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path: root/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c
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* nvc0: rename 3d binding points to NVC0_BIND_3D_XXXSamuel Pitoiset2016-02-221-2/+2
* nvc0: rename NVXX_COMPUTE to NVXX_CPSamuel Pitoiset2016-02-221-3/+3
* nvc0: bind textures/samplers for compute on FermiSamuel Pitoiset2016-02-211-6/+19
* nvc0: allocate an area for compute user constbufsSamuel Pitoiset2016-02-211-1/+1
* nv50,nvc0: enable/disable seamless cubemap texturing as requestedIlia Mirkin2016-02-161-0/+1
* nvc0: implement support for maxwell texture headersBen Skeggs2016-02-161-6/+194
* nv50-: split tic format specificationBen Skeggs2016-02-161-23/+20
* nvc0: switch nvc0_tex.c to updated g80_texture.xml.hBen Skeggs2016-02-161-29/+29
* nvc0: switch nvc0_tex.c to updated g80_defs.xml.hBen Skeggs2016-02-161-40/+40
* nvc0: double per-shader stage driver constants areaIlia Mirkin2016-01-291-2/+2
* nv50,nvc0: make use of unreachable() when invalid texture target happensSamuel Pitoiset2015-12-141-3/+1
* nv50,nvc0: detect underlying resource changes and update ticIlia Mirkin2015-09-171-0/+22
* nvc0: preliminary tess supportIlia Mirkin2015-07-231-18/+14
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-3/+3
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-211-19/+19
* nvc0: use NV_VRAM_DOMAIN() macroAlexandre Courbot2015-06-221-1/+1
* nvc0: regenerate rnndb headersIlia Mirkin2015-01-051-6/+6
* nv50,nvc0: enable ARB_texture_viewIlia Mirkin2014-09-121-2/+2
* nvc0: treat non-linear 2DRect textures the same as 2DIlia Mirkin2014-05-021-1/+1
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+814