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path: root/src/gallium/drivers/nouveau/nvc0
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* gallium: add interface for writable shader imagesMarek Olšák2015-07-161-4/+6
* gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák2015-07-161-0/+1
* nv50, nvc0: enable at least one color RT if alphatest is enabledIlia Mirkin2015-07-101-0/+18
* nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copySamuel Pitoiset2015-07-081-1/+1
* nvc0: turn sample counts off during blitIlia Mirkin2015-07-071-0/+7
* nvc0: tune PREFER_BLIT_BASED_TEXTURE_TRANSFER capabilityAlexandre Courbot2015-07-011-1/+2
* nvc0: create screen fence objects with coherent attributeAlexandre Courbot2015-07-021-2/+6
* gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZEGrigori Goronzy2015-06-291-0/+4
* nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_dataIlia Mirkin2015-06-232-0/+2
* nvc0: always put all tfb bufs into bufctxIlia Mirkin2015-06-231-3/+4
* nvc0: use NV_VRAM_DOMAIN() macroAlexandre Courbot2015-06-229-18/+23
* nv50,nvc0: clamp uniform size to 64kIlia Mirkin2015-06-151-2/+2
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+1
* nvc0: a geometry shader can have up to 1024 vertices outputIlia Mirkin2015-05-231-1/+1
* nvc0: remove unused nv50_tsc_wrap_mode() functionSamuel Pitoiset2015-05-141-18/+0
* nvc0: do not expose MP counters for nvf0 (GK110+)Samuel Pitoiset2015-05-141-39/+50
* nvc0: switch mechanism for shader eviction to be a while loopIlia Mirkin2015-05-121-5/+6
* gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák2015-05-121-0/+1
* nvc0: reset the instanced elements state when doing blit using 3d engineIlia Mirkin2015-05-091-0/+6
* nvc0: keep track of PGRAPH state in nvc0_screenIlia Mirkin2015-05-094-24/+34
* nvc0: all queries use an unsigned 64-bits integer by defaultSamuel Pitoiset2015-05-061-5/+7
* nvc0: make begin_query return false when all MP counters are usedSamuel Pitoiset2015-05-061-5/+8
* nvc0: define driver-specific query groupsSamuel Pitoiset2015-05-063-0/+76
* gallium: make pipe_context::begin_query return a booleanSamuel Pitoiset2015-05-061-1/+2
* gallium: replace pipe_driver_query_info::max_value by a unionSamuel Pitoiset2015-05-061-4/+5
* gallium: add new fields to pipe_driver_query_infoSamuel Pitoiset2015-05-061-4/+2
* nvc0: expose GLSL version 410Ilia Mirkin2015-04-281-1/+1
* nv50,nvc0: limit the y-tiling of 3d textures to the first level's tilingIlia Mirkin2015-04-061-3/+3
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-161-0/+1
* nvc0: fix wrong max value for driver queriesSamuel Pitoiset2015-03-091-4/+3
* nvc0: enable double supportIlia Mirkin2015-02-201-2/+2
* gallium: add shader cap for dldexp/dfracexp supportIlia Mirkin2015-02-191-0/+2
* gallium: add a cap to enable double rounding opcodesIlia Mirkin2015-02-191-0/+4
* gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+1
* nvc0: allow holes in xfb target listsIlia Mirkin2015-02-142-4/+13
* nvc0: bail out of 2d blits with non-A8_UNORM alpha formatsIlia Mirkin2015-02-141-2/+5
* nv50,nvc0: Mark PIPE_QUERY_TIMESTAMP_DISJOINT as ready immediatelyTiziano Bacocco2015-02-101-0/+4
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-061-0/+1
* gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin2015-02-021-0/+1
* nvc0: add name to magic numberIlia Mirkin2015-01-051-2/+2
* nvc0: regenerate rnndb headersIlia Mirkin2015-01-0516-835/+1156
* nv50: regenerate rnndb headersIlia Mirkin2015-01-051-1/+1
* nv50,nvc0: avoid doing work inside of an assertIlia Mirkin2015-01-051-1/+2
* nv50,nvc0: set vertex id base to index_biasIlia Mirkin2014-12-303-7/+20
* nv50,nvc0: implement half_pixel_centerTiziano Bacocco2014-12-304-5/+5
* nvc0: add missed PIPE_CAP_VERTEXID_NOBASEIlia Mirkin2014-12-151-0/+1
* Remove useless checks for NULL before freeingMatt Turner2014-12-083-6/+3
* nv50,nvc0: buffer resources can be bound as other things down the lineIlia Mirkin2014-11-231-7/+7
* nv50,nvc0: actually check constbufs for invalidationIlia Mirkin2014-11-231-1/+3
* nv50,nvc0: use clip_halfz setting when creating rasterizer stateIlia Mirkin2014-11-153-1/+5