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src
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gallium
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drivers
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nouveau
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Author
Age
Files
Lines
...
*
nvc0: enable FBFETCH with a special slot for color buffer 0
Ilia Mirkin
2017-01-16
9
-6
/
+172
*
gallium: add flags parameter to texture barrier
Ilia Mirkin
2017-01-16
2
-2
/
+2
*
gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Ilia Mirkin
2017-01-16
3
-0
/
+3
*
nvc0: true up exposing of the HW_METRIC_QUERY_GROUP for maxwell
Ilia Mirkin
2017-01-16
1
-2
/
+2
*
nv50/ir: handle new DDIV op which will be used for double divisions
Ilia Mirkin
2017-01-16
1
-0
/
+3
*
nvc0/ir: emit FMZ flag when requested on FFMA
Ilia Mirkin
2017-01-15
1
-0
/
+4
*
nvc0/ir: only try to check for zero LOD if we aren't already forcing it
Ilia Mirkin
2017-01-12
1
-1
/
+1
*
nouveau: take extra push space into account for pushbuf_space calls
Ilia Mirkin
2017-01-12
15
-56
/
+26
*
nvc0: enable GL 4.3 on gm107+
Samuel Pitoiset
2017-01-12
1
-7
/
+4
*
nvc0: use sched control codes for gm107 MP counters code
Samuel Pitoiset
2017-01-12
1
-44
/
+44
*
nvc0: use sched control codes for gm107 blitter shader
Samuel Pitoiset
2017-01-12
1
-6
/
+14
*
nv50/ir: use sched control codes for gm107 builtins
Samuel Pitoiset
2017-01-12
2
-40
/
+40
*
nv50/ir: improve instruction pipelining on gm107
Samuel Pitoiset
2017-01-12
3
-4
/
+1027
*
nv50/ir: do not insert texture barriers on gm107
Samuel Pitoiset
2017-01-12
1
-1
/
+2
*
gallium: remove TGSI_OPCODE_SUB
Marek Olšák
2017-01-05
3
-8
/
+0
*
gallium: remove TGSI_OPCODE_ABS
Marek Olšák
2017-01-05
3
-9
/
+0
*
gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
Marek Olšák
2017-01-05
3
-0
/
+3
*
gallium: support for native fence fd's
Rob Clark
2016-12-01
3
-0
/
+3
*
gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
Nicolai Hähnle
2016-11-30
3
-0
/
+3
*
gm107/ir: optimize 32-bit CONST load to mov
Samuel Pitoiset
2016-11-26
2
-0
/
+17
*
gm107/ir: do not combine CONST loads
Samuel Pitoiset
2016-11-26
1
-2
/
+7
*
nvc0/ir: use levelZero flag when the lod is set to 0
Ilia Mirkin
2016-11-20
2
-6
/
+43
*
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
2016-11-15
3
-0
/
+4
*
nvc0: support MP performance counters on Maxwell
Samuel Pitoiset
2016-11-10
3
-3
/
+721
*
nvc0: simplify draw parameters upload for vertex shaders
Samuel Pitoiset
2016-11-07
1
-8
/
+6
*
nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXX
Samuel Pitoiset
2016-11-05
1
-56
/
+56
*
gm107/ir: emit RED instead of ATOM when no dst
Samuel Pitoiset
2016-11-05
1
-1
/
+28
*
nv50,nvc0: stop limiting the number of active queries to 1
Samuel Pitoiset
2016-11-02
2
-16
/
+12
*
nvc0: add new warp_nonpred_execution_efficiency metric on SM35
Samuel Pitoiset
2016-11-02
2
-1
/
+37
*
nvc0: add missing metric-issue_slot on SM35
Samuel Pitoiset
2016-11-02
1
-0
/
+1
*
nvc0: do not expose metric-inst_issued twice on SM35
Samuel Pitoiset
2016-11-02
1
-1
/
+0
*
nvc0: add new warp_execution_efficiency metric on SM30+
Samuel Pitoiset
2016-11-02
2
-0
/
+24
*
nvc0: respect 80-chars for perf metrics descriptions
Samuel Pitoiset
2016-11-02
1
-4
/
+4
*
nvc0: sort performance metrics alphabetically
Samuel Pitoiset
2016-11-02
1
-4
/
+4
*
nv50: add missing draw_calls_indexed driver stat
Samuel Pitoiset
2016-11-02
1
-0
/
+1
*
nvc0: do not duplicate similar performance metrics
Samuel Pitoiset
2016-11-01
1
-43
/
+7
*
nvc0/ir: fix emission of IMAD with NEG modifiers
Samuel Pitoiset
2016-10-27
2
-2
/
+2
*
nvc0/ir: fix emission of SHLADD with NEG modifiers
Samuel Pitoiset
2016-10-26
2
-2
/
+2
*
nv50/ir: start LocalCSE with getFirst to merge PHI instructions
Karol Herbst
2016-10-25
1
-1
/
+1
*
nvc0: use correct bufctx when invalidating CP textures
Samuel Pitoiset
2016-10-25
1
-1
/
+1
*
nv50/ir: do not perform global membar for shared memory
Samuel Pitoiset
2016-10-24
1
-1
/
+4
*
nv50/ir: display OP_BAR subops in debug mode
Samuel Pitoiset
2016-10-24
1
-0
/
+9
*
nv50/ir: it appears that OP_DISCARD can't take a join modifier
Ilia Mirkin
2016-10-22
1
-0
/
+1
*
nv50/ir: use levelZero for non-frag tex/txp ops
Ilia Mirkin
2016-10-22
1
-0
/
+5
*
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
2016-10-22
3
-0
/
+3
*
nvc0/ir: remove outdated comment about SHLADD
Samuel Pitoiset
2016-10-22
2
-2
/
+0
*
nv50,nvc0: don't keep track of whether fb rt0 is integer-only
Ilia Mirkin
2016-10-21
6
-44
/
+22
*
nvc0: do not break 3D state by pushing MS coordinates on Fermi
Samuel Pitoiset
2016-10-20
1
-43
/
+44
*
nvc0: translate compute shaders at program creation
Samuel Pitoiset
2016-10-20
1
-0
/
+4
*
nv50/ir: process texture offset sources as regular sources
Ilia Mirkin
2016-10-19
1
-53
/
+94
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