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path: root/src/gallium/drivers/nouveau/nv50/nv50_program.h
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* nv50,nvc0: add support for cull distancesTobias Klausmann2016-05-151-0/+3
* nv50: allow using inline vertex data submit when gl_VertexID is usedSamuel Pitoiset2015-11-191-1/+1
* nv50: implement a basic compute supportSamuel Pitoiset2015-11-141-0/+7
* nv50,nvc0: provide debug messages with shader compilation statsIlia Mirkin2015-11-051-1/+2
* nv50: allow per-sample interpolation to be forced via rastIlia Mirkin2015-10-291-1/+2
* nv50: avoid using inline vertex data submit when gl_VertexID is usedIlia Mirkin2015-09-051-0/+1
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-211-3/+3
* nv50: add support for PIPE_CAP_SAMPLE_SHADINGIlia Mirkin2014-04-261-0/+2
* nv50: implement multiple viewports/scissors, enable ARB_viewport_arrayIlia Mirkin2014-02-121-0/+2
* nv50: fix layerid to be the fp input number rather than vp output numberIlia Mirkin2014-02-061-1/+1
* nv50: rework primid logicIlia Mirkin2014-02-061-1/+0
* nv50: handle gl_Layer writes in GPIlia Mirkin2014-01-271-0/+2
* nv50: allow vert_count to be >255Ilia Mirkin2014-01-271-1/+1
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+106