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path: root/src/gallium/drivers/nouveau/nv50
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* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* nv50,nvc0: fix BGR10_A2UI vertex formatIlia Mirkin2016-06-051-1/+1
* nv50,nvc0: fix the max_vertices=0 caseIlia Mirkin2016-05-291-1/+1
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
* nv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR supportIlia Mirkin2016-05-221-2/+4
* Treewide: Remove Elements() macroJan Vesely2016-05-171-2/+2
* nv50,nvc0: add support for cull distancesTobias Klausmann2016-05-156-8/+27
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
* nv50/ir: generalize interp fixups to be able to fixup anythingIlia Mirkin2016-05-111-4/+4
* nv50,nvc0: re-bind old compute state after reading MP perf countersSamuel Pitoiset2016-05-021-0/+2
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-1/+2
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-221-1/+1
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-223-12/+12
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-121-0/+1
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+6
* nv50,nvc0: support sending string markers down into the command streamIlia Mirkin2016-04-092-1/+26
* nv50,nvc0: add invalidate_resource support for buffer resourcesIlia Mirkin2016-04-093-1/+12
* gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTEdward O'Callaghan2016-04-071-0/+1
* nvc0: add hardware ETC2 and ASTC support on GK20A and GM107+Ilia Mirkin2016-04-041-0/+46
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-0/+1
* nv50,nvc0: add PIPE_BIND_LINEAR support to is_format_supportedIlia Mirkin2016-03-311-0/+9
* nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-192-3/+3
* nv50,nvc0: replace resInfoCBSlot by auxCBSlotSamuel Pitoiset2016-03-191-1/+0
* nv50: Mark compute states as dirty on context switchPierre Moreau2016-03-191-0/+1
* nv50: add a new validation path for computeSamuel Pitoiset2016-03-191-12/+13
* nv50: rework nv50_compute_validate_program()Samuel Pitoiset2016-03-193-31/+17
* nv50: rework the validation path for 3DSamuel Pitoiset2016-03-194-16/+36
* nv50: rename 3d binding points to NV50_BIND_3D_XXXSamuel Pitoiset2016-03-198-46/+46
* nv50: rename 3d dirty flags to NV50_NEW_3D_XXXSamuel Pitoiset2016-03-198-112/+112
* nv50: rename NV50_COMPUTE to NV50_CPSamuel Pitoiset2016-03-193-52/+52
* nv50: rename nv50_context::dirty to nv50_context::dirty_3dSamuel Pitoiset2016-03-198-57/+57
* nv50,nvc0: Set only NEW_CP_GLOBALS upon bindingPierre Moreau2016-03-131-1/+1
* nv50,nvc0: handle SQRT lowering inside the driverIlia Mirkin2016-03-131-1/+1
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+4
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-091-1/+2
* nv50,nvc0: make sure to destroy the mutex used for blitsSamuel Pitoiset2016-03-081-0/+1
* nv50,nvc0: bump minimum texture buffer offset alignmentIlia Mirkin2016-02-271-1/+1
* nv50: do not advertise about compute shadersSamuel Pitoiset2016-02-201-1/+1
* nv50,nvc0: enable/disable seamless cubemap texturing as requestedIlia Mirkin2016-02-167-1/+14
* nv50-: split tic format specificationBen Skeggs2016-02-163-34/+42
* nv50-: remove nv50_texture.xml.hBen Skeggs2016-02-161-306/+0
* nv50: switch nv50_tex.c to updated g80_texture.xml.hBen Skeggs2016-02-161-33/+33
* nv50: switch nv50_surface.c to updated g80_texture.xml.hBen Skeggs2016-02-161-7/+11
* nv50: switch nv50_state.c to updated g80_texture.xml.hBen Skeggs2016-02-161-24/+29
* nv50-: switch nv50_formats.c to updated g80_texture.xml.hBen Skeggs2016-02-161-206/+207
* nv50: import updated g80_texture.xml.h from rnndbBen Skeggs2016-02-161-0/+451
* nv50-: remove nv50_defs.xml.hBen Skeggs2016-02-161-263/+0
* nv50-: switch nv50_formats.c to updated g80_defs.xml.hBen Skeggs2016-02-161-8/+8
* nv50-: improved macros to handle format specificationBen Skeggs2016-02-161-470/+359
* nv50-: separate vertex formats from surface format descriptionsBen Skeggs2016-02-164-64/+197