enhanced_layouts
Samuel Pitoiset
2016-10-13
1
-1
/
+1
*
nvc0/ir: fix textureGather with a single offset
Ilia Mirkin
2016-10-12
1
-2
/
+2
*
nv50/ir: copy over value's register id when resolving merge of a phi
Ilia Mirkin
2016-10-12
1
-1
/
+3
*
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
Nicolai Hähnle
2016-10-12
3
-0
/
+3
*
nv50/ir: optimize ADD(SHL(a, b), c) to SHLADD(a, b, c)
Samuel Pitoiset
2016-10-12
1
-0
/
+87
*
nvc0: fix valid range for shader buffers
Samuel Pitoiset
2016-10-10
3
-0
/
+3
*
nvc0/ir: fix overwriting of value backing non-constant gather offset
Ilia Mirkin
2016-10-10
1
-2
/
+2
*
nv50/ir: only stick one preret per function
Ilia Mirkin
2016-10-10
1
-4
/
+7
*
nv50/ir: fix wrong check when optimizing MAD to SHLADD
Samuel Pitoiset
2016-10-07
1
-1
/
+1
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