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src
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gallium
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drivers
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nouveau
Commit message (
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Author
Age
Files
Lines
*
nv50: avoid segfault with enabled but unbound vertex attrib
Samuel Pitoiset
2015-07-08
1
-0
/
+5
*
nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copy
Samuel Pitoiset
2015-07-08
1
-1
/
+1
*
nvc0: turn sample counts off during blit
Ilia Mirkin
2015-07-07
1
-0
/
+7
*
gallium: remove redundant pipe_context::fence_signalled
Marek Olšák
2015-07-05
1
-8
/
+0
*
gallium: handle fence_finish timeout in various drivers
Marek Olšák
2015-07-05
1
-0
/
+3
*
nv50/ir: UCMP arguments are float, so make sure modifiers are applied
Ilia Mirkin
2015-07-03
1
-1
/
+2
*
nv50/ir: don't emit src2 in immediate form
Ilia Mirkin
2015-07-02
1
-2
/
+2
*
nvc0: tune PREFER_BLIT_BASED_TEXTURE_TRANSFER capability
Alexandre Courbot
2015-07-01
1
-1
/
+2
*
nvc0: create screen fence objects with coherent attribute
Alexandre Courbot
2015-07-02
1
-2
/
+6
*
nv50/ir: copy joinAt when splitting both before and after
Ilia Mirkin
2015-07-01
3
-0
/
+5
*
nv50/ir: fix emission of address reg in 3rd source
Ilia Mirkin
2015-06-30
1
-2
/
+6
*
nv30: align transfer stride to 64, required by blit, sifm transfer impls
Ilia Mirkin
2015-06-29
1
-2
/
+2
*
nv30: allow vertex state creation with 0 elements
Ilia Mirkin
2015-06-29
1
-2
/
+3
*
nv30: reset fragprog bufctx at bind time
Ilia Mirkin
2015-06-29
1
-1
/
+8
*
nv30: modernize fp upload logic
Ilia Mirkin
2015-06-29
1
-10
/
+14
*
nv30: provide a minimum map buffer alignment
Ilia Mirkin
2015-06-29
1
-1
/
+2
*
gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Grigori Goronzy
2015-06-29
1
-0
/
+4
*
nv30: avoid leaking blit fp/vp
Ilia Mirkin
2015-06-29
1
-0
/
+6
*
nv40: enable base vertex
Ilia Mirkin
2015-06-29
3
-4
/
+5
*
nv50/ir: propagate modifier to right arg when const-folding mad
Ilia Mirkin
2015-06-26
1
-1
/
+4
*
mesa: Enable subdir-objects globally.
Matt Turner
2015-06-26
1
-2
/
+0
*
nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data
Ilia Mirkin
2015-06-23
4
-0
/
+4
*
nvc0: always put all tfb bufs into bufctx
Ilia Mirkin
2015-06-23
1
-3
/
+4
*
nvc0: use NV_VRAM_DOMAIN() macro
Alexandre Courbot
2015-06-22
11
-22
/
+27
*
nouveau: support for custom VRAM domains
Alexandre Courbot
2015-06-22
2
-0
/
+14
*
nvc0/ir: can't have a join on a load with an indirect source
Ilia Mirkin
2015-06-17
1
-1
/
+1
*
nv50,nvc0: clamp uniform size to 64k
Ilia Mirkin
2015-06-15
2
-4
/
+4
*
nvc0/ir: fix collection of first uses for texture barrier insertion
Ilia Mirkin
2015-06-15
1
-5
/
+11
*
nv50/ir: OP_JOIN is a flow instruction
Jürgen Rühle
2015-06-15
1
-1
/
+1
*
gallium: use $(top_builddir) when referencing static archives
Emil Velikov
2015-06-12
1
-1
/
+1
*
nouveau: set imported buffers to what the kernel gives us
Dave Airlie
2015-06-10
1
-1
/
+1
*
android: build with libcxx on android lollipop
Chih-Wei Huang
2015-06-09
1
-0
/
+4
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
3
-0
/
+4
*
nv30: falling back to draw path for edgeflag does no good
Ilia Mirkin
2015-05-25
1
-3
/
+2
*
nv30/draw: switch varying hookup logic to know about texcoords
Ilia Mirkin
2015-05-25
1
-9
/
+16
*
nv30/draw: allocate vertex buffers in gart
Ilia Mirkin
2015-05-25
1
-6
/
+10
*
nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Ilia Mirkin
2015-05-25
1
-3
/
+3
*
nv30/draw: fix indexed draws with swtnl path and a resource index buffer
Ilia Mirkin
2015-05-25
1
-3
/
+3
*
nv30/draw: draw expects constbuf size in bytes, not vec4 units
Ilia Mirkin
2015-05-25
1
-1
/
+1
*
nv30/draw: avoid leaving stale pointers in draw state
Ilia Mirkin
2015-05-25
1
-4
/
+4
*
nv30: fix clip plane uploads and enable changes
Ilia Mirkin
2015-05-24
1
-9
/
+7
*
nv30: avoid doing extra work on clear and hitting unexpected states
Ilia Mirkin
2015-05-24
5
-9
/
+11
*
nv30: avoid leaking render state and draw shaders
Ilia Mirkin
2015-05-24
3
-0
/
+16
*
nv30: don't leak fragprog consts
Ilia Mirkin
2015-05-24
1
-0
/
+1
*
nv50/ir: avoid messing up arg1 of PFETCH
Ilia Mirkin
2015-05-23
1
-2
/
+18
*
nv30: check nouveau_bo_map output of notify bo
Ilia Mirkin
2015-05-23
1
-1
/
+1
*
nvc0: a geometry shader can have up to 1024 vertices output
Ilia Mirkin
2015-05-23
1
-1
/
+1
*
nv50: fix PIPE_QUERY_TIMESTAMP_DISJOINT, based on nvc0
Samuel Pitoiset
2015-05-23
1
-17
/
+22
*
nvc0/ir: LOAD's can't be used for shader inputs
Ilia Mirkin
2015-05-22
2
-0
/
+2
*
nv50/ir: guess that the constant offset is the starting slot of array
Ilia Mirkin
2015-05-22
1
-2
/
+4
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