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path: root/src/gallium/drivers/nouveau/nv30
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* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
* nv30: don't assert when running out of registersIlia Mirkin2016-05-222-3/+1
* nv30: reset the stencil mask when fast-clearingIlia Mirkin2016-05-221-1/+6
* nv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR supportIlia Mirkin2016-05-221-4/+8
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
* gallium: Remove every double semi-colonJakob Sinclair2016-04-261-1/+1
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-1/+2
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-222-5/+5
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-121-0/+1
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+6
* nv30: Add missing PIPE_SHADER_CAP_INTEGERS to get_shader_param()Hans de Goede2016-04-121-0/+1
* gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTEdward O'Callaghan2016-04-071-0/+1
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+4
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-091-1/+2
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGESIlia Mirkin2016-02-151-0/+2
* nv30: add PIPE_QUERY_OCCLUSION_PREDICATE supportIlia Mirkin2016-02-091-2/+5
* gallium: add interface for querying memory usage and sizes (v2)Marek Olšák2016-02-051-0/+1
* gallium: add PIPE_CAP_QUERY_BUFFER_OBJECTIlia Mirkin2016-02-041-0/+1
* gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKSNicolai Hähnle2016-02-031-0/+1
* gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLYNicolai Hähnle2016-02-031-0/+1
* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+1
* gallium/st: add pipe_context::generate_mipmap()Charmaine Lee2016-01-141-0/+1
* gallium: add PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-141-0/+1
* gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENTIlia Mirkin2016-01-081-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERSIlia Mirkin2016-01-081-0/+2
* gallium: add caps for POSITION and FACE system valuesMarek Olšák2016-01-081-0/+2
* gallium: add caps to expose support for multi indirect drawsIlia Mirkin2016-01-071-0/+2
* draw: nuke the interp parameter from vertex_infoRoland Scheidegger2016-01-071-8/+7
* gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H supportIlia Mirkin2016-01-031-0/+1
* gallium: add PIPE_CAP_DRAW_PARAMETERSIlia Mirkin2015-12-301-0/+1
* nouveau: fix screen creation failure pathsBen Skeggs2015-12-221-9/+10
* nouveau: return nouveau_screen from hw-specific creation functionsBen Skeggs2015-12-221-2/+2
* gallium/drivers: Trivial code-style cleanupEdward O'Callaghan2015-12-062-2/+2
* gallium/drivers/nouveau: Make use of ARRAY_SIZE macroEdward O'Callaghan2015-12-061-1/+1
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-111-0/+1
* nouveau: send back a debug message when waiting for a fence to completeIlia Mirkin2015-11-051-1/+1
* nouveau: add support for sending debug messages via KHR_debugIlia Mirkin2015-11-051-0/+1
* nouveau: relax fence emit space assertIlia Mirkin2015-11-041-1/+1
* gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATSMarek Olšák2015-10-281-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-201-0/+4
* gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák2015-10-201-0/+1
* nv30: include the header of ffs prototypeChih-Wei Huang2015-10-151-0/+1
* nouveau: make sure there's always room to emit a fenceIlia Mirkin2015-10-071-1/+3
* nv30: always go through translate module on big-endianIlia Mirkin2015-10-041-0/+4
* nv30: pretend to have packed texture/surface formatsIlia Mirkin2015-10-041-12/+12
* gallium: add per-sample interpolation control into rasterizer statOAeMarek Olšák2015-10-031-0/+1
* nouveau: be more careful about freeing temporary transfer buffersIlia Mirkin2015-09-281-2/+7
* gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin2015-09-131-0/+1
* nv30: Disable msaa unless requested from the env by NV30_MAX_MSAAHans de Goede2015-09-092-1/+21
* nv30: Fix color resolving for nv3x cardsHans de Goede2015-09-091-1/+37