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path: root/src/gallium/drivers/nouveau/nvc0/nvc0_program.c
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* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-211-9/+9
* nvc0: use NV_VRAM_DOMAIN() macroAlexandre Courbot2015-06-221-4/+4
* nvc0: a geometry shader can have up to 1024 vertices outputIlia Mirkin2015-05-231-1/+1
* nvc0: switch mechanism for shader eviction to be a while loopIlia Mirkin2015-05-121-5/+6
* Remove useless checks for NULL before freeingMatt Turner2014-12-081-2/+1
* nvc0: mark shader header if fp64 is usedIlia Mirkin2014-07-241-0/+2
* nvc0: make sure that the local memory allocation is aligned to 0x10Ilia Mirkin2014-07-241-1/+1
* nvc0: expose 4 vertex streams, use stream ids in xfbIlia Mirkin2014-07-011-0/+1
* nvc0: allow VIEWPORT_INDEX and LAYER to be used as input semanticsIlia Mirkin2014-06-231-0/+2
* nvc0: implement multiple viewports/scissors, enable ARB_viewport_arrayTobias Klausmann2014-06-161-1/+1
* nvc0: revert mistaken logic to collapse color outputs to the beginningIlia Mirkin2014-05-261-9/+4
* nvc0: use PRIxPTR for sizeof()Christoph Bumiller2014-05-231-1/+1
* nvc0/ir: add support for INVOCATIONID system valueIlia Mirkin2014-04-261-1/+0
* nvc0: add support for PIPE_CAP_SAMPLE_SHADINGIlia Mirkin2014-04-261-5/+12
* nvc0: handle TGSI_SEMANTIC_LAYERChristoph Bumiller2014-02-071-1/+1
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+811