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path: root/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
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* gallium: add PIPE_CAP_BINDLESS_TEXTURESamuel Pitoiset2017-06-141-0/+1
* nvc0: Add support for ARB_post_depth_coverageLyude2017-06-021-1/+1
* gallium: Add a cap to check if the driver supports ARB_post_depth_coverageLyude2017-06-021-0/+1
* nvc0: disable BGRA8 images on FermiLyude2017-06-021-5/+14
* nvc0: Clean up unnecessary includes from gallium/auxiliary/vl/Rhys Kidd2017-06-011-3/+0
* nvc0: support for GP10BAlexandre Courbot2017-05-301-0/+1
* gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTIONMarek Olšák2017-05-171-0/+1
* gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák2017-05-101-0/+1
* nvc0: Enable compute support for PascalBoyan Ding2017-04-271-4/+2
* nv50,nvc0: disable the TGSI merge registers passSamuel Pitoiset2017-04-261-1/+2
* gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2017-04-261-0/+1
* nvc0: Add support for setting viewport index/layer from VS/TESIlia Mirkin2017-04-201-2/+2
* gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORTNicolai Hähnle2017-04-141-0/+1
* nvc0: Enable ARB_shader_ballot on Kepler+Boyan Ding2017-04-131-1/+2
* nvc0: increase texture buffer object alignment to 256 for pre-GM107Ilia Mirkin2017-04-111-1/+1
* nouveau: enable ARB_shader_clock on nv50 and nvc0Boyan Ding2017-04-091-1/+1
* gallium: add PIPE_CAP_TGSI_BALLOTNicolai Hähnle2017-04-051-0/+1
* gallium: add sparse buffer interface and capabilityNicolai Hähnle2017-04-051-0/+1
* nvc0: Add support for NV_fill_rectangle for the GM200+Lyude2017-03-311-1/+2
* gallium: Add a cap to check if the driver supports fill_rectangleLyude2017-03-311-0/+1
* gallium: remove support for predicates from TGSI (v2)Marek Olšák2017-04-011-2/+0
* gallium: add PIPE_CAP_TGSI CLOCKNicolai Hähnle2017-03-311-0/+1
* nv50,nvc0: enable TEX_LZ and TXF_LZIlia Mirkin2017-03-181-1/+1
* gallium: add PIPE_CAP_TGSI_TEX_TXF_LZMarek Olšák2017-03-151-0/+1
* gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()Brian Paul2017-03-081-1/+2
* nvc0: increase alignment to 256 for texture buffers on fermiIlia Mirkin2017-03-041-1/+3
* gallium: remove PIPE_CAP_USER_INDEX_BUFFERSMarek Olšák2017-02-251-1/+0
* nvc0: use PascalB for most Pascal boardsBen Skeggs2017-02-211-1/+8
* nvc0: expose int64Ilia Mirkin2017-02-091-1/+1
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+1
* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-021-2/+1
* gallium: Add integer 64 capabilityDave Airlie2017-01-271-0/+1
* nvc0: add support for MUL_ZERO_WINS propertyIlia Mirkin2017-01-231-1/+1
* gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin2017-01-231-0/+1
* nouveau: remove always false argument in nouveau_fence_new()Emil Velikov2017-01-181-1/+1
* nvc0: enable FBFETCH with a special slot for color buffer 0Ilia Mirkin2017-01-161-1/+8
* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+1
* nvc0: enable GL 4.3 on gm107+Samuel Pitoiset2017-01-121-7/+4
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+1
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+1
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* nvc0: do not break 3D state by pushing MS coordinates on FermiSamuel Pitoiset2016-10-201-43/+44
* nvc0: enable ARB_enhanced_layoutsSamuel Pitoiset2016-10-131-1/+1
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* nvc0: expose ARB_compute_variable_group_sizeSamuel Pitoiset2016-10-071-2/+6
* gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCKSamuel Pitoiset2016-10-071-0/+2
* gm107/ir: allow indirect inputs to be loaded by frag shaderIlia Mirkin2016-09-101-1/+0
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-4/+2