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path: root/src/gallium/drivers/llvmpipe
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* llvmpipe: handle up to 8 planes in triangle binnerKeith Whitwell2010-09-251-7/+8
* llvmpipe: handle FACING interpolants in line and point setupKeith Whitwell2010-09-252-3/+19
* llvmpipe: make texture border_color dynamic stateBrian Paul2010-09-244-2/+10
* llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul2010-09-246-4/+42
* llvmpipe: fix sprite texcoord setup for non-projective texturingBrian Paul2010-09-221-27/+58
* llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.José Fonseca2010-09-221-14/+8
* llvmpipe: Special case complementary and identify blend factors in SoA.José Fonseca2010-09-224-44/+79
* llvmpipe: When failing free fs shader too.José Fonseca2010-09-211-0/+1
* llvmpipe: Describe how to profile llvmpipe.José Fonseca2010-09-211-0/+38
* Merge branch 'sprite-coord'Brian Paul2010-09-217-38/+72
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| * llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTSBrian Paul2010-09-201-2/+5
| * llvmpipe: implement sprite coord origin modesBrian Paul2010-09-201-6/+12
| * llvmpipe: rename sprite field, add sprite_coord_originBrian Paul2010-09-205-6/+10
| * llvmpipe: clean-up, comments in setup_point_coefficient()Brian Paul2010-09-201-5/+10
| * llvmpipe: reformatting, remove trailing whitespace, etcBrian Paul2010-09-201-21/+23
| * llvmpipe: indentation fixBrian Paul2010-09-201-1/+1
| * llvmpipe: maintain fragment shader state for draw moduleBrian Paul2010-09-202-0/+14
* | llvmpipe: fix flatshading in new line codeKeith Whitwell2010-09-211-6/+13
* | llvmpipe: fix query bug when no there's no sceneBrian Paul2010-09-201-2/+3
* | llvmpipe: Default to no threading on single processor systems.José Fonseca2010-09-171-2/+1
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* gallivm: Start collecting bitwise arithmetic helpers in a new module.José Fonseca2010-09-161-2/+3
* llvmpipe: add DEBUG_FS to dump variant informationKeith Whitwell2010-09-163-1/+3
* llvmpipe: add LP_PERF flag to disable various aspects of rasterizationKeith Whitwell2010-09-168-6/+90
* llvmpipe: s/boolean/unsigned/ in bitfield to silence warningBrian Paul2010-09-151-2/+2
* llvmpipe: cast to silence warningBrian Paul2010-09-151-1/+1
* llvmpipe: return zero from floor_pot(zero)Keith Whitwell2010-09-151-1/+3
* llvmpipe: remove duplicate codeKeith Whitwell2010-09-151-5/+0
* llvmpipe: brackets around macro argKeith Whitwell2010-09-151-1/+1
* llvmpipe: Remove unnecessary header.Vinson Lee2010-09-141-1/+0
* llvmpipe: Initialize variable for potentially unhandled switch case.Vinson Lee2010-09-141-0/+3
* gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri2010-09-141-34/+16
* llvmpipe: Fix non SSE2 builds.José Fonseca2010-09-131-2/+2
* llvmpipe: Change asm to __asm__.Witold Baryluk2010-09-131-3/+3
* llvmpipe: Unbreak rasterization on 64bit.José Fonseca2010-09-131-24/+22
* llvmpipe: use gcc asm only with gccJosé Fonseca2010-09-131-1/+1
* llvmpipe: introduce tri_3_4 for tiny trianglesKeith Whitwell2010-09-126-46/+127
* llvmpipe: allow tri_3_16 at any 4-aligned location within a tileKeith Whitwell2010-09-121-27/+50
* llvmpipe: refactor tri_3_16Keith Whitwell2010-09-121-17/+47
* llvmpipe: pass linear masks to fragment shaderKeith Whitwell2010-09-123-73/+23
* llvmpipe: fix warnings on both 32 and 64 bit buildsKeith Whitwell2010-09-121-3/+3
* llvmpipe: fix wierd performance regression in isosurfKeith Whitwell2010-09-121-6/+8
* llvmpipe: Only generate the whole shader specialization for opaque shaders.José Fonseca2010-09-121-1/+7
* llvmpipe: Silence some warnings.José Fonseca2010-09-111-2/+2
* llvmpipe: Don't store display the alpha ref value in the key.José Fonseca2010-09-114-12/+13
* gallivm: s/lp_build_broadcast_aos/lp_build_swizzle_scalar_aos/José Fonseca2010-09-111-1/+1
* llvmpipe: restore larger command blocksKeith Whitwell2010-09-111-1/+1
* llvmpipe: move some debug to DEBUG_SCENEKeith Whitwell2010-09-111-2/+2
* llvmpipe: add DEBUG_MEM optionKeith Whitwell2010-09-113-0/+14
* llvmpipe: allow bigger scenesKeith Whitwell2010-09-111-1/+1
* llvmpipe: remove redundant tgsi_dup_tokens() callBrian Paul2010-09-091-3/+0