| Commit message (Expand) | Author | Age | Files | Lines |
* | nv50: fix build failure on m68k due to invalid struct alignment assumptions | Thorsten Glaser | 2014-07-17 | 1 | -0/+5 |
* | nvc0: add support for indirect drawing | Christoph Bumiller | 2014-07-15 | 2 | -1/+3 |
* | nv50: do an explicit flush on draw when there are persistent buffers | Ilia Mirkin | 2014-07-03 | 3 | -2/+50 |
* | nv50: disable dedicated ubo upload method | Ilia Mirkin | 2014-07-03 | 1 | -0/+7 |
* | gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT | Ilia Mirkin | 2014-07-03 | 1 | -1/+1 |
* | gallium: add facilities for indirect drawing | Christoph Bumiller | 2014-07-02 | 1 | -0/+1 |
* | gallium: add a cap for max vertex streams | Ilia Mirkin | 2014-07-01 | 1 | -0/+2 |
* | gallium: add an index argument to create_query | Ilia Mirkin | 2014-07-01 | 2 | -2/+2 |
* | nv50: fix dri3 prime buffer creation | Axel Davy | 2014-06-27 | 1 | -2/+6 |
* | nv50: organize screen caps | Ilia Mirkin | 2014-06-19 | 1 | -67/+57 |
* | nv50: make sure to mark first scissor dirty after blit | Ilia Mirkin | 2014-06-16 | 1 | -0/+1 |
* | gallium: create TGSI_PROPERTY to disable viewport and clipping | Christoph Bumiller | 2014-06-02 | 1 | -0/+1 |
* | nv50: count wrapped textures towards the tex_obj count | Joakim Sindholt | 2014-05-23 | 1 | -0/+2 |
* | nv50,nvc0: allow 15,16,30 bpp display formats | Christoph Bumiller | 2014-05-23 | 1 | -4/+4 |
* | nv50,nvc0: handle guard band defines | Christoph Bumiller | 2014-05-23 | 1 | -2/+8 |
* | nv50,nvc0: set constbufs dirty on pipe context switch | Christoph Bumiller | 2014-05-23 | 1 | -0/+4 |
* | nv50: setup scissors on clear_render_target/depth_stencil | Christoph Bumiller | 2014-05-23 | 1 | -2/+18 |
* | nv50,nvc0: always pull out bufctx on context destruction | Christoph Bumiller | 2014-05-23 | 1 | -5/+2 |
* | nv50,nvc0: fix 3d blits with mipmap levels | Ilia Mirkin | 2014-05-21 | 1 | -6/+10 |
* | nv50,nvc0: fix blit 3d path for 1d array textures | Ilia Mirkin | 2014-05-11 | 1 | -0/+6 |
* | nv50,nvc0: leave queries on during blit, turn them on for 2d engine | Ilia Mirkin | 2014-05-11 | 3 | -3/+20 |
* | nv50: fix setting of texture ms info to be per-stage | Ilia Mirkin | 2014-05-11 | 2 | -6/+6 |
* | gallium: add a cap for supporting 4-offset TG4 opcodes | Ilia Mirkin | 2014-05-07 | 1 | -0/+1 |
* | nv50,nvc0: add X8Z24_UNORM, fix stencil-only formats | Ilia Mirkin | 2014-05-04 | 1 | -3/+9 |
* | nouveau: add ARB_buffer_storage support | Ilia Mirkin | 2014-05-02 | 3 | -1/+34 |
* | nv50: add support for PIPE_CAP_SAMPLE_SHADING | Ilia Mirkin | 2014-04-26 | 8 | -6/+83 |
* | gallium: add basic support for ARB_sample_shading | Ilia Mirkin | 2014-04-26 | 1 | -0/+1 |
* | nv50: use 2d blit when src/dst have same number of samples | Ilia Mirkin | 2014-04-19 | 1 | -4/+4 |
* | nouveau/vdec: small fixes to h264 handling | Maarten Lankhorst | 2014-04-17 | 1 | -2/+2 |
* | gallium: add a way to query min/max texture gather offsets | Ilia Mirkin | 2014-04-10 | 1 | -0/+2 |
* | nv50: enable texture query lod | Ilia Mirkin | 2014-04-07 | 1 | -1/+2 |
* | gallium: add support for LODQ opcodes. | Dave Airlie | 2014-04-07 | 1 | -0/+1 |
* | mesa/soft/llvmpipe: add fake MSAA support | Dave Airlie | 2014-04-02 | 1 | -0/+1 |
* | nv50: implement clear_buffer to accelerate ARB_clear_buffer_object | Ilia Mirkin | 2014-03-31 | 1 | -0/+115 |
* | nv50: add missing brackets when handling the samplers array | Emil Velikov | 2014-03-14 | 1 | -1/+2 |
* | gallium: allow setting of the internal stream output offset | Zack Rusin | 2014-03-07 | 1 | -3/+4 |
* | nv50: adjust blit_3d handling of ms output textures | Ilia Mirkin | 2014-03-09 | 1 | -4/+8 |
* | nouveau: fix fence waiting logic in screen destroy | Ilia Mirkin | 2014-03-09 | 1 | -2/+9 |
* | nouveau: add valid range tracking to nouveau_buffer | Ilia Mirkin | 2014-03-09 | 2 | -0/+6 |
* | nv50,nvc0: add 11f_11f_10f vertex support | Ilia Mirkin | 2014-03-04 | 2 | -1/+2 |
* | nv30: remove nv30_context use from nvfx_*prog | Ilia Mirkin | 2014-02-26 | 2 | -26/+1 |
* | nv50: enable txg where supported | Ilia Mirkin | 2014-02-25 | 1 | -1/+2 |
* | nv50: enable cube map array texture support | Ilia Mirkin | 2014-02-25 | 2 | -7/+4 |
* | gallium: the other drivers don't support ARB_buffer_storage | Marek Olšák | 2014-02-25 | 1 | -0/+1 |
* | nv50: correctly calculate the number of vertical blocks during transfer map | Emil Velikov | 2014-02-25 | 1 | -1/+1 |
* | gallium: add texture gather support to gallium (v3) | Dave Airlie | 2014-02-25 | 1 | -0/+2 |
* | nv50: make sure to clear _all_ layers of all attachments | Ilia Mirkin | 2014-02-22 | 3 | -3/+21 |
* | nv50: mark scissors/viewports dirty on context switch | Ilia Mirkin | 2014-02-13 | 1 | -0/+2 |
* | nv50: implement multiple viewports/scissors, enable ARB_viewport_array | Ilia Mirkin | 2014-02-12 | 8 | -53/+134 |
* | nouveau: create only 1 shared screen between vdpau and opengl | Maarten Lankhorst | 2014-02-12 | 1 | -0/+3 |