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path: root/src/gallium/drivers/nouveau/nv50/nv50_surface.c
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* nv50: make sure to mark first scissor dirty after blitIlia Mirkin2014-06-161-0/+1
* nv50: setup scissors on clear_render_target/depth_stencilChristoph Bumiller2014-05-231-2/+18
* nv50,nvc0: fix 3d blits with mipmap levelsIlia Mirkin2014-05-211-6/+10
* nv50,nvc0: fix blit 3d path for 1d array texturesIlia Mirkin2014-05-111-0/+6
* nv50,nvc0: leave queries on during blit, turn them on for 2d engineIlia Mirkin2014-05-111-2/+13
* nv50: add support for PIPE_CAP_SAMPLE_SHADINGIlia Mirkin2014-04-261-1/+10
* nv50: use 2d blit when src/dst have same number of samplesIlia Mirkin2014-04-191-4/+4
* nv50: implement clear_buffer to accelerate ARB_clear_buffer_objectIlia Mirkin2014-03-311-0/+115
* nv50: adjust blit_3d handling of ms output texturesIlia Mirkin2014-03-091-4/+8
* nv50: make sure to clear _all_ layers of all attachmentsIlia Mirkin2014-02-221-3/+18
* nv50: don't forget to also clear additional layersIlia Mirkin2014-01-271-5/+27
* nv50, nvc0: only clear out the buffers that we were asked to clearIlia Mirkin2014-01-271-7/+12
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+7
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+1353