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gallium
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drivers
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nouveau
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nv50
Commit message (
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Author
Age
Files
Lines
*
nv50,nvc0: fix blit 3d path for 1d array textures
Ilia Mirkin
2014-05-11
1
-0
/
+6
*
nv50,nvc0: leave queries on during blit, turn them on for 2d engine
Ilia Mirkin
2014-05-11
3
-3
/
+20
*
nv50: fix setting of texture ms info to be per-stage
Ilia Mirkin
2014-05-11
2
-6
/
+6
*
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
2014-05-07
1
-0
/
+1
*
nv50,nvc0: add X8Z24_UNORM, fix stencil-only formats
Ilia Mirkin
2014-05-04
1
-3
/
+9
*
nouveau: add ARB_buffer_storage support
Ilia Mirkin
2014-05-02
3
-1
/
+34
*
nv50: add support for PIPE_CAP_SAMPLE_SHADING
Ilia Mirkin
2014-04-26
8
-6
/
+83
*
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
nv50: use 2d blit when src/dst have same number of samples
Ilia Mirkin
2014-04-19
1
-4
/
+4
*
nouveau/vdec: small fixes to h264 handling
Maarten Lankhorst
2014-04-17
1
-2
/
+2
*
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
2014-04-10
1
-0
/
+2
*
nv50: enable texture query lod
Ilia Mirkin
2014-04-07
1
-1
/
+2
*
gallium: add support for LODQ opcodes.
Dave Airlie
2014-04-07
1
-0
/
+1
*
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
2014-04-02
1
-0
/
+1
*
nv50: implement clear_buffer to accelerate ARB_clear_buffer_object
Ilia Mirkin
2014-03-31
1
-0
/
+115
*
nv50: add missing brackets when handling the samplers array
Emil Velikov
2014-03-14
1
-1
/
+2
*
gallium: allow setting of the internal stream output offset
Zack Rusin
2014-03-07
1
-3
/
+4
*
nv50: adjust blit_3d handling of ms output textures
Ilia Mirkin
2014-03-09
1
-4
/
+8
*
nouveau: fix fence waiting logic in screen destroy
Ilia Mirkin
2014-03-09
1
-2
/
+9
*
nouveau: add valid range tracking to nouveau_buffer
Ilia Mirkin
2014-03-09
2
-0
/
+6
*
nv50,nvc0: add 11f_11f_10f vertex support
Ilia Mirkin
2014-03-04
2
-1
/
+2
*
nv30: remove nv30_context use from nvfx_*prog
Ilia Mirkin
2014-02-26
2
-26
/
+1
*
nv50: enable txg where supported
Ilia Mirkin
2014-02-25
1
-1
/
+2
*
nv50: enable cube map array texture support
Ilia Mirkin
2014-02-25
2
-7
/
+4
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
1
-0
/
+1
*
nv50: correctly calculate the number of vertical blocks during transfer map
Emil Velikov
2014-02-25
1
-1
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
1
-0
/
+2
*
nv50: make sure to clear _all_ layers of all attachments
Ilia Mirkin
2014-02-22
3
-3
/
+21
*
nv50: mark scissors/viewports dirty on context switch
Ilia Mirkin
2014-02-13
1
-0
/
+2
*
nv50: implement multiple viewports/scissors, enable ARB_viewport_array
Ilia Mirkin
2014-02-12
8
-53
/
+134
*
nouveau: create only 1 shared screen between vdpau and opengl
Maarten Lankhorst
2014-02-12
1
-0
/
+3
*
nouveau/video: make sure that firmware is present when checking caps
Ilia Mirkin
2014-02-10
1
-2
/
+66
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
1
-0
/
+3
*
nv50: only over-allocate by a page for code
Ilia Mirkin
2014-02-06
1
-4
/
+5
*
nv50: fix layerid to be the fp input number rather than vp output number
Ilia Mirkin
2014-02-06
3
-7
/
+9
*
nv50: rework primid logic
Ilia Mirkin
2014-02-06
3
-6
/
+4
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
1
-2
/
+0
*
nv50, nvc0: update reported glsl version to 330
Ilia Mirkin
2014-01-27
1
-1
/
+1
*
nv50: add more RGB10A2 formats
Christoph Bumiller
2014-01-27
1
-0
/
+7
*
nv50: enable seamless cube maps on all hw
Ilia Mirkin
2014-01-27
1
-1
/
+1
*
nv50: report glsl 1.50 now that gp tests pass
Ilia Mirkin
2014-01-27
1
-1
/
+1
*
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample
Ilia Mirkin
2014-01-27
4
-7
/
+95
*
nv50: copy nvc0's get_sample_position implementation
Ilia Mirkin
2014-01-27
1
-0
/
+46
*
nv50: add comments about CB_AUX contents
Ilia Mirkin
2014-01-27
3
-5
/
+15
*
nv50: don't forget to also clear additional layers
Ilia Mirkin
2014-01-27
1
-5
/
+27
*
nv50: allocate an extra code bo to avoid dmesg spam
Ilia Mirkin
2014-01-27
1
-1
/
+5
*
nv50: GP_REG_ALLOC_RESULT must be positive
Ilia Mirkin
2014-01-27
1
-0
/
+2
*
nv50: VP_RESULT_MAP_SIZE has to be positive
Ilia Mirkin
2014-01-27
1
-0
/
+4
*
nv50: enable primitive id generation when it is an FP input without GP
Ilia Mirkin
2014-01-27
2
-9
/
+8
*
nv50: handle gl_Layer writes in GP
Ilia Mirkin
2014-01-27
3
-1
/
+18
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