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* nouveau: Add support for SV_WORK_DIMHans de Goede2016-07-028-12/+29
* nvc0: Make NVC0_CB_AUX_GRID_INFO take an index argumentHans de Goede2016-07-023-4/+4
* nvc0: fix up image support for allowing multiple samplesIlia Mirkin2016-07-017-49/+108
* nv30: go back to not using viewport validate function for swtnlIlia Mirkin2016-07-012-1/+16
* nv30: fix viewport clipping settings to be based on viewport, not rtIlia Mirkin2016-07-012-17/+11
* nv50/ir: print EMIT subops in debug modeSamuel Pitoiset2016-06-291-0/+9
* nv50/ir: print RSQ/RCP subops in debug modeSamuel Pitoiset2016-06-291-0/+10
* nv50/ir: print PIXLD subops in debug modeSamuel Pitoiset2016-06-291-0/+9
* nv50/ir: print SHFL subops in debug modeSamuel Pitoiset2016-06-291-0/+9
* gm107/ir: make sure that flagsDef is set when emitting setcondSamuel Pitoiset2016-06-281-1/+1
* gm107/ir: add missing setcond flags for LOP variantsSamuel Pitoiset2016-06-281-0/+2
* gm107/ir: make use of LOP32I for all immediatesSamuel Pitoiset2016-06-281-1/+1
* gm107/ir: make use of MOV32I for all immediatesSamuel Pitoiset2016-06-271-2/+1
* nvc0: update "derived" state function namesIlia Mirkin2016-06-261-8/+8
* nvc0: provide support for unscaled poly offset unitsIlia Mirkin2016-06-263-3/+26
* gm107/ir: make use of IMUL32I for all immediatesSamuel Pitoiset2016-06-261-1/+1
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-253-0/+3
* nvc0: when mapping directly, provide accurate xfer info + startIlia Mirkin2016-06-241-5/+12
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-232-2/+2
* nv50,nvc0: fix start_instance in manual push pathIlia Mirkin2016-06-212-10/+22
* gallium: make image_view constRob Clark2016-06-201-2/+2
* gallium: make constant_buffer constRob Clark2016-06-203-3/+3
* gallium: make shader_buffers constRob Clark2016-06-201-3/+3
* nvc0: don't make use of push hint if there are no non-const user vbosIlia Mirkin2016-06-191-1/+3
* gk104/ir: fix tex use generation to be more careful about eliding usesIlia Mirkin2016-06-192-12/+27
* nv50: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-187-5/+74
* nvc0: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-187-5/+72
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-183-0/+3
* nv50/ir: add missing strings for some recent sysvalsSamuel Pitoiset2016-06-181-0/+3
* nv50/ir: make Graph destructor virtualStephan Bergmann2016-06-131-1/+1
* nvc0/ir: clamp the UBO index for compute on KeplerSamuel Pitoiset2016-06-131-1/+9
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-1/+1
* nv50: reinstate dedicated constbuf push pathIlia Mirkin2016-06-115-29/+50
* nv50: enable indirect addressing of fragment shader inputsIlia Mirkin2016-06-112-1/+2
* gk104/ir: fix conditions for adding a texbarIlia Mirkin2016-06-071-4/+6
* nvc0: add support for VOTE tgsi opcodesIlia Mirkin2016-06-065-24/+77
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-063-0/+3
* nv50/ir: use round toward 0 when converting doubles to integersSamuel Pitoiset2016-06-061-1/+3
* nv50,nvc0: fix BGR10_A2UI vertex formatIlia Mirkin2016-06-051-1/+1
* nvc0: do not clear surfaces bins in the validate functionSamuel Pitoiset2016-06-052-5/+2
* nvc0: re-validate images after launching a grid on FermiSamuel Pitoiset2016-06-051-0/+3
* nvc0: reduce overhead from always marking images dirtyIlia Mirkin2016-06-041-9/+36
* nvc0: reduce overhead from always marking buffers dirtyIlia Mirkin2016-06-041-6/+20
* nvc0: fix memory barrier flag handlingIlia Mirkin2016-06-041-9/+16
* nvc0: mark bound buffer range validIlia Mirkin2016-06-043-0/+9
* nvc0: mark buffer texture range valid for shader imagesSamuel Pitoiset2016-06-033-0/+31
* nv50/ir: fix error finding free element in bitset in some situationsIlia Mirkin2016-05-311-0/+6
* nv50/ir: print relevant file's bitset when showing RA infoIlia Mirkin2016-05-311-4/+4
* nvc0/ir: fix spilling predicates to registersIlia Mirkin2016-05-301-0/+4
* nvc0/ir: limit max number of regs based on availability in SMIlia Mirkin2016-05-302-2/+4