| Commit message (Expand) | Author | Age | Files | Lines |
* | nvc0: update GM107 sched control codes format | Samuel Pitoiset | 2016-09-29 | 1 | -2/+2 |
* | nv50,nvc0: respect render condition enable flag when clearing rt/zs | Ilia Mirkin | 2016-09-03 | 1 | -4/+8 |
* | gallium: add render_condition_enable param to clear_render_target/depth_stencil | Marek Olšák | 2016-08-10 | 1 | -2/+4 |
* | nvc0: add support for GL_EXT_window_rectangles | Ilia Mirkin | 2016-06-18 | 1 | -4/+18 |
* | gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_* | Marek Olšák | 2016-04-22 | 1 | -4/+4 |
* | nvc0: handle the case where there are no framebuffer attachments | Ilia Mirkin | 2016-04-09 | 1 | -0/+4 |
* | nvc0: make sure to disable fetches from previously-set VBOs when blitting | Ilia Mirkin | 2016-03-28 | 1 | -0/+2 |
* | nvc0: disable primitive restart and index bias during blits | Ilia Mirkin | 2016-03-28 | 1 | -0/+11 |
* | nvc0: fix blit triangle size to fully cover FB's > 8192x8192 | Ilia Mirkin | 2016-03-13 | 1 | -4/+4 |
* | nvc0: rework the validation path for 3D | Samuel Pitoiset | 2016-03-09 | 1 | -2/+2 |
* | nv50,nvc0: make sure to destroy the mutex used for blits | Samuel Pitoiset | 2016-03-08 | 1 | -0/+1 |
* | nvc0: rename 3d binding points to NVC0_BIND_3D_XXX | Samuel Pitoiset | 2016-02-22 | 1 | -8/+9 |
* | nvc0: rename 3d dirty flags to NVC0_NEW_3D_XXX | Samuel Pitoiset | 2016-02-22 | 1 | -15/+15 |
* | nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3d | Samuel Pitoiset | 2016-02-22 | 1 | -7/+7 |
* | nvc0: switch nvc0_surface.c to updated g80_texture.xml.h | Ben Skeggs | 2016-02-16 | 1 | -7/+11 |
* | nvc0: switch nvc0_surface.c to updated g80_defs.xml.h | Ben Skeggs | 2016-02-16 | 1 | -7/+7 |
* | nv50,nvc0: remove unused parameter in nvXX_state_validate() | Samuel Pitoiset | 2016-02-11 | 1 | -2/+2 |
* | nv50,nvc0: fix buffer clearing to respect engine alignment requirements | Ilia Mirkin | 2016-01-30 | 1 | -34/+145 |
* | nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion | Ilia Mirkin | 2015-12-27 | 1 | -0/+2 |
* | nv50,nvc0: allow to create resources other than buffers | Samuel Pitoiset | 2015-12-01 | 1 | -0/+4 |
* | nv50,nvc0: disable render condition around clear_* functions | Ilia Mirkin | 2015-11-14 | 1 | -0/+12 |
* | nv50,nvc0: add ARB_clear_texture support | Ilia Mirkin | 2015-11-11 | 1 | -0/+5 |
* | nvc0: reintroduce BGRA4 format support | Ilia Mirkin | 2015-11-06 | 1 | -1/+1 |
* | nouveau: get rid of tabs | Ilia Mirkin | 2015-10-31 | 1 | -51/+51 |
* | nvc0: add ARB_copy_image support | Ilia Mirkin | 2015-10-28 | 1 | -6/+10 |
* | nv50,nvc0: disable depth bounds test on blit | Ilia Mirkin | 2015-08-23 | 1 | -0/+1 |
* | nv50,nvc0: take level into account when doing eng2d multi-layer blits | Ilia Mirkin | 2015-08-17 | 1 | -4/+10 |
* | gallium: replace INLINE with inline | Ilia Mirkin | 2015-07-21 | 1 | -1/+1 |
* | nouveau: use bool instead of boolean | Samuel Pitoiset | 2015-07-21 | 1 | -27/+27 |
* | nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copy | Samuel Pitoiset | 2015-07-08 | 1 | -1/+1 |
* | nvc0: turn sample counts off during blit | Ilia Mirkin | 2015-07-07 | 1 | -0/+7 |
* | nvc0: reset the instanced elements state when doing blit using 3d engine | Ilia Mirkin | 2015-05-09 | 1 | -0/+6 |
* | nvc0: bail out of 2d blits with non-A8_UNORM alpha formats | Ilia Mirkin | 2015-02-14 | 1 | -2/+5 |
* | nvc0: regenerate rnndb headers | Ilia Mirkin | 2015-01-05 | 1 | -11/+11 |
* | Remove useless checks for NULL before freeing | Matt Turner | 2014-12-08 | 1 | -2/+1 |
* | nvc0: Handle ARB_conditional_render_inverted and enable it | Tobias Klausmann | 2014-08-19 | 1 | -1/+1 |
* | nvc0: remove vport_int hack and instead use the usual state validation | Ilia Mirkin | 2014-06-19 | 1 | -5/+3 |
* | nvc0: implement multiple viewports/scissors, enable ARB_viewport_array | Tobias Klausmann | 2014-06-16 | 1 | -0/+1 |
* | gk110: add in forgotten code for gk110 isa | Ilia Mirkin | 2014-06-06 | 1 | -0/+13 |
* | nvc0: implement clear_buffer | Tobias Klausmann | 2014-05-26 | 1 | -0/+141 |
* | nv50,nvc0: fix 3d blits with mipmap levels | Ilia Mirkin | 2014-05-21 | 1 | -5/+9 |
* | nvc0: enable support for maxwell boards | Ben Skeggs | 2014-05-15 | 1 | -0/+14 |
* | nvc0: use vertex arrays for eng3d blit | Ben Skeggs | 2014-05-15 | 1 | -31/+64 |
* | nv50,nvc0: leave queries on during blit, turn them on for 2d engine | Ilia Mirkin | 2014-05-11 | 1 | -2/+9 |
* | nvc0: add support for PIPE_CAP_SAMPLE_SHADING | Ilia Mirkin | 2014-04-26 | 1 | -1/+10 |
* | nvc0: change logic for centering of eng2d blit when downsampling | Ilia Mirkin | 2014-04-19 | 1 | -2/+2 |
* | Revert nvc0 part of "nv50: adjust blit_3d handling of ms output textures" | Ilia Mirkin | 2014-03-09 | 1 | -8/+4 |
* | nv50: adjust blit_3d handling of ms output textures | Ilia Mirkin | 2014-03-09 | 1 | -4/+8 |
* | nvc0: don't forget to also clear additional layers | Ilia Mirkin | 2014-01-27 | 1 | -5/+27 |
* | nv50, nvc0: only clear out the buffers that we were asked to clear | Ilia Mirkin | 2014-01-27 | 1 | -7/+12 |