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* llvmpipe: Silent debug statement.José Fonseca2009-09-071-1/+1
* llvmpipe: Better abs for floating points.José Fonseca2009-09-071-6/+17
* llvmpipe: Code generate the texture sampling inside the shader.José Fonseca2009-09-0711-6/+306
* llvmpipe: Texture sampling code generation primitives.José Fonseca2009-09-074-0/+478
* llvmpipe: Convenience function to obtain the integer type with same bitdepth ...José Fonseca2009-09-072-0/+15
* llvmpipe: Utility functions for linear and bilinear interpolation.José Fonseca2009-09-072-0/+45
* llvmpipe: Correct implementation of floor.José Fonseca2009-09-072-0/+95
* llvmpipe: Utility function to get the pointer to a structure member.José Fonseca2009-09-072-4/+29
* llvmpipe: SoA pixel unpacking specialization.José Fonseca2009-09-076-39/+252
* llvmpipe: Further abstract the texture sampling generation from TGSI translat...José Fonseca2009-09-075-125/+186
* tgsi: remove redundant CND0 opcodeKeith Whitwell2009-09-011-4/+0
* scons: Tool for LLVM. Gracefully disable llvmpipe if LLVM not found.José Fonseca2009-09-011-3/+5
* llvmpipe: Fallback to element-wise comparisons when no comparison intrinsic i...José Fonseca2009-08-311-2/+45
* llvmpipe: In the abcense of a min/max intrinsic, use the comparison intrinsics.José Fonseca2009-08-313-11/+7
* llvmpipe: Actually commit lp_buffer.[ch].José Fonseca2009-08-312-0/+205
* llvmpipe: Texture cache in 4 ubytes instead of 4 floats.José Fonseca2009-08-303-19/+19
* llvmpipe: Use util_format_read_4f to read texture tiles.José Fonseca2009-08-301-6/+17
* llvmpipe: Texture cache is read-only. No need to flush.José Fonseca2009-08-303-48/+0
* llvmpipe: Eliminate internal pipe_buffer_map/unmap usage.José Fonseca2009-08-301-9/+3
* llvmpipe: List lp_buffer.c in the Makefile.José Fonseca2009-08-291-0/+1
* llvmpipe: Define an winsys for LLVM. Drop pipe_winsysJosé Fonseca2009-08-297-79/+196
* llvmpipe: Update for changes in master.José Fonseca2009-08-293-12/+10
* llvmpipe: Isolate sampling from TGSI translation.José Fonseca2009-08-295-94/+145
* llvmpipe: Better structure dereference naming.José Fonseca2009-08-292-6/+11
* llvmpipe: Fix shader variant key construction.José Fonseca2009-08-291-2/+2
* llvmpipe: Fix build.José Fonseca2009-08-292-2/+2
* llvmpipe: Merge all pixel format related files.José Fonseca2009-08-296-255/+153
* llvmpipe: Factor out and optimize the input interpolation.José Fonseca2009-08-297-169/+521
* llvmpipe: Pre-declare fetch_texel.José Fonseca2009-08-295-28/+66
* llvmpipe: Pass the alpha ref value and blend color in the jit context.José Fonseca2009-08-298-50/+86
* llvmpipe: Pass fragment context to generated function in a single structure.José Fonseca2009-08-298-33/+108
* llvmpipe: Structure manipulation helpers.José Fonseca2009-08-294-0/+119
* llvmpipe: Centralize the C <-> JIT interfaces in one place.José Fonseca2009-08-297-43/+153
* llvmpipe: Drop blend derived state.José Fonseca2009-08-294-161/+6
* llvmpipe: keep texture stride 16byte alignedKeith Whitwell2009-08-291-1/+1
* llvmpipe: Squash the quad pipeline.José Fonseca2009-08-2910-351/+120
* llvmpipe: s/uni/scalar/.José Fonseca2009-08-299-47/+47
* llvmpipe: Add a bunch of comments.José Fonseca2009-08-2917-70/+346
* llvmpipe: Split off vs stuff from lp_state_fs.c.José Fonseca2009-08-294-60/+98
* llvmpipe: Avoid duplicate clamping when converting between types.José Fonseca2009-08-291-8/+15
* llvmpipe: Generate the fragment pipeline into a single function.José Fonseca2009-08-2913-339/+327
* llvmpipe: Get conversions working correctly for all integer types.José Fonseca2009-08-295-83/+389
* llvmpipe: Delete the quad polygon stipple stage.José Fonseca2009-08-293-87/+0
* llvmpipe: Early depth testing.José Fonseca2009-08-2911-46/+166
* llvmpipe: Disassemble beyond referred code beyond the RET instruction.José Fonseca2009-08-291-2/+32
* llvmpipe: Split control flow function declarations and notes.José Fonseca2009-08-2911-38/+91
* llvmpipe: Back port recent softpipe-opt improvements from Keith.José Fonseca2009-08-296-142/+466
* llvmpipe: Don't limit the number of tiles in the cache.José Fonseca2009-08-293-239/+96
* llvmpipe: Clean dead tile cache code.José Fonseca2009-08-292-28/+0
* llvmpipe: Simplify tile clears. Use pipe_fill_rect instead of scratch tile.José Fonseca2009-08-293-66/+39