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path: root/src/gallium/drivers/nouveau
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* nvc0: allow to resize the code segment dynamicallySamuel Pitoiset2016-09-011-1/+24
* nvc0: add a new bin for the code segmentSamuel Pitoiset2016-09-012-4/+6
* nvc0: add nvc0_screen_resize_text_area() helperSamuel Pitoiset2016-09-013-10/+40
* nvc0: re-upload currently bound shaders after code evictionSamuel Pitoiset2016-09-011-0/+27
* nvc0: refactor the program upload processSamuel Pitoiset2016-09-013-32/+59
* nvc0: remove an attempt at uploading all IMMD into a CBSamuel Pitoiset2016-08-313-40/+0
* nv50: remove unused nv50_program::immd_size fieldSamuel Pitoiset2016-08-311-1/+0
* nv30: set usage to staging so that the buffer is allocated in GARTIlia Mirkin2016-08-311-1/+2
* nv30: only bail on color/depth bpp mismatch when surfaces are swizzledIlia Mirkin2016-08-311-2/+3
* nvc0: fix indentation in nvc0_screen_init()Samuel Pitoiset2016-08-301-1/+1
* nvc0: check return value of nvc0_screen_resize_tls_area()Samuel Pitoiset2016-08-302-11/+8
* nvc0: make use of FAIL_SCREEN_INIT in nvc0_screen_create()Samuel Pitoiset2016-08-301-9/+7
* nv50/ir: always emit the NDV bit for OP_QUADOPSamuel Pitoiset2016-08-302-8/+2
* nvc0: undo overzealous enum usageIlia Mirkin2016-08-301-2/+2
* gallium: add cap to export device pointer sizeJan Vesely2016-08-292-0/+4
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in set_shader_buffers()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-293-3/+3
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-293-5/+16
* nvc0: invalidate textures/samplers on GK104+Samuel Pitoiset2016-08-242-12/+22
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-233-0/+3
* nv50/ir: make sure cfg iterator always hits all blocksIlia Mirkin2016-08-231-4/+4
* gallium: change pipe_image_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-172-19/+9
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-172-12/+13
* nv50/ir: fix bb positions after exit instructionsIlia Mirkin2016-08-161-3/+10
* nv50/ir: properly clear upper bits of a bitset fillIlia Mirkin2016-08-161-2/+2
* nv50,nvc0: fix depth range when halfz is enabledIlia Mirkin2016-08-142-4/+14
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-0/+1
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-104-11/+17
* nvc0: enable ARB_tessellation_shader on GM107+Samuel Pitoiset2016-07-271-3/+0
* gm107/ir: add a legalize SSA pass for PFETCHSamuel Pitoiset2016-07-274-2/+43
* nvc0: fix up TCP header on GM107+Samuel Pitoiset2016-07-271-0/+9
* nvc0: use nvc0_m2mf_push_linear() to reduce code duplicationSamuel Pitoiset2016-07-261-13/+3
* nvc0: use nve4_p2mf_push_linear() to reduce code duplicationSamuel Pitoiset2016-07-261-36/+9
* nvc0: upload sample locations on GM20xSamuel Pitoiset2016-07-243-5/+31
* nvc0/ir: fix up an assertion in emitUADD()Samuel Pitoiset2016-07-241-4/+3
* nvc0: fix wrong indentation in nvc0_validate_fb()Samuel Pitoiset2016-07-231-141/+141
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-237-7/+6
* nv50/ir: allow to swap sources for OP_SUBSamuel Pitoiset2016-07-221-1/+6
* nvc0/mme: fix offsets used for indirect drawsSamuel Pitoiset2016-07-222-8/+8
* nvc0: fix offsets of MP perf counters input parametersSamuel Pitoiset2016-07-221-15/+15
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-203-0/+3
* nvc0: disable MS images on GM107+Samuel Pitoiset2016-07-201-0/+7
* nv50/ir: print OP_SUREDB subops in debug modeSamuel Pitoiset2016-07-201-0/+1
* gm107/ir: add emission for SUREDxSamuel Pitoiset2016-07-201-0/+50
* gm107/ir: add emission for SUSTx and SULDxSamuel Pitoiset2016-07-201-0/+104
* gm107/ra: fix constraints for surface operationsSamuel Pitoiset2016-07-201-2/+23
* gm107/ir: lower surface operationsSamuel Pitoiset2016-07-202-1/+77
* nvc0: bind images for 3d/cp shaders on GM107+Samuel Pitoiset2016-07-205-18/+207
* nvc0: increase the tex handles area size in the driver cbSamuel Pitoiset2016-07-201-11/+11