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path: root/src/gallium/drivers/nouveau/nvc0
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* nvc0: update "derived" state function namesIlia Mirkin2016-06-261-8/+8
* nvc0: provide support for unscaled poly offset unitsIlia Mirkin2016-06-263-3/+26
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-251-0/+1
* nvc0: when mapping directly, provide accurate xfer info + startIlia Mirkin2016-06-241-5/+12
* nv50,nvc0: fix start_instance in manual push pathIlia Mirkin2016-06-211-5/+11
* gallium: make image_view constRob Clark2016-06-201-2/+2
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: make shader_buffers constRob Clark2016-06-201-3/+3
* nvc0: don't make use of push hint if there are no non-const user vbosIlia Mirkin2016-06-191-1/+3
* nvc0: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-187-5/+72
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
* nvc0: add support for VOTE tgsi opcodesIlia Mirkin2016-06-061-3/+2
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* nvc0: do not clear surfaces bins in the validate functionSamuel Pitoiset2016-06-052-5/+2
* nvc0: re-validate images after launching a grid on FermiSamuel Pitoiset2016-06-051-0/+3
* nvc0: reduce overhead from always marking images dirtyIlia Mirkin2016-06-041-9/+36
* nvc0: reduce overhead from always marking buffers dirtyIlia Mirkin2016-06-041-6/+20
* nvc0: fix memory barrier flag handlingIlia Mirkin2016-06-041-9/+16
* nvc0: mark bound buffer range validIlia Mirkin2016-06-043-0/+9
* nvc0: mark buffer texture range valid for shader imagesSamuel Pitoiset2016-06-033-0/+31
* nvc0: fix some compute texture validation bits on keplerIlia Mirkin2016-05-303-2/+7
* nv50,nvc0: fix the max_vertices=0 caseIlia Mirkin2016-05-291-1/+1
* nvc0: remove outdated surfaces validation code for GK104Samuel Pitoiset2016-05-281-70/+0
* nvc0: do not always invalidate 3D CBs when using computeSamuel Pitoiset2016-05-281-8/+17
* nouveau: enable GL 4.3 on kepler/fermiDave Airlie2016-05-281-1/+1
* nvc0: invalidate textures/samplers between 3D and CP on FermiSamuel Pitoiset2016-05-262-0/+27
* nvc0: allow to monitor MP perf counters with compute shadersSamuel Pitoiset2016-05-262-19/+55
* nvc0: add note about where the viewport mask would goIlia Mirkin2016-05-261-0/+1
* nvc0: enable 32 textures on kepler+Ilia Mirkin2016-05-262-3/+3
* nvc0: add descriptions for hardware perf counters/metricsSamuel Pitoiset2016-05-252-70/+353
* nvc0: expose robust buffer accessIlia Mirkin2016-05-231-1/+1
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
* nvc0: do not invalidate compute constbufs on KeplerSamuel Pitoiset2016-05-231-4/+6
* nvc0: fix setting of tess_mode in various situationsIlia Mirkin2016-05-221-4/+14
* nvc0: expose GLSL version 420 on GF100Samuel Pitoiset2016-05-211-1/+1
* nvc0: enable ARB_shader_image_load_store on GF100Samuel Pitoiset2016-05-211-0/+3
* nvc0: bind images on fragment and compute shaders for FermiSamuel Pitoiset2016-05-214-7/+196
* nvc0: account for shader-allocated local memory needsIlia Mirkin2016-05-192-2/+2
* nvc0: don't try to go through the push path for indirect drawsIlia Mirkin2016-05-151-1/+2
* nv50,nvc0: add support for cull distancesTobias Klausmann2016-05-154-3/+6
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
* nvc0: fix indentation in nvc0_invalidate_resource_storage()Samuel Pitoiset2016-05-121-52/+52
* nvc0: save some CPU cycles in nvc0_context_unreference_resources()Samuel Pitoiset2016-05-121-8/+6
* nvc0: invalidate texture buffers for computeSamuel Pitoiset2016-05-121-3/+8
* nvc0: fix gl_SampleMaskIn computationIlia Mirkin2016-05-113-2/+13
* nv50/ir: generalize interp fixups to be able to fixup anythingIlia Mirkin2016-05-112-7/+7
* nvc0: enable compute support by default on GK110+Samuel Pitoiset2016-05-101-15/+3
* nvc0: unreference images when the context is destroyedSamuel Pitoiset2016-05-061-0/+4
* nvc0: compute a percentage for metric-achieved_occupancySamuel Pitoiset2016-05-031-4/+4
* nvc0: display some performance metrics with a percentageSamuel Pitoiset2016-05-031-3/+3