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path: root/src/gallium/drivers/nouveau/nv50/nv50_context.h
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* nv50,nvc0: optimize coherent buffer checking at draw timeSamuel Pitoiset2016-01-031-0/+3
* nv50: add compute-related MP perf counters on G84+Samuel Pitoiset2015-11-141-1/+2
* nv50: implement a basic compute supportSamuel Pitoiset2015-11-141-1/+22
* nv50: add a header file for nv50_querySamuel Pitoiset2015-10-301-11/+1
* nv50: fix drawing from tfb, direct-to-pushbuf submitsIlia Mirkin2015-09-051-1/+1
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-261-1/+1
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-2/+2
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-211-8/+8
* nv50: keep track of PGRAPH state in nv50_screenIlia Mirkin2015-05-091-28/+1
* nv50: handle inverted render conditionsTobias Klausmann2014-10-261-1/+2
* nv50,nvc0: get rid of draw module supportIlia Mirkin2014-09-051-8/+0
* nv50: do an explicit flush on draw when there are persistent buffersIlia Mirkin2014-07-031-0/+1
* nv50: fix setting of texture ms info to be per-stageIlia Mirkin2014-05-111-5/+5
* nv50: add support for PIPE_CAP_SAMPLE_SHADINGIlia Mirkin2014-04-261-1/+6
* nv30: remove nv30_context use from nvfx_*progIlia Mirkin2014-02-261-1/+1
* nv50: make sure to clear _all_ layers of all attachmentsIlia Mirkin2014-02-221-0/+2
* nv50: implement multiple viewports/scissors, enable ARB_viewport_arrayIlia Mirkin2014-02-121-2/+4
* nv50: add support for texelFetch'ing MS textures, ARB_texture_multisampleIlia Mirkin2014-01-271-3/+10
* nv50: add comments about CB_AUX contentsIlia Mirkin2014-01-271-0/+10
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+322