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* llvmpipe: fix scene queue memory leakBrian Paul2010-04-281-0/+2
* llvmpipe: fix mem leak in llvmpipe_resource_destroy()Brian Paul2010-04-281-0/+2
* llvmpipe: fix surface memory leak during tear-downBrian Paul2010-04-281-0/+2
* llvmpipe: remove unused psize_slot fieldBrian Paul2010-04-281-3/+0
* llvmpipe: move/rename llvmpipe_init_surface_functions()Brian Paul2010-04-283-7/+5
* llvmpipe: make rasterizer-related functions static, clean-up initializationsBrian Paul2010-04-283-18/+17
* llvmpipe: update comments, fix formattingBrian Paul2010-04-281-10/+9
* llvmpipe: remove old prototypes, fix-up formattingBrian Paul2010-04-281-10/+9
* llvmpipe: make shader-related functions static, clean-up initializationsBrian Paul2010-04-284-29/+37
* llvmpipe: make clip-related functions static, clean-up initializationsBrian Paul2010-04-283-25/+28
* llvmpipe: make draw-related functions static, clean-up initializationsBrian Paul2010-04-283-29/+22
* llvmpipe: make vertex-related functions static, clean-up initializationsBrian Paul2010-04-283-21/+19
* llvmpipe: make blend-related functions static, clean-up initializationsBrian Paul2010-04-283-42/+38
* llvmpipe: make sampler-related functions static, clean-up initializationsBrian Paul2010-04-283-46/+27
* llvmpipe: remove some unneeded shader structure fieldsBrian Paul2010-04-282-9/+2
* llvmpipe: dump shaders if LP_DEBUG=tgsiBrian Paul2010-04-282-0/+12
* llvmpipe: remove unused write_depthBrian Paul2010-04-283-15/+6
* llvmpipe: Remove unnecessary header.Vinson Lee2010-04-281-1/+0
* llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers()Brian Paul2010-04-271-58/+4
* llvmpipe: implement max scene sizeBrian Paul2010-04-274-2/+61
* llvmpipe: added llvmpipe_resource_size()Brian Paul2010-04-272-0/+25
* llvmpipe: comment-out unused field for nowBrian Paul2010-04-271-1/+1
* llvmipe: update commentsBrian Paul2010-04-271-3/+3
* llvmpipe: Remove unused variable.Vinson Lee2010-04-261-2/+0
* llvmpipe: No need to flush the caches for buffers.José Fonseca2010-04-252-12/+14
* llvmpipe: Cleanup/improve llvmpipe_flush_resource usage.José Fonseca2010-04-254-36/+48
* llvmpipe: Remove unused variable.Vinson Lee2010-04-251-2/+0
* llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resourceJosé Fonseca2010-04-254-15/+12
* llvmpipe: Fix buffer overflow unswizzling several formats.José Fonseca2010-04-251-1/+1
* llvmpipe: Replace tile_read/write with more descriptive swizzle/unswizzle verbs.José Fonseca2010-04-254-24/+36
* llvmpipe: Cleanup llvmpipe_is_format_supported().José Fonseca2010-04-251-20/+19
* llvmpipe: Remove sp2lp.sh.José Fonseca2010-04-251-34/+0
* llvmpipe: lp_tex_sample_llvm.c -> lp_tex_sample.cJosé Fonseca2010-04-253-2/+2
* llvmpipe: Remove unused variable.Vinson Lee2010-04-241-2/+0
* llvmpipe: Remove unnecessary header.Vinson Lee2010-04-241-1/+0
* llvmpipe: Initialize dummy variable.José Fonseca2010-04-241-1/+1
* llvmpipe: Don't use fences when not using threads.José Fonseca2010-04-241-10/+15
* llvmpipe: Move the determination of the number of threads to the screen.José Fonseca2010-04-248-25/+36
* gallivm: Centralize the cpu caps detection.José Fonseca2010-04-241-9/+0
* llvmpipe: Pass flatshade_first to setup.José Fonseca2010-04-241-0/+2
* llvmpipe: add initial autoconf support.Dave Airlie2010-04-241-2/+3
* llvmpipe: Remove unused variable.Vinson Lee2010-04-241-2/+0
* gallium: s/free/FREE/ and same for friends.José Fonseca2010-04-231-1/+1
* llvmpipe: rename texture refs to resource refsBrian Paul2010-04-233-26/+34
* llvmpipe: update for half float formatsAlan Hourihane2010-04-231-1/+1
* llvmpipe: increase max 2D texture / surface size to 4K x 4KBrian Paul2010-04-231-1/+1
* llvmpipe: rename MAXWIDTH, MAXHEIGHTBrian Paul2010-04-233-6/+6
* llvmpipe: rename lp_tile_size.h to lp_limits.hBrian Paul2010-04-235-7/+10
* llvmpipe: move LP_MAX_TEXTURE_x_LEVELS, etc to lp_tile_size.hBrian Paul2010-04-233-8/+19
* llvmpipe: Remove unused variable.Vinson Lee2010-04-231-2/+0