| Commit message (Expand) | Author | Age | Files | Lines |
* | nv50,nvc0: set constbufs dirty on pipe context switch | Christoph Bumiller | 2014-05-23 | 1 | -0/+4 |
* | nv50: setup scissors on clear_render_target/depth_stencil | Christoph Bumiller | 2014-05-23 | 1 | -2/+18 |
* | nv50,nvc0: always pull out bufctx on context destruction | Christoph Bumiller | 2014-05-23 | 1 | -5/+2 |
* | nv50,nvc0: fix 3d blits with mipmap levels | Ilia Mirkin | 2014-05-21 | 1 | -6/+10 |
* | nv50,nvc0: fix blit 3d path for 1d array textures | Ilia Mirkin | 2014-05-11 | 1 | -0/+6 |
* | nv50,nvc0: leave queries on during blit, turn them on for 2d engine | Ilia Mirkin | 2014-05-11 | 3 | -3/+20 |
* | nv50: fix setting of texture ms info to be per-stage | Ilia Mirkin | 2014-05-11 | 2 | -6/+6 |
* | gallium: add a cap for supporting 4-offset TG4 opcodes | Ilia Mirkin | 2014-05-07 | 1 | -0/+1 |
* | nv50,nvc0: add X8Z24_UNORM, fix stencil-only formats | Ilia Mirkin | 2014-05-04 | 1 | -3/+9 |
* | nouveau: add ARB_buffer_storage support | Ilia Mirkin | 2014-05-02 | 3 | -1/+34 |
* | nv50: add support for PIPE_CAP_SAMPLE_SHADING | Ilia Mirkin | 2014-04-26 | 8 | -6/+83 |
* | gallium: add basic support for ARB_sample_shading | Ilia Mirkin | 2014-04-26 | 1 | -0/+1 |
* | nv50: use 2d blit when src/dst have same number of samples | Ilia Mirkin | 2014-04-19 | 1 | -4/+4 |
* | nouveau/vdec: small fixes to h264 handling | Maarten Lankhorst | 2014-04-17 | 1 | -2/+2 |
* | gallium: add a way to query min/max texture gather offsets | Ilia Mirkin | 2014-04-10 | 1 | -0/+2 |
* | nv50: enable texture query lod | Ilia Mirkin | 2014-04-07 | 1 | -1/+2 |
* | gallium: add support for LODQ opcodes. | Dave Airlie | 2014-04-07 | 1 | -0/+1 |
* | mesa/soft/llvmpipe: add fake MSAA support | Dave Airlie | 2014-04-02 | 1 | -0/+1 |
* | nv50: implement clear_buffer to accelerate ARB_clear_buffer_object | Ilia Mirkin | 2014-03-31 | 1 | -0/+115 |
* | nv50: add missing brackets when handling the samplers array | Emil Velikov | 2014-03-14 | 1 | -1/+2 |
* | gallium: allow setting of the internal stream output offset | Zack Rusin | 2014-03-07 | 1 | -3/+4 |
* | nv50: adjust blit_3d handling of ms output textures | Ilia Mirkin | 2014-03-09 | 1 | -4/+8 |
* | nouveau: fix fence waiting logic in screen destroy | Ilia Mirkin | 2014-03-09 | 1 | -2/+9 |
* | nouveau: add valid range tracking to nouveau_buffer | Ilia Mirkin | 2014-03-09 | 2 | -0/+6 |
* | nv50,nvc0: add 11f_11f_10f vertex support | Ilia Mirkin | 2014-03-04 | 2 | -1/+2 |
* | nv30: remove nv30_context use from nvfx_*prog | Ilia Mirkin | 2014-02-26 | 2 | -26/+1 |
* | nv50: enable txg where supported | Ilia Mirkin | 2014-02-25 | 1 | -1/+2 |
* | nv50: enable cube map array texture support | Ilia Mirkin | 2014-02-25 | 2 | -7/+4 |
* | gallium: the other drivers don't support ARB_buffer_storage | Marek Olšák | 2014-02-25 | 1 | -0/+1 |
* | nv50: correctly calculate the number of vertical blocks during transfer map | Emil Velikov | 2014-02-25 | 1 | -1/+1 |
* | gallium: add texture gather support to gallium (v3) | Dave Airlie | 2014-02-25 | 1 | -0/+2 |
* | nv50: make sure to clear _all_ layers of all attachments | Ilia Mirkin | 2014-02-22 | 3 | -3/+21 |
* | nv50: mark scissors/viewports dirty on context switch | Ilia Mirkin | 2014-02-13 | 1 | -0/+2 |
* | nv50: implement multiple viewports/scissors, enable ARB_viewport_array | Ilia Mirkin | 2014-02-12 | 8 | -53/+134 |
* | nouveau: create only 1 shared screen between vdpau and opengl | Maarten Lankhorst | 2014-02-12 | 1 | -0/+3 |
* | nouveau/video: make sure that firmware is present when checking caps | Ilia Mirkin | 2014-02-10 | 1 | -2/+66 |
* | gallium: add geometry shader output limits | Grigori Goronzy | 2014-02-09 | 1 | -0/+3 |
* | nv50: only over-allocate by a page for code | Ilia Mirkin | 2014-02-06 | 1 | -4/+5 |
* | nv50: fix layerid to be the fp input number rather than vp output number | Ilia Mirkin | 2014-02-06 | 3 | -7/+9 |
* | nv50: rework primid logic | Ilia Mirkin | 2014-02-06 | 3 | -6/+4 |
* | gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS | Marek Olšák | 2014-02-04 | 1 | -2/+0 |
* | nv50, nvc0: update reported glsl version to 330 | Ilia Mirkin | 2014-01-27 | 1 | -1/+1 |
* | nv50: add more RGB10A2 formats | Christoph Bumiller | 2014-01-27 | 1 | -0/+7 |
* | nv50: enable seamless cube maps on all hw | Ilia Mirkin | 2014-01-27 | 1 | -1/+1 |
* | nv50: report glsl 1.50 now that gp tests pass | Ilia Mirkin | 2014-01-27 | 1 | -1/+1 |
* | nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample | Ilia Mirkin | 2014-01-27 | 4 | -7/+95 |
* | nv50: copy nvc0's get_sample_position implementation | Ilia Mirkin | 2014-01-27 | 1 | -0/+46 |
* | nv50: add comments about CB_AUX contents | Ilia Mirkin | 2014-01-27 | 3 | -5/+15 |
* | nv50: don't forget to also clear additional layers | Ilia Mirkin | 2014-01-27 | 1 | -5/+27 |
* | nv50: allocate an extra code bo to avoid dmesg spam | Ilia Mirkin | 2014-01-27 | 1 | -1/+5 |