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src
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gallium
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drivers
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nouveau
Commit message (
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Author
Age
Files
Lines
*
nouveau: don't leak dec struct on error
Dave Airlie
2014-09-02
1
-1
/
+1
*
nouveau/nv40: quiten coverity warning in unused vertex texture code.
Dave Airlie
2014-09-02
1
-0
/
+1
*
nv50: remove unused variables
Ilia Mirkin
2014-09-01
2
-2
/
+0
*
nv50: attach the buffer bo to the miptree structures
Ilia Mirkin
2014-09-01
1
-8
/
+5
*
nv50: mt address may not be the underlying bo's start address
Ilia Mirkin
2014-09-01
3
-12
/
+14
*
nv50: set the miptree address when clearing bo's in vp2 init
Ilia Mirkin
2014-09-01
1
-0
/
+2
*
nv50/ir: avoid creating instructions that can't be emitted
Ilia Mirkin
2014-09-01
1
-0
/
+4
*
nvc0: don't make 1d staging textures linear
Ilia Mirkin
2014-09-01
1
-1
/
+0
*
nv50: zero out unbound samplers
Ilia Mirkin
2014-09-01
1
-2
/
+5
*
nvc0/ir: avoid infinite recursion when finding first uses of tex
Ilia Mirkin
2014-09-01
2
-8
/
+29
*
nouveau: allow more tokens by default to avoid parse failures
Ilia Mirkin
2014-08-28
1
-2
/
+4
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
3
-0
/
+6
*
nvc0: Handle ARB_conditional_render_inverted and enable it
Tobias Klausmann
2014-08-19
4
-32
/
+37
*
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
2014-08-19
3
-0
/
+4
*
nv50/ir: (trivial) initialize pointer to silence warning
Tobias Klausmann
2014-08-18
1
-1
/
+1
*
gallium/nouveau: handle query_renderer caps
Emil Velikov
2014-08-15
3
-9
/
+61
*
nv50,nvc0: add support for fine derivatives
Ilia Mirkin
2014-08-14
3
-2
/
+6
*
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
2014-08-14
3
-0
/
+3
*
nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5
Ilia Mirkin
2014-08-13
1
-1
/
+1
*
android: gallium/nouveau: fix include folders, link against libstlport
Emil Velikov
2014-08-13
1
-4
/
+5
*
nvc0: add BPTC format support
Ilia Mirkin
2014-08-12
1
-0
/
+7
*
nvc0/ir: describe the tex arguments for fermi/kepler
Ilia Mirkin
2014-08-11
1
-0
/
+25
*
nvc0/ir: add kepler+ support for indirect texture references
Ilia Mirkin
2014-08-11
1
-7
/
+27
*
nvc0/ir: add base tex offset for fermi indirect tex case
Ilia Mirkin
2014-08-11
1
-2
/
+10
*
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
Marek Olšák
2014-08-11
3
-8
/
+0
*
gallium: Move sRGB <-> RGB handling to libmesautil
Jason Ekstrand
2014-08-04
2
-1
/
+2
*
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
2014-07-28
3
-8
/
+8
*
nvc0/ir: support 2d constbuf indexing
Ilia Mirkin
2014-07-24
1
-0
/
+14
*
gm107/ir: emit LDC subops
Ilia Mirkin
2014-07-24
1
-0
/
+1
*
gk110/ir: emit load constant subop
Ilia Mirkin
2014-07-24
1
-0
/
+1
*
nv50/ir: fix phi/union sources when their def has been merged
Ilia Mirkin
2014-07-24
1
-0
/
+8
*
nv50/ir: fix hard-coded TYPE_U32 sized register
Ilia Mirkin
2014-07-24
1
-3
/
+4
*
nvc0: mark shader header if fp64 is used
Ilia Mirkin
2014-07-24
1
-0
/
+2
*
nv50/ir: keep track of whether the program uses fp64
Ilia Mirkin
2014-07-24
2
-2
/
+7
*
nvc0: make sure that the local memory allocation is aligned to 0x10
Ilia Mirkin
2014-07-24
1
-1
/
+1
*
nv50: fix build failure on m68k due to invalid struct alignment assumptions
Thorsten Glaser
2014-07-17
1
-0
/
+5
*
nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS
Christoph Bumiller
2014-07-15
1
-13
/
+28
*
nvc0: add support for indirect drawing
Christoph Bumiller
2014-07-15
8
-30
/
+220
*
nouveau: check if a fence has already been signalled
Ilia Mirkin
2014-07-15
1
-0
/
+3
*
nvc0/ir: add support for interpolating with non-default settings
Ilia Mirkin
2014-07-09
3
-1
/
+94
*
nvc0/ir: fix encoding of offset register into interpolation instruction
Ilia Mirkin
2014-07-09
1
-1
/
+1
*
nvc0/ir: account for indirect textures on fermi for txd
Ilia Mirkin
2014-07-09
1
-0
/
+3
*
nvc0/ir: unset s/r indirect sources before moving everything
Ilia Mirkin
2014-07-09
1
-9
/
+10
*
gallium: switch dedicated centroid field to interpolation location
Ilia Mirkin
2014-07-09
1
-1
/
+1
*
nvc0: allocate more space before a counter is configured
Samuel Pitoiset
2014-07-08
1
-2
/
+3
*
nv50/ir: use unordered_set instead of list to keep track of var uses
Tobias Klausmann
2014-07-08
4
-9
/
+10
*
nvc0/ir: fill offset in properly for TXD
Ilia Mirkin
2014-07-08
1
-13
/
+43
*
nvc0/ir: use manual TXD when offsets are involved
Ilia Mirkin
2014-07-08
1
-1
/
+2
*
nvc0/ir: do quadops on the right texture coordinates for TXD
Ilia Mirkin
2014-07-08
1
-2
/
+3
*
nv50/ir: ignore bias for samplerCubeShadow on nv50
Ilia Mirkin
2014-07-08
1
-0
/
+10
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