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path: root/src/gallium/drivers/nouveau/nvc0
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* nvc0: use correct bufctx when invalidating CP texturesSamuel Pitoiset2016-10-251-1/+1
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* nv50,nvc0: don't keep track of whether fb rt0 is integer-onlyIlia Mirkin2016-10-213-22/+11
* nvc0: do not break 3D state by pushing MS coordinates on FermiSamuel Pitoiset2016-10-201-43/+44
* nvc0: translate compute shaders at program creationSamuel Pitoiset2016-10-201-0/+4
* nv50,nvc0: avoid reading out of bounds when getting bogus so infoIlia Mirkin2016-10-191-2/+5
* nvc0: enable ARB_enhanced_layoutsSamuel Pitoiset2016-10-131-1/+1
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* nvc0: fix valid range for shader buffersSamuel Pitoiset2016-10-103-0/+3
* nvc0: dump program binary only when NV50_PROG_DEBUG is setSamuel Pitoiset2016-10-071-1/+1
* nvc0: expose ARB_compute_variable_group_sizeSamuel Pitoiset2016-10-071-2/+6
* gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCKSamuel Pitoiset2016-10-071-0/+2
* nvc0: dump program binary when chipset has been forcedSamuel Pitoiset2016-10-051-0/+5
* nvc0: update GM107 sched control codes formatSamuel Pitoiset2016-09-291-2/+2
* nvc0: allow to force compiling programs in debug buildSamuel Pitoiset2016-09-261-9/+10
* nvc0: get rid of nvc0_stage_sampler_states_bind_range()Samuel Pitoiset2016-09-191-74/+9
* nvc0: get rid of nvc0_stage_set_sampler_views_range()Samuel Pitoiset2016-09-191-89/+15
* gm107/ir: allow indirect inputs to be loaded by frag shaderIlia Mirkin2016-09-101-1/+0
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-4/+2
* nv50,nvc0: respect render condition enable flag when clearing rt/zsIlia Mirkin2016-09-031-4/+8
* nvc0: reduce the initial code segment size to 512KBSamuel Pitoiset2016-09-011-1/+1
* nvc0: allow to resize the code segment dynamicallySamuel Pitoiset2016-09-011-1/+24
* nvc0: add a new bin for the code segmentSamuel Pitoiset2016-09-012-4/+6
* nvc0: add nvc0_screen_resize_text_area() helperSamuel Pitoiset2016-09-013-10/+40
* nvc0: re-upload currently bound shaders after code evictionSamuel Pitoiset2016-09-011-0/+27
* nvc0: refactor the program upload processSamuel Pitoiset2016-09-013-32/+59
* nvc0: remove an attempt at uploading all IMMD into a CBSamuel Pitoiset2016-08-313-40/+0
* nvc0: fix indentation in nvc0_screen_init()Samuel Pitoiset2016-08-301-1/+1
* nvc0: check return value of nvc0_screen_resize_tls_area()Samuel Pitoiset2016-08-302-11/+8
* nvc0: make use of FAIL_SCREEN_INIT in nvc0_screen_create()Samuel Pitoiset2016-08-301-9/+7
* nvc0: undo overzealous enum usageIlia Mirkin2016-08-301-2/+2
* gallium: add cap to export device pointer sizeJan Vesely2016-08-291-0/+2
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in set_shader_buffers()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-3/+8
* nvc0: invalidate textures/samplers on GK104+Samuel Pitoiset2016-08-242-12/+22
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
* gallium: change pipe_image_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-172-19/+9
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-8/+10
* nv50,nvc0: fix depth range when halfz is enabledIlia Mirkin2016-08-141-2/+7
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-2/+4
* nvc0: enable ARB_tessellation_shader on GM107+Samuel Pitoiset2016-07-271-3/+0
* nvc0: fix up TCP header on GM107+Samuel Pitoiset2016-07-271-0/+9
* nvc0: use nvc0_m2mf_push_linear() to reduce code duplicationSamuel Pitoiset2016-07-261-13/+3
* nvc0: use nve4_p2mf_push_linear() to reduce code duplicationSamuel Pitoiset2016-07-261-36/+9
* nvc0: upload sample locations on GM20xSamuel Pitoiset2016-07-243-5/+31
* nvc0: fix wrong indentation in nvc0_validate_fb()Samuel Pitoiset2016-07-231-141/+141
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-232-2/+2
* nvc0/mme: fix offsets used for indirect drawsSamuel Pitoiset2016-07-222-8/+8