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gallium
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drivers
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nouveau
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nv30
Commit message (
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Author
Age
Files
Lines
*
gallium/drivers: Trivial code-style cleanup
Edward O'Callaghan
2015-12-06
2
-2
/
+2
*
gallium/drivers/nouveau: Make use of ARRAY_SIZE macro
Edward O'Callaghan
2015-12-06
1
-1
/
+1
*
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype
Ilia Mirkin
2015-11-11
1
-0
/
+1
*
nouveau: send back a debug message when waiting for a fence to complete
Ilia Mirkin
2015-11-05
1
-1
/
+1
*
nouveau: add support for sending debug messages via KHR_debug
Ilia Mirkin
2015-11-05
1
-0
/
+1
*
nouveau: relax fence emit space assert
Ilia Mirkin
2015-11-04
1
-1
/
+1
*
gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Marek Olšák
2015-10-28
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
2015-10-20
1
-0
/
+4
*
gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
2015-10-20
1
-0
/
+1
*
nv30: include the header of ffs prototype
Chih-Wei Huang
2015-10-15
1
-0
/
+1
*
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
2015-10-07
1
-1
/
+3
*
nv30: always go through translate module on big-endian
Ilia Mirkin
2015-10-04
1
-0
/
+4
*
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
2015-10-04
1
-12
/
+12
*
gallium: add per-sample interpolation control into rasterizer statOAe
Marek Olšák
2015-10-03
1
-0
/
+1
*
nouveau: be more careful about freeing temporary transfer buffers
Ilia Mirkin
2015-09-28
1
-2
/
+7
*
gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supported
Ilia Mirkin
2015-09-13
1
-0
/
+1
*
nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA
Hans de Goede
2015-09-09
2
-1
/
+21
*
nv30: Fix color resolving for nv3x cards
Hans de Goede
2015-09-09
1
-1
/
+37
*
nv30: Fix max width / height checks in nv30 sifm code
Hans de Goede
2015-09-07
1
-2
/
+2
*
nv30: Implement color resolve for msaa
Hans de Goede
2015-09-04
2
-14
/
+8
*
nv30: Fix creation of scanout buffers
Hans de Goede
2015-09-04
1
-0
/
+10
*
nouveau: avoid build failures since 0fc21ecf
Ilia Mirkin
2015-08-26
1
-1
/
+1
*
gallium: add flags parameter to pipe_screen::context_create
Marek Olšák
2015-08-26
2
-2
/
+2
*
nv30: add depth bounds test support for hw that has it
Ilia Mirkin
2015-08-14
3
-2
/
+14
*
gallium: add an interface for EXT_depth_bounds_test
Marek Olšák
2015-08-14
1
-0
/
+1
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
1
-0
/
+2
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
16
-54
/
+54
*
nouveau: use bool instead of boolean
Samuel Pitoiset
2015-07-21
19
-138
/
+138
*
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
2015-07-16
1
-0
/
+1
*
nv30: align transfer stride to 64, required by blit, sifm transfer impls
Ilia Mirkin
2015-06-29
1
-2
/
+2
*
nv30: allow vertex state creation with 0 elements
Ilia Mirkin
2015-06-29
1
-2
/
+3
*
nv30: reset fragprog bufctx at bind time
Ilia Mirkin
2015-06-29
1
-1
/
+8
*
nv30: modernize fp upload logic
Ilia Mirkin
2015-06-29
1
-10
/
+14
*
nv30: provide a minimum map buffer alignment
Ilia Mirkin
2015-06-29
1
-1
/
+2
*
nv30: avoid leaking blit fp/vp
Ilia Mirkin
2015-06-29
1
-0
/
+6
*
nv40: enable base vertex
Ilia Mirkin
2015-06-29
3
-4
/
+5
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
1
-0
/
+2
*
nv30: falling back to draw path for edgeflag does no good
Ilia Mirkin
2015-05-25
1
-3
/
+2
*
nv30/draw: switch varying hookup logic to know about texcoords
Ilia Mirkin
2015-05-25
1
-9
/
+16
*
nv30/draw: allocate vertex buffers in gart
Ilia Mirkin
2015-05-25
1
-6
/
+10
*
nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Ilia Mirkin
2015-05-25
1
-3
/
+3
*
nv30/draw: fix indexed draws with swtnl path and a resource index buffer
Ilia Mirkin
2015-05-25
1
-3
/
+3
*
nv30/draw: draw expects constbuf size in bytes, not vec4 units
Ilia Mirkin
2015-05-25
1
-1
/
+1
*
nv30/draw: avoid leaving stale pointers in draw state
Ilia Mirkin
2015-05-25
1
-4
/
+4
*
nv30: fix clip plane uploads and enable changes
Ilia Mirkin
2015-05-24
1
-9
/
+7
*
nv30: avoid doing extra work on clear and hitting unexpected states
Ilia Mirkin
2015-05-24
5
-9
/
+11
*
nv30: avoid leaking render state and draw shaders
Ilia Mirkin
2015-05-24
3
-0
/
+16
*
nv30: don't leak fragprog consts
Ilia Mirkin
2015-05-24
1
-0
/
+1
*
nv30: check nouveau_bo_map output of notify bo
Ilia Mirkin
2015-05-23
1
-1
/
+1
*
gallium: remove TGSI_SAT_MINUS_PLUS_ONE
Marek Olšák
2015-05-20
2
-3
/
+3
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