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src
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gallium
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drivers
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nouveau
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nv30
Commit message (
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)
Author
Age
Files
Lines
*
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
2014-07-03
1
-1
/
+1
*
gallium: add facilities for indirect drawing
Christoph Bumiller
2014-07-02
1
-0
/
+1
*
gallium: add a cap for max vertex streams
Ilia Mirkin
2014-07-01
1
-0
/
+1
*
gallium: add an index argument to create_query
Ilia Mirkin
2014-07-01
1
-1
/
+1
*
nv30: hack to avoid errors on unexpected color/zeta combinations
Ilia Mirkin
2014-06-19
1
-0
/
+17
*
nv30: tidy screen caps, add missing ones
Ilia Mirkin
2014-06-19
1
-16
/
+17
*
nv30: avoid dangling references to deleted contexts
Ilia Mirkin
2014-06-19
1
-0
/
+3
*
nv30: plug some memory leaks on screen destroy and shader compile
Ilia Mirkin
2014-06-19
2
-0
/
+7
*
gallium: create TGSI_PROPERTY to disable viewport and clipping
Christoph Bumiller
2014-06-02
1
-0
/
+1
*
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
2014-05-07
1
-0
/
+1
*
nouveau: add ARB_buffer_storage support
Ilia Mirkin
2014-05-02
3
-1
/
+34
*
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
gallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger
2014-04-25
1
-1
/
+1
*
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
2014-04-10
1
-0
/
+2
*
gallium: add support for LODQ opcodes.
Dave Airlie
2014-04-07
1
-0
/
+1
*
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
2014-04-02
1
-0
/
+1
*
nouveau: fix fence waiting logic in screen destroy
Ilia Mirkin
2014-03-09
1
-4
/
+10
*
nv30: remove nv30_context use from nvfx_*prog
Ilia Mirkin
2014-02-26
8
-79
/
+82
*
nv30: remove unused sprite flipping parameter
Ilia Mirkin
2014-02-26
3
-5
/
+3
*
nv30: remove unused render_mode and hw_pointsprite_control
Ilia Mirkin
2014-02-26
2
-8
/
+3
*
nv30: remove use_nv4x, it is identical to is_nv4x
Ilia Mirkin
2014-02-26
4
-16
/
+14
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
1
-0
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
1
-0
/
+2
*
nouveau: create only 1 shared screen between vdpau and opengl
Maarten Lankhorst
2014-02-12
1
-0
/
+3
*
nv30,nvc0: only claim a single viewport
Ilia Mirkin
2014-02-11
1
-0
/
+2
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
1
-0
/
+2
*
nv30: report 8 maximum inputs
Ilia Mirkin
2014-02-08
1
-1
/
+1
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
1
-2
/
+0
*
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
2014-01-23
1
-1
/
+0
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+1
*
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
2013-11-28
1
-0
/
+2
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
1
-0
/
+1
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
3
-4
/
+32
*
nouveau: remove old bind_*_sampler_states() functions
Brian Paul
2013-10-03
2
-2
/
+0
*
nouveau: implement pipe_context::bind_sampler_states()
Brian Paul
2013-10-03
4
-2
/
+27
*
gallium: add flush_resource context function
Marek Olšák
2013-09-20
3
-0
/
+11
*
Move nv30, nv50 and nvc0 to nouveau.
Johannes Obermayr
2013-09-11
32
-0
/
+13872