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path: root/src/gallium/drivers/nouveau/nvc0
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* nvc0: make sure to delete samplers used by compute shadersSamuel Pitoiset2016-03-211-1/+1
* nvc0: avoid using magic numbers for the uniform_bo offsetsSamuel Pitoiset2016-03-198-44/+73
* nv50,nvc0: replace resInfoCBSlot by auxCBSlotSamuel Pitoiset2016-03-191-3/+1
* nv50,nvc0: Set only NEW_CP_GLOBALS upon bindingPierre Moreau2016-03-131-1/+1
* nv50,nvc0: handle SQRT lowering inside the driverIlia Mirkin2016-03-131-1/+1
* nvc0: fix blit triangle size to fully cover FB's > 8192x8192Ilia Mirkin2016-03-131-4/+4
* nvc0: add support for TGSI FMA opsIlia Mirkin2016-03-101-1/+2
* nvc0: expose SM35 perf counters to AMD_performance_monitorSamuel Pitoiset2016-03-101-2/+2
* nvc0: add driver metrics for SM35 (GK110)Samuel Pitoiset2016-03-101-1/+20
* nvc0: add MP performance counters for SM35 (GK110)Samuel Pitoiset2016-03-103-17/+204
* nvc0: explode config of Kepler hardware SM eventsSamuel Pitoiset2016-03-101-78/+477
* nvc0: rework the driver metrics infrastructureSamuel Pitoiset2016-03-103-157/+172
* nvc0: rework the MP counters infrastructureSamuel Pitoiset2016-03-104-268/+243
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+4
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-091-1/+2
* nvc0: add a new validation path for computeSamuel Pitoiset2016-03-092-48/+39
* nvc0: rework the validation path for 3DSamuel Pitoiset2016-03-094-16/+36
* nv50,nvc0: make sure to destroy the mutex used for blitsSamuel Pitoiset2016-03-081-0/+1
* nvc0: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-062-2/+3
* nv50,nvc0: bump minimum texture buffer offset alignmentIlia Mirkin2016-02-271-1/+1
* nvc0: rework nvc0_compute_validate_program()Samuel Pitoiset2016-02-265-43/+20
* nvc0: make sure to validate compute global buffers on FermiSamuel Pitoiset2016-02-261-1/+3
* nvc0: move nvc0_validate_global_residents() to nvc0_compute.cSamuel Pitoiset2016-02-264-19/+17
* nvc0: rename 3d binding points to NVC0_BIND_3D_XXXSamuel Pitoiset2016-02-229-63/+64
* nvc0: rename 3d dirty flags to NVC0_NEW_3D_XXXSamuel Pitoiset2016-02-228-133/+133
* nvc0: prefix compute macros with _CP_ instead of _COMPUTE_Samuel Pitoiset2016-02-224-4/+4
* nvc0: rename NVXX_COMPUTE to NVXX_CPSamuel Pitoiset2016-02-225-117/+117
* nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3dSamuel Pitoiset2016-02-228-64/+64
* nvc0: enable compute shaders on FermiSamuel Pitoiset2016-02-211-1/+3
* nvc0: reduce likelihood of collision for real buffers on FermiSamuel Pitoiset2016-02-211-2/+2
* nvc0: invalidate compute state when switching pipe contextsSamuel Pitoiset2016-02-211-1/+2
* nvc0: add support for indirect compute on FermiSamuel Pitoiset2016-02-216-20/+81
* nvc0: bind textures/samplers for compute on FermiSamuel Pitoiset2016-02-213-8/+57
* nvc0: bind shader buffers for compute on FermiSamuel Pitoiset2016-02-215-7/+56
* nvc0: bind driver constbuf for compute on FermiSamuel Pitoiset2016-02-215-0/+29
* nvc0: add a new validation state for 3D driver constbufSamuel Pitoiset2016-02-212-0/+19
* nvc0: bind constant buffers for compute on FermiSamuel Pitoiset2016-02-215-13/+81
* nvc0: allocate an area for compute user constbufsSamuel Pitoiset2016-02-214-18/+20
* nvc0: invalidate all buffers when switching pipe contextsSamuel Pitoiset2016-02-171-0/+1
* nv50,nvc0: enable/disable seamless cubemap texturing as requestedIlia Mirkin2016-02-165-2/+12
* nvc0: enable compute support on GK110:GM200 with an envvarSamuel Pitoiset2016-02-161-2/+7
* nvc0: add compute support for GM107Samuel Pitoiset2016-02-161-1/+4
* nvc0: fix compute state initialization on GK110+Samuel Pitoiset2016-02-161-6/+7
* nvc0: initial support for GM20x GPUsBen Skeggs2016-02-161-0/+6
* nvc0: implement support for maxwell texture headersBen Skeggs2016-02-163-6/+203
* nvc0: import maxwell texture header definitions from rnndbBen Skeggs2016-02-161-0/+365
* nv50-: split tic format specificationBen Skeggs2016-02-162-24/+31
* nvc0: switch nvc0_tex.c to updated g80_texture.xml.hBen Skeggs2016-02-161-29/+29
* nvc0: switch nvc0_surface.c to updated g80_texture.xml.hBen Skeggs2016-02-161-7/+11
* nv50-: separate vertex formats from surface format descriptionsBen Skeggs2016-02-163-3/+9