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* nvc0: move nvc0 lowering pass class definitions into headerBen Skeggs2014-05-153-106/+136
* nvc0: bump sched data member to 32-bitsBen Skeggs2014-05-151-1/+1
* nvc0: use vertex arrays for eng3d blitBen Skeggs2014-05-151-31/+64
* nvc0: restrict "constant vbo" logic to fermi/kepler classesBen Skeggs2014-05-151-1/+1
* nvc0: replace some vb->stride checks with constant_vbo insteadBen Skeggs2014-05-151-3/+3
* nvc0: add maxwell classBen Skeggs2014-05-152-0/+4
* nvc0: allow for easier modification of compiler library routinesBen Skeggs2014-05-1513-1057/+1057
* nvc0: properly distribute macros in source formBen Skeggs2014-05-155-244/+365
* nv50,nvc0: fix blit 3d path for 1d array texturesIlia Mirkin2014-05-111-0/+6
* nv50,nvc0: leave queries on during blit, turn them on for 2d engineIlia Mirkin2014-05-116-6/+35
* nv50: fix setting of texture ms info to be per-stageIlia Mirkin2014-05-113-6/+10
* nv50/ir: make sure to reverse cond codes on all the OP_SET variantsIlia Mirkin2014-05-111-1/+2
* nv50/ir/gk110: fix set with f32 destIlia Mirkin2014-05-071-0/+3
* nv50/ir: allow load propagation when flags are definedIlia Mirkin2014-05-071-3/+4
* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-073-0/+3
* nv50,nvc0: add X8Z24_UNORM, fix stencil-only formatsIlia Mirkin2014-05-041-3/+9
* nouveau: add ARB_buffer_storage supportIlia Mirkin2014-05-0210-5/+112
* nouveau: remove cb_dirty, it's never usedIlia Mirkin2014-05-022-4/+1
* nvc0: treat non-linear 2DRect textures the same as 2DIlia Mirkin2014-05-021-1/+1
* nvc0/ir: offset appears to come before the Z refIlia Mirkin2014-04-281-1/+3
* nv50/ir: change texture offsets to ValueRefs, allow nonconstIlia Mirkin2014-04-288-20/+61
* nvc0/ir: do constant folding of extbf/insbfIlia Mirkin2014-04-281-1/+66
* nvc0/ir: add support for MUL_HI tgsi opcodesIlia Mirkin2014-04-281-1/+12
* nvc0/ir: add support for new bitfield manipulation opcodesIlia Mirkin2014-04-287-4/+127
* nvc0/ir: fetch shadow value from proper place for TG4 cube arrayIlia Mirkin2014-04-261-1/+4
* nvc0/ir: set gatherComp for non-shadow targetsIlia Mirkin2014-04-261-0/+2
* nvc0/ir: set instance count based on the GS_INVOCATIONS propertyIlia Mirkin2014-04-261-3/+1
* nvc0/ir: add support for INVOCATIONID system valueIlia Mirkin2014-04-263-2/+1
* nvc0/ir: add support for SAMPLEMASK sysvalIlia Mirkin2014-04-265-0/+8
* nvc0: add support for PIPE_CAP_SAMPLE_SHADINGIlia Mirkin2014-04-2615-14/+131
* nv50: add support for PIPE_CAP_SAMPLE_SHADINGIlia Mirkin2014-04-2614-8/+107
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-263-0/+3
* gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger2014-04-251-1/+1
* nouveau/codegen: add missing values for OP_TXLQ into the target arraysIlia Mirkin2014-04-192-7/+9
* nvc0: change logic for centering of eng2d blit when downsamplingIlia Mirkin2014-04-191-2/+2
* nv50: use 2d blit when src/dst have same number of samplesIlia Mirkin2014-04-191-4/+4
* nouveau/vdec: small fixes to h264 handlingMaarten Lankhorst2014-04-174-24/+24
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-103-0/+8
* nouveau: fix firmware check on nvd7/nvd9Ilia Mirkin2014-04-071-3/+3
* nvc0: add support for texture gatherIlia Mirkin2014-04-074-5/+22
* nvc0: enable texture query lodIlia Mirkin2014-04-074-1/+55
* nv50: enable texture query lodIlia Mirkin2014-04-076-1/+34
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-073-0/+3
* drivers/nouveau: mention dummy.cpp to use g++ linkerEmil Velikov2014-04-051-1/+1
* drivers/nouveau: use GALLIUM_COMMON_LIB_DEPSEmil Velikov2014-04-051-2/+1
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-023-0/+3
* nv50: implement clear_buffer to accelerate ARB_clear_buffer_objectIlia Mirkin2014-03-311-0/+115
* nvc0/ir: move sample id to second source arg to fix sampler2DMSIlia Mirkin2014-03-202-4/+12
* nouveau: don't assume libdrm include prefixJonathan Gray2014-03-204-4/+4
* nouveau: use DLOPEN_LIBS instead of -ldlJonathan Gray2014-03-201-1/+1