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src
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gallium
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drivers
/
nouveau
/
nvc0
Commit message (
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Author
Age
Files
Lines
*
nvc0: expose GLSL version 420 on GK110
Samuel Pitoiset
2016-04-26
1
-1
/
+1
*
nvc0: enable ARB_shader_image_load_store on GK110
Samuel Pitoiset
2016-04-26
1
-1
/
+1
*
nvc0: expose GLSL version 420 on GK104
Samuel Pitoiset
2016-04-26
1
-0
/
+2
*
nvc0: enable ARB_shader_image_load_store on GK104
Ilia Mirkin
2016-04-26
1
-0
/
+2
*
nvc0: inform users that 3D images are not fully supported
Samuel Pitoiset
2016-04-26
3
-5
/
+10
*
nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+
Samuel Pitoiset
2016-04-26
1
-1
/
+1
*
nvc0/ir: check that the image format doesn't mismatch
Samuel Pitoiset
2016-04-26
1
-1
/
+3
*
nvc0: add missing glMemoryBarrier bits
Samuel Pitoiset
2016-04-26
1
-1
/
+8
*
nvc0: enable RGB10_A2UI format on GK104
Samuel Pitoiset
2016-04-26
1
-3
/
+3
*
nvc0: shift address with blocksize for image buffers
Samuel Pitoiset
2016-04-26
1
-0
/
+4
*
nvc0: fix address offset when images have multiple levels
Samuel Pitoiset
2016-04-26
1
-0
/
+1
*
nvc0: bind images on 3D shaders for Kepler
Samuel Pitoiset
2016-04-26
2
-2
/
+31
*
nvc0: bind images on compute shaders for Kepler
Samuel Pitoiset
2016-04-26
4
-28
/
+110
*
nvc0: reserve an area for surfaces info in the driver constbuf
Samuel Pitoiset
2016-04-26
6
-12
/
+12
*
nvc0: add preliminary support for images
Samuel Pitoiset
2016-04-26
5
-2
/
+74
*
nvc0: bump the amount of shared memory per MP on Maxwell
Samuel Pitoiset
2016-04-26
1
-1
/
+11
*
nvc0: fix retrieving query results into buffer for timestamps
Ilia Mirkin
2016-04-22
1
-5
/
+15
*
gallium: add bool return to pipe_context::end_query
Nicolai Hähnle
2016-04-21
1
-1
/
+2
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-1
/
+1
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
2
-10
/
+10
*
nvc0: avoid tex read fault from compute shaders on GK110
Samuel Pitoiset
2016-04-20
1
-0
/
+3
*
nvc0: do not break the universe on GK110+
Samuel Pitoiset
2016-04-14
1
-0
/
+1
*
nvc0: allow to use compute support on GM200
Samuel Pitoiset
2016-04-14
2
-2
/
+4
*
gallium: Add capability for ARB_robust_buffer_access_behavior.
Bas Nieuwenhuizen
2016-04-12
1
-0
/
+1
*
gallium: add pipe_context::set_active_query_state for pausing queries
Marek Olšák
2016-04-12
1
-0
/
+6
*
nvc0: handle the case where there are no framebuffer attachments
Ilia Mirkin
2016-04-09
4
-11
/
+44
*
nv50,nvc0: support sending string markers down into the command stream
Ilia Mirkin
2016-04-09
2
-1
/
+26
*
nv50,nvc0: add invalidate_resource support for buffer resources
Ilia Mirkin
2016-04-09
2
-1
/
+2
*
gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
Edward O'Callaghan
2016-04-07
1
-0
/
+1
*
nvc0: add hardware ETC2 and ASTC support on GK20A and GM107+
Ilia Mirkin
2016-04-04
2
-2
/
+18
*
gallium: distinguish between shader IR in get_compute_param
Bas Nieuwenhuizen
2016-04-02
1
-0
/
+1
*
nvc0: enable compute shaders on GK104 and GM107+
Samuel Pitoiset
2016-04-01
1
-1
/
+2
*
nvc0: bump the maximum number of UBOs for compute on Kepler
Samuel Pitoiset
2016-04-01
2
-3
/
+0
*
nvc0: add indirect compute support on Kepler
Samuel Pitoiset
2016-04-01
1
-34
/
+77
*
nvc0: reduce likelihood of collision for real buffers on Kepler
Samuel Pitoiset
2016-04-01
1
-2
/
+2
*
nvc0: store ubo info to the driver constbuf on Kepler
Samuel Pitoiset
2016-04-01
3
-1
/
+29
*
nvc0: bind user uniforms for compute on Kepler
Samuel Pitoiset
2016-04-01
2
-27
/
+55
*
nvc0: bind shader buffers for compute on Kepler
Samuel Pitoiset
2016-04-01
2
-3
/
+39
*
nvc0: bind driver cb for compute on c7[] for Kepler
Samuel Pitoiset
2016-04-01
4
-45
/
+37
*
nv50,nvc0: add PIPE_BIND_LINEAR support to is_format_supported
Ilia Mirkin
2016-03-31
1
-0
/
+9
*
nvc0: use a different offset for buffers and surfaces
Samuel Pitoiset
2016-03-29
1
-3
/
+5
*
nvc0: make sure to disable fetches from previously-set VBOs when blitting
Ilia Mirkin
2016-03-28
1
-0
/
+2
*
nvc0: disable primitive restart and index bias during blits
Ilia Mirkin
2016-03-28
1
-0
/
+11
*
nvc0: make sure to delete samplers used by compute shaders
Samuel Pitoiset
2016-03-21
1
-1
/
+1
*
nvc0: avoid using magic numbers for the uniform_bo offsets
Samuel Pitoiset
2016-03-19
8
-44
/
+73
*
nv50,nvc0: replace resInfoCBSlot by auxCBSlot
Samuel Pitoiset
2016-03-19
1
-3
/
+1
*
nv50,nvc0: Set only NEW_CP_GLOBALS upon binding
Pierre Moreau
2016-03-13
1
-1
/
+1
*
nv50,nvc0: handle SQRT lowering inside the driver
Ilia Mirkin
2016-03-13
1
-1
/
+1
*
nvc0: fix blit triangle size to fully cover FB's > 8192x8192
Ilia Mirkin
2016-03-13
1
-4
/
+4
*
nvc0: add support for TGSI FMA ops
Ilia Mirkin
2016-03-10
1
-1
/
+2
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