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gallium
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drivers
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nouveau
Commit message (
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Author
Age
Files
Lines
*
Revert nvc0 part of "nv50: adjust blit_3d handling of ms output textures"
Ilia Mirkin
2014-03-09
1
-8
/
+4
*
nv50: adjust blit_3d handling of ms output textures
Ilia Mirkin
2014-03-09
2
-8
/
+16
*
nouveau: fix fence waiting logic in screen destroy
Ilia Mirkin
2014-03-09
3
-7
/
+27
*
nouveau: add valid range tracking to nouveau_buffer
Ilia Mirkin
2014-03-09
6
-0
/
+47
*
nv50,nvc0: add 11f_11f_10f vertex support
Ilia Mirkin
2014-03-04
3
-1
/
+3
*
nouveau: add a nouveau_compiler binary to compile TGSI into shader ISA
Ilia Mirkin
2014-02-26
3
-0
/
+235
*
nv30: remove nv30_context use from nvfx_*prog
Ilia Mirkin
2014-02-26
13
-107
/
+110
*
nv30: remove unused sprite flipping parameter
Ilia Mirkin
2014-02-26
3
-5
/
+3
*
nv30: remove unused render_mode and hw_pointsprite_control
Ilia Mirkin
2014-02-26
2
-8
/
+3
*
nv30: remove use_nv4x, it is identical to is_nv4x
Ilia Mirkin
2014-02-26
4
-16
/
+14
*
nv50: enable txg where supported
Ilia Mirkin
2014-02-25
3
-2
/
+8
*
nv50: enable cube map array texture support
Ilia Mirkin
2014-02-25
3
-9
/
+7
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
3
-0
/
+3
*
nv50: correctly calculate the number of vertical blocks during transfer map
Emil Velikov
2014-02-25
1
-1
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
3
-0
/
+6
*
nv50: make sure to clear _all_ layers of all attachments
Ilia Mirkin
2014-02-22
3
-3
/
+21
*
nv50/ir/ra: fix SpillCodeInserter::offsetSlot usage
Christoph Bumiller
2014-02-22
1
-7
/
+7
*
nv50: mark scissors/viewports dirty on context switch
Ilia Mirkin
2014-02-13
1
-0
/
+2
*
nv50: implement multiple viewports/scissors, enable ARB_viewport_array
Ilia Mirkin
2014-02-12
9
-53
/
+135
*
nouveau: create only 1 shared screen between vdpau and opengl
Maarten Lankhorst
2014-02-12
5
-0
/
+19
*
nv30,nvc0: only claim a single viewport
Ilia Mirkin
2014-02-11
2
-0
/
+4
*
nouveau/video: make sure that firmware is present when checking caps
Ilia Mirkin
2014-02-10
3
-4
/
+147
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
3
-0
/
+8
*
nv30: report 8 maximum inputs
Ilia Mirkin
2014-02-08
1
-1
/
+1
*
nv50/ir/ra: some register spilling fixes
Christoph Bumiller
2014-02-09
1
-5
/
+34
*
nvc0: handle TGSI_SEMANTIC_LAYER
Christoph Bumiller
2014-02-07
5
-5
/
+4
*
nvc0: create the SW object
Christoph Bumiller
2014-02-07
2
-0
/
+10
*
nvc0/ir/emit: hardcode vertex output stream to 0 for now
Christoph Bumiller
2014-02-07
1
-2
/
+7
*
nouveau/codegen: allow tex offsets on non-TXF instructions (e.g. TXL)
Ilia Mirkin
2014-02-06
1
-0
/
+8
*
nv50: only over-allocate by a page for code
Ilia Mirkin
2014-02-06
1
-4
/
+5
*
nv50: fix layerid to be the fp input number rather than vp output number
Ilia Mirkin
2014-02-06
3
-7
/
+9
*
nv50: rework primid logic
Ilia Mirkin
2014-02-06
3
-6
/
+4
*
gallium: remove PIPE_USAGE_STATIC
Marek Olšák
2014-02-06
2
-2
/
+1
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
3
-6
/
+0
*
nv50, nvc0: update reported glsl version to 330
Ilia Mirkin
2014-01-27
2
-2
/
+2
*
nv50: add more RGB10A2 formats
Christoph Bumiller
2014-01-27
1
-0
/
+7
*
nv50: enable seamless cube maps on all hw
Ilia Mirkin
2014-01-27
1
-1
/
+1
*
nv50: report glsl 1.50 now that gp tests pass
Ilia Mirkin
2014-01-27
1
-1
/
+1
*
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample
Ilia Mirkin
2014-01-27
7
-7
/
+164
*
nv50: copy nvc0's get_sample_position implementation
Ilia Mirkin
2014-01-27
1
-0
/
+46
*
nv50: add comments about CB_AUX contents
Ilia Mirkin
2014-01-27
3
-5
/
+15
*
nvc0: don't forget to also clear additional layers
Ilia Mirkin
2014-01-27
1
-5
/
+27
*
nv50: don't forget to also clear additional layers
Ilia Mirkin
2014-01-27
1
-5
/
+27
*
nv50: allocate an extra code bo to avoid dmesg spam
Ilia Mirkin
2014-01-27
1
-1
/
+5
*
nv50: GP_REG_ALLOC_RESULT must be positive
Ilia Mirkin
2014-01-27
1
-0
/
+2
*
nv50: VP_RESULT_MAP_SIZE has to be positive
Ilia Mirkin
2014-01-27
1
-0
/
+4
*
nv50: enable primitive id generation when it is an FP input without GP
Ilia Mirkin
2014-01-27
2
-9
/
+8
*
nv50: handle gl_Layer writes in GP
Ilia Mirkin
2014-01-27
4
-1
/
+19
*
nv50: properly set the PRIMITIVE_ID enable flag when it is a gp input.
Ilia Mirkin
2014-01-27
1
-0
/
+3
*
nv50/ir: add support for gl_PrimitiveIDIn
Ilia Mirkin
2014-01-27
3
-5
/
+11
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