summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/nouveau
Commit message (Expand)AuthorAgeFilesLines
* nouveau: don't leak dec struct on errorDave Airlie2014-09-021-1/+1
* nouveau/nv40: quiten coverity warning in unused vertex texture code.Dave Airlie2014-09-021-0/+1
* nv50: remove unused variablesIlia Mirkin2014-09-012-2/+0
* nv50: attach the buffer bo to the miptree structuresIlia Mirkin2014-09-011-8/+5
* nv50: mt address may not be the underlying bo's start addressIlia Mirkin2014-09-013-12/+14
* nv50: set the miptree address when clearing bo's in vp2 initIlia Mirkin2014-09-011-0/+2
* nv50/ir: avoid creating instructions that can't be emittedIlia Mirkin2014-09-011-0/+4
* nvc0: don't make 1d staging textures linearIlia Mirkin2014-09-011-1/+0
* nv50: zero out unbound samplersIlia Mirkin2014-09-011-2/+5
* nvc0/ir: avoid infinite recursion when finding first uses of texIlia Mirkin2014-09-012-8/+29
* nouveau: allow more tokens by default to avoid parse failuresIlia Mirkin2014-08-281-2/+4
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-273-0/+6
* nvc0: Handle ARB_conditional_render_inverted and enable itTobias Klausmann2014-08-194-32/+37
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-193-0/+4
* nv50/ir: (trivial) initialize pointer to silence warningTobias Klausmann2014-08-181-1/+1
* gallium/nouveau: handle query_renderer capsEmil Velikov2014-08-153-9/+61
* nv50,nvc0: add support for fine derivativesIlia Mirkin2014-08-143-2/+6
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-143-0/+3
* nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5Ilia Mirkin2014-08-131-1/+1
* android: gallium/nouveau: fix include folders, link against libstlportEmil Velikov2014-08-131-4/+5
* nvc0: add BPTC format supportIlia Mirkin2014-08-121-0/+7
* nvc0/ir: describe the tex arguments for fermi/keplerIlia Mirkin2014-08-111-0/+25
* nvc0/ir: add kepler+ support for indirect texture referencesIlia Mirkin2014-08-111-7/+27
* nvc0/ir: add base tex offset for fermi indirect tex caseIlia Mirkin2014-08-111-2/+10
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-113-8/+0
* gallium: Move sRGB <-> RGB handling to libmesautilJason Ekstrand2014-08-042-1/+2
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-283-8/+8
* nvc0/ir: support 2d constbuf indexingIlia Mirkin2014-07-241-0/+14
* gm107/ir: emit LDC subopsIlia Mirkin2014-07-241-0/+1
* gk110/ir: emit load constant subopIlia Mirkin2014-07-241-0/+1
* nv50/ir: fix phi/union sources when their def has been mergedIlia Mirkin2014-07-241-0/+8
* nv50/ir: fix hard-coded TYPE_U32 sized registerIlia Mirkin2014-07-241-3/+4
* nvc0: mark shader header if fp64 is usedIlia Mirkin2014-07-241-0/+2
* nv50/ir: keep track of whether the program uses fp64Ilia Mirkin2014-07-242-2/+7
* nvc0: make sure that the local memory allocation is aligned to 0x10Ilia Mirkin2014-07-241-1/+1
* nv50: fix build failure on m68k due to invalid struct alignment assumptionsThorsten Glaser2014-07-171-0/+5
* nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYSChristoph Bumiller2014-07-151-13/+28
* nvc0: add support for indirect drawingChristoph Bumiller2014-07-158-30/+220
* nouveau: check if a fence has already been signalledIlia Mirkin2014-07-151-0/+3
* nvc0/ir: add support for interpolating with non-default settingsIlia Mirkin2014-07-093-1/+94
* nvc0/ir: fix encoding of offset register into interpolation instructionIlia Mirkin2014-07-091-1/+1
* nvc0/ir: account for indirect textures on fermi for txdIlia Mirkin2014-07-091-0/+3
* nvc0/ir: unset s/r indirect sources before moving everythingIlia Mirkin2014-07-091-9/+10
* gallium: switch dedicated centroid field to interpolation locationIlia Mirkin2014-07-091-1/+1
* nvc0: allocate more space before a counter is configuredSamuel Pitoiset2014-07-081-2/+3
* nv50/ir: use unordered_set instead of list to keep track of var usesTobias Klausmann2014-07-084-9/+10
* nvc0/ir: fill offset in properly for TXDIlia Mirkin2014-07-081-13/+43
* nvc0/ir: use manual TXD when offsets are involvedIlia Mirkin2014-07-081-1/+2
* nvc0/ir: do quadops on the right texture coordinates for TXDIlia Mirkin2014-07-081-2/+3
* nv50/ir: ignore bias for samplerCubeShadow on nv50Ilia Mirkin2014-07-081-0/+10