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path: root/src/gallium/drivers/nouveau
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* nv50/ir/nir: make use of SYSTEM_VALUE_MAX when iterating read sysvalsKarol Herbst2019-05-131-1/+1
* nv50/ir/nir: prefer to shift 1ull instead of 1llKarol Herbst2019-05-131-2/+2
* gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.Eric Anholt2019-05-133-5/+6
* nir: allow specifying a set of opcodes in lower_alu_to_scalarJonathan Marek2019-05-101-1/+1
* nir: nir_shader_compiler_options: drop native_integersChristian Gmeiner2019-05-072-2/+0
* delete autotools .gitignore filesEric Engestrom2019-04-291-1/+0
* nouveau: support NULL-resourcesErik Faye-Lund2019-04-292-3/+10
* gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all driversMarek Olšák2019-04-243-9/+0
* gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHTMarek Olšák2019-04-233-0/+9
* Delete autotoolsDylan Baker2019-04-152-73/+0
* gallium: add support for formatted image loadsRhys Perry2019-04-153-0/+3
* nir: make nir_const_value scalarKarol Herbst2019-04-141-5/+5
* nvc0/nir: enable bindless textureKarol Herbst2019-04-121-1/+1
* nv50/ir/nir: add support for bindless imagesKarol Herbst2019-04-121-4/+152
* nv50/ir/nir: handle bindless textureKarol Herbst2019-04-121-2/+18
* nir/i965/freedreno/vc4: add a bindless bool to type size functionsTimothy Arceri2019-04-121-2/+2
* gallium: add writable_bitmask parameter into set_shader_buffersMarek Olšák2019-04-041-1/+2
* nv50/ir/nir: support gather offsetsKarol Herbst2019-03-212-3/+16
* nvc0: Skip new update barrier bitsKenneth Graunke2019-03-201-0/+3
* android: nouveau: add support for nirMauro Rossi2019-03-181-1/+6
* nv50ir/nir: move immediates before useKarol Herbst2019-03-171-18/+41
* nv50/ir/nir: handle user clip planes for each emitted vertexKarol Herbst2019-03-171-1/+7
* nv50/ir/nir: implement intrinsic shader_clockKarol Herbst2019-03-171-0/+8
* nv50/ir/nir: implement load_per_vertex_outputKarol Herbst2019-03-171-0/+23
* nv50/ir/nir: add memory barriersKarol Herbst2019-03-171-0/+21
* nv50/ir/nir: implement imagesKarol Herbst2019-03-171-10/+380
* nv50/ir/nir: implement ssbo intrinsicsKarol Herbst2019-03-171-0/+90
* nv50/ir/nir: implement nir_intrinsic_load_uboKarol Herbst2019-03-171-0/+14
* nv50/ir/nir: implement geometry shader nir_intrinsicsKarol Herbst2019-03-171-0/+27
* nv50/ir/nir: implement variable indexingKarol Herbst2019-03-171-0/+58
* nv50/ir/nir: implement vote and ballotKarol Herbst2019-03-171-0/+48
* nv50/ir/nir: add skeleton getOperation for intrinsicsKarol Herbst2019-03-171-0/+22
* nv50/ir/nir: implement nir_instr_type_texKarol Herbst2019-03-171-0/+234
* nv50/ir/nir: implement nir_ssa_undef_instrKarol Herbst2019-03-171-0/+13
* nv50/ir/nir: implement loading system valuesKarol Herbst2019-03-171-0/+122
* nv50/ir/nir: implement intrinsic_discard(_if)Karol Herbst2019-03-171-0/+14
* nv50/ir/nir: implement load_(interpolated_)input/outputKarol Herbst2019-03-171-0/+135
* nv50/ir/nir: implement nir_intrinsic_store_(per_vertex_)outputKarol Herbst2019-03-171-1/+56
* nv50/ir/nir: implement nir_intrinsic_load_uniformKarol Herbst2019-03-171-0/+10
* nv50/ir/nir: implement nir_alu_instr handlingKarol Herbst2019-03-171-1/+561
* nv50/ir/nir: add skeleton for nir_intrinsic_instrKarol Herbst2019-03-171-0/+17
* nv50/ir/nir: implement nir_load_const_instrKarol Herbst2019-03-171-0/+28
* nv50/ir/nir: parse NIR shader infoKarol Herbst2019-03-171-3/+320
* nv50/ir/nir: add loadFrom and storeTo helplerKarol Herbst2019-03-171-0/+72
* nv50/ir/nir: run assignSlotsKarol Herbst2019-03-171-0/+642
* nv50/ir/nir: add nir type helper functionsKarol Herbst2019-03-171-0/+127
* nv50/ir/nir: track defs and provide easy access functionsKarol Herbst2019-03-171-0/+150
* nv50/ir/nir: run some passes to make the conversion easierKarol Herbst2019-03-171-0/+42
* nouveau: fix nir and TGSI shader cache collisionKarol Herbst2019-03-172-1/+10
* nouveau: add support for nirKarol Herbst2019-03-1715-23/+327