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path: root/src/gallium/drivers/nouveau/nv50
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* gallium: add sparse buffer interface and capabilityNicolai Hähnle2017-04-051-0/+1
* nv50: don't assume a rast is set when validating for clearsIlia Mirkin2017-04-022-3/+7
* gallium: Add a cap to check if the driver supports fill_rectangleLyude2017-03-311-0/+1
* gallium: remove support for predicates from TGSI (v2)Marek Olšák2017-04-011-2/+0
* gallium: add PIPE_CAP_TGSI CLOCKNicolai Hähnle2017-03-311-0/+1
* nv50,nvc0: enable TEX_LZ and TXF_LZIlia Mirkin2017-03-181-1/+1
* gallium: add PIPE_CAP_TGSI_TEX_TXF_LZMarek Olšák2017-03-151-0/+1
* gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()Brian Paul2017-03-081-1/+1
* gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()Brian Paul2017-03-081-1/+2
* gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()Brian Paul2017-03-081-1/+2
* gallium/util: replace pipe_mutex_unlock() with mtx_unlock()Timothy Arceri2017-03-071-1/+1
* gallium/util: replace pipe_mutex_lock() with mtx_lock()Timothy Arceri2017-03-071-1/+1
* gallium/util: replace pipe_mutex_destroy() with mtx_destroy()Timothy Arceri2017-03-071-1/+1
* gallium/util: replace pipe_mutex_init() with mtx_init()Timothy Arceri2017-03-071-1/+1
* gallium/util: replace pipe_mutex with mtx_tTimothy Arceri2017-03-071-1/+1
* gallium: remove PIPE_CAP_USER_INDEX_BUFFERSMarek Olšák2017-02-251-1/+0
* gallium: set pipe_context uploaders in drivers (v3)Marek Olšák2017-02-141-0/+11
* nv50,nvc0: use alternate samplers for stencilIlia Mirkin2017-02-121-3/+3
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+1
* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-021-1/+1
* gallium: Add integer 64 capabilityDave Airlie2017-01-271-0/+1
* nv50: add support for MUL_ZERO_WINS propertyIlia Mirkin2017-01-235-2/+11
* gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin2017-01-231-0/+1
* nouveau: remove always false argument in nouveau_fence_new()Emil Velikov2017-01-181-1/+1
* gallium: add flags parameter to texture barrierIlia Mirkin2017-01-161-1/+1
* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+1
* nouveau: take extra push space into account for pushbuf_space callsIlia Mirkin2017-01-126-26/+11
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+1
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+1
* nv50,nvc0: stop limiting the number of active queries to 1Samuel Pitoiset2016-11-021-8/+6
* nv50: add missing draw_calls_indexed driver statSamuel Pitoiset2016-11-021-0/+1
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* nv50,nvc0: don't keep track of whether fb rt0 is integer-onlyIlia Mirkin2016-10-213-22/+11
* nv50,nvc0: avoid reading out of bounds when getting bogus so infoIlia Mirkin2016-10-191-0/+3
* nv50: enable ARB_enhanced_layoutsIlia Mirkin2016-10-131-1/+1
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCKSamuel Pitoiset2016-10-071-0/+2
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-4/+2
* nv50,nvc0: respect render condition enable flag when clearing rt/zsIlia Mirkin2016-09-031-8/+16
* nv50: remove unused nv50_program::immd_size fieldSamuel Pitoiset2016-08-311-1/+0
* gallium: add cap to export device pointer sizeJan Vesely2016-08-291-0/+2
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+4
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-4/+3
* nv50,nvc0: fix depth range when halfz is enabledIlia Mirkin2016-08-141-2/+7
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-102-7/+9
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-232-2/+2