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* gallium: support for native fence fd'sRob Clark2016-12-013-0/+3
| | | | | | | This enables gallium support for EGL_ANDROID_native_fence_sync, for drivers which support PIPE_CAP_NATIVE_FENCE_FD. Signed-off-by: Rob Clark <[email protected]>
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-303-0/+3
| | | | | | | | | | | Drivers that support this benefit by saving one lowering pass in the GLSL-to-TGSI conversion. radeonsi already supports this because all outputs are stored in temporary variables before the export (except for TCS outputs, which have always been readable in TGSI anyway due to their special semantics). Reviewed-by: Marek Olšák <[email protected]>
* gm107/ir: optimize 32-bit CONST load to movSamuel Pitoiset2016-11-262-0/+17
| | | | | | | | | This is not allowed for indirect accesses because the source GPR might be erased by a subsequent instruction (WaR hazard) if we don't emit a read dep bar. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* gm107/ir: do not combine CONST loadsSamuel Pitoiset2016-11-261-2/+7
| | | | | | | | | | | | | | This will allow to use MOV instead of LD. The main advantage is that MOV doesn't require a read dependency barrier while LD does, and so this will both reduce barriers pressure and the number of stall counts needed to read data from constant memory. This is currently only for user uniform accesses. I should do something similar when loading from the driver constant buffer but it seems like a bit tricky to handle for now. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0/ir: use levelZero flag when the lod is set to 0Ilia Mirkin2016-11-202-6/+43
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-153-0/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* nvc0: support MP performance counters on MaxwellSamuel Pitoiset2016-11-103-3/+721
| | | | | | | This adds some performance counters/metrics for SM50/SM52. Signed-off-by: Samuel Pitoiset <[email protected]> Tested-by: Pierre Moreau <[email protected]>
* nvc0: simplify draw parameters upload for vertex shadersSamuel Pitoiset2016-11-071-8/+6
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXXSamuel Pitoiset2016-11-051-56/+56
| | | | | | | Instead, hardcode group sigsel because there are a bunch of unknown groups, especially on SM50/SM52. Signed-off-by: Samuel Pitoiset <[email protected]>
* gm107/ir: emit RED instead of ATOM when no dstSamuel Pitoiset2016-11-051-1/+28
| | | | | | | | | | | | | This is similar to NVC0 and GK110 emitters where we emit reduction operations instead of atomic operations when the destination is not used. Found after writing some tests which check if performance counters return the expected value. In that case, gred_count returned 0 on gm107 while at least gk106 returned the correct value. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50,nvc0: stop limiting the number of active queries to 1Samuel Pitoiset2016-11-022-16/+12
| | | | | | | | | | | | | | This limitation was initially here because AMD_performance_monitor doesn't allow to expose the real number of hardware counters. But this actually really annoying when profiling with qapitrace. Anyways, performance counters are mostly for developers and failures are expected if you try to monitor more queries than supported. This breaks amd_performance_monitor_measure but it's expected. Signed-off-by: Samuel Pitoiset <[email protected]>
* nvc0: add new warp_nonpred_execution_efficiency metric on SM35Samuel Pitoiset2016-11-022-1/+37
| | | | | | | Event not_predicated_off_thread_inst_executed is SM35+. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: add missing metric-issue_slot on SM35Samuel Pitoiset2016-11-021-0/+1
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: do not expose metric-inst_issued twice on SM35Samuel Pitoiset2016-11-021-1/+0
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: add new warp_execution_efficiency metric on SM30+Samuel Pitoiset2016-11-022-0/+24
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: respect 80-chars for perf metrics descriptionsSamuel Pitoiset2016-11-021-4/+4
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: sort performance metrics alphabeticallySamuel Pitoiset2016-11-021-4/+4
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: add missing draw_calls_indexed driver statSamuel Pitoiset2016-11-021-0/+1
| | | | | | | Spotted when glancing at the VBO push code. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: do not duplicate similar performance metricsSamuel Pitoiset2016-11-011-43/+7
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]>
* nvc0/ir: fix emission of IMAD with NEG modifiersSamuel Pitoiset2016-10-272-2/+2
| | | | | | | | | The emitter tried to emit sub instead of subr when src0 has actually a NEG modifier. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Cc: "11.0 12.0 13.0" <[email protected]>
* nvc0/ir: fix emission of SHLADD with NEG modifiersSamuel Pitoiset2016-10-262-2/+2
| | | | | | | | | | | | | This affects GF100:GK110 chipsets, but not GM107+ where the logic is a bit different. The emitters tried to emit sub instead of subr when src0 has a NEG modifier. This fixes the following piglit tests glsl-fs-loop-nested and glsl-vs-loop-nested. Signed-off-by: Samuel Pitoiset <[email protected]> Acked-by: Ilia Mirkin <[email protected]> Cc: "13.0" <[email protected]>
* nv50/ir: start LocalCSE with getFirst to merge PHI instructionsKarol Herbst2016-10-251-1/+1
| | | | | | | | | | | | | | | total instructions in shared programs : 3499888 -> 3499445 (-0.01%) total gprs used in shared programs : 453866 -> 453803 (-0.01%) total local used in shared programs : 21621 -> 21621 (0.00%) total bytes used in shared programs : 32078952 -> 32074936 (-0.01%) local gpr inst bytes helped 0 39 119 119 hurt 0 0 0 0 Signed-off-by: Karol Herbst <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* nvc0: use correct bufctx when invalidating CP texturesSamuel Pitoiset2016-10-251-1/+1
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Cc: "12.0 13.0" <[email protected]>
* nv50/ir: do not perform global membar for shared memorySamuel Pitoiset2016-10-241-1/+4
| | | | | | | | | | Shared memory is local to CTA, thus we should only wait for prior memory writes which are visible to other threads in the same CTA, and not at global level. This should speedup compute shaders which use shared memory. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50/ir: display OP_BAR subops in debug modeSamuel Pitoiset2016-10-241-0/+9
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50/ir: it appears that OP_DISCARD can't take a join modifierIlia Mirkin2016-10-221-0/+1
| | | | | | | nvdisasm does not print a .S even though the bit is set. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* nv50/ir: use levelZero for non-frag tex/txp opsIlia Mirkin2016-10-221-0/+5
| | | | | | | | | radeonsi also does the same thing. I suspect that this is likely to be a no-op in reality, but it brings nouveau code closer to what the blob produces. Plus it makes sense to not try to do auto-derivatives on this. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-223-0/+3
| | | | | | | | | | | | | | This allows the driver to signal that it can't handle random interleaving of attributes across buffers. This is required for ARB_transform_feedback3, and it's initialized to whatever the previous value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where it is disabled. Note that the proprietary drivers never expose ARB_transform_feedback3 on any GT21x's (where nouveau previously did), and after some effort I was unable to get it to work. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* nvc0/ir: remove outdated comment about SHLADDSamuel Pitoiset2016-10-222-2/+0
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50,nvc0: don't keep track of whether fb rt0 is integer-onlyIlia Mirkin2016-10-216-44/+22
| | | | | | | | | | This reverts commits 1af0641db345209c076e9b1ba4dca7524541671a and a6ad49cbbd599aec054d0a3163fff5ad724f2b18. st/mesa adjusts the rasterizer state for us now. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* nvc0: do not break 3D state by pushing MS coordinates on FermiSamuel Pitoiset2016-10-201-43/+44
| | | | | | | | | | | | | | | | | | Long story short, 3D and CP are aliased on Fermi and initializing compute after pushing the MS sample coordinate offsets seems to corrupt 3D state for weird reasons. I still don't have the faintest clue what is going on, but this seems to only affect Fermi generation. A possible fix could be to use two different channels, one for 3D and one for CP. This fixes a bunch of regressions pinpointed by piglit. Fixes: "nvc0: fix up image support for allowing multiple samples" Cc: "13.0" <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: translate compute shaders at program creationSamuel Pitoiset2016-10-201-0/+4
| | | | | | | This makes shader-db reports results for compute shaders. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50/ir: process texture offset sources as regular sourcesIlia Mirkin2016-10-191-53/+94
| | | | | | | | | | | | | | | With ARB_gpu_shader5, texture offsets can be any source, including TEMPs and IN's. Make sure to process them as regular sources so that we pick up masks, etc. This should fix some CTS tests that feed offsets directly to textureGatherOffset, and we were not picking up the input use, thus not advertising it in the shader header. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Tested-by: Dave Airlie <[email protected]> Cc: 12.0 13.0 <[email protected]>
* nv50,nvc0: avoid reading out of bounds when getting bogus so infoIlia Mirkin2016-10-192-2/+8
| | | | | | | | | The state tracker tries to attach the info to the wrong shader. This is easy enough to protect against. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: 12.0 13.0 <[email protected]>
* nvc0/ir: simplify predicate logic for GK104 atomic operationsSamuel Pitoiset2016-10-191-14/+7
| | | | | | | | The predicate is always CC_NOT_P as defined in processSurfaceCoordsNVE4(), so we only want to emit OR. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0/ir: remove useless NVC0LoweringPass::gMemBaseSamuel Pitoiset2016-10-191-4/+1
| | | | Signed-off-by: Samuel Pitoiset <[email protected]>
* nv50/ir: print CCTL subops in debug modeSamuel Pitoiset2016-10-191-0/+9
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50/ir: silent TGSI_PROPERTY_FS_DEPTH_LAYOUTSamuel Pitoiset2016-10-191-0/+1
| | | | | | | | Found that information message while replaying a trace from Metro 2033 Redux. Mark that property as useless for now. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* gm107/ir: fix bit offset of tex lod setting for indirect texturingIlia Mirkin2016-10-181-1/+1
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: [email protected]
* gm107/ir: fix texturing with indirect samplersIlia Mirkin2016-10-181-0/+10
| | | | | | | | | | The indirect handle has to come right after the coordinates, so if there was a sample/bias/depth compare/offset, everything would end up being shifted by one argument position. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: [email protected]
* nv50/ir: constant fold OP_SPLITTobias Klausmann2016-10-141-0/+18
| | | | | | | | | | | Split the source immediate value into new values and move them into the original defs set by the split. Since we can only have up to 64-bit immediates, this is largely beneficial for F64 (and, in the future, U64) operations. Signed-off-by: Tobias Klausmann <[email protected]> [imirkin: always use U32, set newi for foldCount tracking] Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: enable ARB_enhanced_layoutsIlia Mirkin2016-10-131-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nvc0/ir: be more careful about preserving modifiers in SHLADD creationIlia Mirkin2016-10-131-7/+5
| | | | | | | | src2 was being given the wrong modifier, and we were not properly managing the modifier on the SHL source either. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* nvc0: enable ARB_enhanced_layoutsSamuel Pitoiset2016-10-131-1/+1
| | | | | | | | All ARB_enhanced_layouts piglit tests pass without any changes in our compiler. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0/ir: fix textureGather with a single offsetIlia Mirkin2016-10-121-2/+2
| | | | | | | | | | | Recent fix for non-const offsets broke the case of a single offset (vs 4 offsets). The later code relies on the offs array to contain null values to tell whether they should be added onto the srcs list. Fixes: 5239bd592 ("nvc0/ir: fix overwriting of value backing non-constant gather offset") Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: [email protected]
* nv50/ir: copy over value's register id when resolving merge of a phiIlia Mirkin2016-10-121-1/+3
| | | | | | | | | | The offset needs to be properly copied over to the phi value, otherwise it will get assigned to the base of the merge instead of the proper location. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: [email protected]
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-123-0/+3
| | | | | | | | This is a screen cap because drivers are expected to support it either for all shader types or for none of them. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* nv50/ir: optimize ADD(SHL(a, b), c) to SHLADD(a, b, c)Samuel Pitoiset2016-10-121-0/+87
| | | | | | | | | | | | | total instructions in shared programs :2286901 -> 2284473 (-0.11%) total gprs used in shared programs :335256 -> 335273 (0.01%) total local used in shared programs :31968 -> 31968 (0.00%) local gpr inst bytes helped 0 41 852 852 hurt 0 44 23 23 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0: fix valid range for shader buffersSamuel Pitoiset2016-10-103-0/+3
| | | | | | | | When offset != 0, the valid range was wrong because the second argument of util_range_add() is end, not size. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nvc0/ir: fix overwriting of value backing non-constant gather offsetIlia Mirkin2016-10-101-2/+2
| | | | | | | | | | | | | Normally the value is an immediate, which is moved to some temporary, so there's no problem. In the case of a non-constant offset (as allowed by ARB_gpu_shader5), we have to take care to copy it first before using it to build up the bits. This fixes a compilation error observed in F1 2015. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: [email protected]