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* nv50: reinstate dedicated constbuf push pathIlia Mirkin2016-06-111-7/+0
| | | | | | | | | | | | | | | | | This was disabled due to occasionally incorrect behavior when trying to upload data. It later became apparent that nvc0 also had a similar but slightly different issue, which was resolved in commit e50c01d5. This takes the same logic as nvc0 and applies it to nv50 (which has somewhat different interfaces). Unfortunately I did not note down precisely what was broken with UBOs when removing the support from nv50, but I've tested a bunch of local traces, and none of them appear to regress. This should hopefully improve performance when UBOs are used, but this was not directly verified. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* nv50,nvc0: support sending string markers down into the command streamIlia Mirkin2016-04-091-0/+25
| | | | | | | This should hopefully make it a little easier to debug with GL applications like glretrace and looking at command streams. Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: rename 3d binding points to NV50_BIND_3D_XXXSamuel Pitoiset2016-03-191-12/+12
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]> Tested-by: Pierre Moreau <[email protected]>
* nv50: rename 3d dirty flags to NV50_NEW_3D_XXXSamuel Pitoiset2016-03-191-5/+5
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]> Tested-by: Pierre Moreau <[email protected]>
* nv50: rename nv50_context::dirty to nv50_context::dirty_3dSamuel Pitoiset2016-03-191-5/+5
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]> Tested-by: Pierre Moreau <[email protected]>
* nv50,nvc0: properly handle buffer storage invalidation on dsa bufferIlia Mirkin2015-11-221-7/+8
| | | | | | | | | In case that the buffer has no bind at all, assume it can be a regular buffer. This can happen on buffers created through the ARB_dsa interfaces. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.0 11.1" <[email protected]>
* nv50: implement a basic compute supportSamuel Pitoiset2015-11-141-3/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | This adds the ability to launch simple compute kernels like the one I will use to read out MP performance counters in the upcoming patch. This compute support is based on the work of Francisco Jerez (aka curro) that he did as part of his EVoC project in 2011/2012 to get OpenCL working on Tesla. His original work can be found here: https://github.com/curro/mesa/commits/nv50-compute I did some improvements on the original code, like fixing using both 3D and COMPUTE simultaneously, improving global buffers binding, and making the code closer to what nvc0 already does. This compute support has been tested by Pierre Moreau and myself with some compute kernels. This is a step towards OpenCL. Speaking about this, it seems like compute programs overlap fragment programs when they are used both. To fix this, we need to re-validate fragment programs when binding compute programs and vice versa. Note that, textures, samplers and surfaces still need to be implemented. Signed-off-by: Samuel Pitoiset <[email protected]> Tested-by: Pierre Moreau <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
* nouveau: add support for sending debug messages via KHR_debugIlia Mirkin2015-11-051-0/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: rebind bo to bufctx when invalidating idxbuf storageIlia Mirkin2015-09-051-1/+5
| | | | | | | | There is nothing to be done on a dirty idxbuf, but the bo may have changed, so we have to rebind it to the bufctx. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* nouveau: avoid build failures since 0fc21ecfIlia Mirkin2015-08-261-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-261-1/+1
| | | | | | | | This allows creating compute-only and debug contexts. Reviewed-by: Brian Paul <[email protected]> Acked-by: Christian König <[email protected]> Acked-by: Alex Deucher <[email protected]>
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-211-7/+7
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
* nv50: keep track of PGRAPH state in nv50_screenIlia Mirkin2015-05-091-2/+9
| | | | | | | | | | | | | | Normally this is kept in nv50_context, and on switching the active context, the state is copied from the previous context. However when the last context is destroyed, this is lost, and a new context might later be created. When the currently-active context is destroyed, save its state in the screen, and restore it when setting the current context. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90363 Reported-by: Matteo Bruni <[email protected]> Signed-off-by: Ilia Mirkin <[email protected]> Tested-by: Matteo Bruni <[email protected]> Cc: [email protected]
* Remove useless checks for NULL before freeingMatt Turner2014-12-081-2/+1
| | | | | | | See commits 5067506e and b6109de3 for the Coccinelle script. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* nv50,nvc0: buffer resources can be bound as other things down the lineIlia Mirkin2014-11-231-7/+7
| | | | | | | | | res->bind is not an indicator of how the resource is currently bound. buffers can be rebound across different binding points without changing underlying storage. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.4 10.3" <[email protected]>
* nv50,nvc0: actually check constbufs for invalidationIlia Mirkin2014-11-231-2/+3
| | | | | | | | The number of vertex buffers has nothing to do with the number of bound constbufs. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.4 10.3" <[email protected]>
* nv50,nvc0: get rid of draw module supportIlia Mirkin2014-09-051-15/+0
| | | | | | | This hasn't been enabled in a long time and is completely stale and unnecessary. Remove, esp since it doesn't build. Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: do an explicit flush on draw when there are persistent buffersIlia Mirkin2014-07-031-1/+21
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.2" <[email protected]>
* nv50: disable dedicated ubo upload methodIlia Mirkin2014-07-031-0/+7
| | | | | | | | | | The hardware allows multiple simultaneous renders with the same memory-backed constbufs but with each invocation having different values. However in order for that to work, the data has to be streamed in via the right constbuf slot. We weren't doing that for UBOs. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.2 10.1" <[email protected]>
* nv50,nvc0: always pull out bufctx on context destructionChristoph Bumiller2014-05-231-5/+2
| | | | | Reviewed-by: Ilia Mirkin <[email protected]> Cc: "10.2" <[email protected]>
* nouveau: add ARB_buffer_storage supportIlia Mirkin2014-05-021-0/+21
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: copy nvc0's get_sample_position implementationIlia Mirkin2014-01-271-0/+46
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: drop obsolete check from error pathEmil Velikov2014-01-181-9/+7
| | | | | | | At 'out_err' the nv50_context has been calloc-ated. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: assert before trying to out-of-bounds access framebuffer.cbufsEmil Velikov2014-01-181-0/+1
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: assert before trying to out-of-bounds access texturesEmil Velikov2014-01-181-0/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: assert before trying to out-of-bounds access vtxbufEmil Velikov2014-01-181-0/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: assert before trying to out-of-bounds access constbufEmil Velikov2014-01-181-0/+1
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: access only the available amount of constbufEmil Velikov2014-01-181-1/+1
| | | | | | | | | | The textures array is defined as a number of NV50_MAX_PIPE_CONSTBUFS per shader stage. Currently the nv50 driver handles only 3 shader stages, thus we wreck chaos when accessing array-out-of-bounds. Cc: 9.1 9.2 10.0 <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: access only the available amount of texturesEmil Velikov2014-01-181-1/+1
| | | | | | | | | | | | The textures array is defined as a number of PIPE_MAX_SAMPLERS per shader stage. Currently nv50 driver handles only 3 shader stages, thus we wreck chaos when accessing array-out-of-bounds. Fixes a segfault in piglit/bin/arb_texture_buffer_object-data-sync -fbo -auto Cc: 9.1 9.2 10.0 <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* nv50: fix a small leak on context destroyIlia Mirkin2013-12-041-0/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-111-0/+317
It is planned to ship openSUSE 13.1 with -shared libs. nouveau.la, nv30.la, nv50.la and nvc0.la are currently LIBADDs in all nouveau related targets. This change makes it possible to easily build one shared libnouveau.so which is then LIBADDed. Also dlopen will be faster for one library instead of three and build time on -jX will be reduced. Whitespace fixes were requested by 'git am'. Signed-off-by: Johannes Obermayr <[email protected]> Acked-by: Christoph Bumiller <[email protected]> Acked-by: Ian Romanick <[email protected]>