| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/gallium/auxiliary/cso_cache/cso_context.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/drivers/i915/i915_context.h
src/gallium/drivers/i965/brw_draw_upload.c
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_context.h
src/gallium/drivers/r300/r300_render.c
src/gallium/drivers/r300/r300_state_derived.c
src/mesa/state_tracker/st_cb_bitmap.c
src/mesa/state_tracker/st_cb_clear.c
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While this c99 feature should work with most compilers, valgrind doesn't
really like it, and this only really saves some memory, we don't do this
in similar occasions (like the blend state) neither.
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commit f90b3f01af82b9522067b1824e21709a6fb2d3af
Author: Keith Whitwell <[email protected]>
Date: Mon Mar 8 14:39:44 2010 +0000
gallium: remove p_screen::surface_buffer_create
This isn't very useful without texture_blanket(), which has also been
removed.
Note that this function hasn't been removed from the old pipe_winsys
(u_simple_screen) still used internally by some drivers (eg softpipe).
commit 6c462de39a4b9980a5f034a95e580efdfcb8173b
Author: Keith Whitwell <[email protected]>
Date: Mon Mar 8 14:27:40 2010 +0000
egl/x11: disable texture_blanket usage
commit b42da9160df9f47224e5b3291b972f41767aa6e5
Merge: 4be2436 3ca9336
Author: Keith Whitwell <[email protected]>
Date: Mon Mar 8 14:27:24 2010 +0000
Merge commit 'origin/master' into gallium-no-texture-blanket
Conflicts:
src/gallium/drivers/svga/svga_screen_texture.c
commit 4be2436316929e3dfc55bc34d810920c06556b66
Author: Keith Whitwell <[email protected]>
Date: Thu Mar 4 14:59:26 2010 +0000
gallium: remove texture blanket call
No longer needed, except for nouveau and egl/xll/native_ximage.c.
Fix for nouveau is to keep the call, but move it to an internal
function within nouveau.
Fix for that egl/x11 relies on gallium-sw-api branch or its successor.
commit 69b6764330367d63c237d0bde9fb96435d0e0257
Author: Keith Whitwell <[email protected]>
Date: Thu Mar 4 13:35:16 2010 +0000
drm_api: wrap comment
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Change the texture data_ptr from just a single image pointer to an
array of image pointers, indexed by mipmap level.
We'll use this for mipmap filtering.
For now, the mipmap level is hard-coded to zero.
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Introduce a new shared usage and rename primary to scanout.
The display target usage is more of a windows concept and
doesn't mean the same thing as shared. Display target means
that the surface should be presentable, for softpipe this
means that it should be backed by a hardware buffer.
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Wait for threads to exit before cleaning up per-thread data.
Fixes hang on context destruction with glean makeCurrent test.
See fd.o bug 26536.
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For debugging purposes only.
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windows too.
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No longer any need to protect expensive asserts with #ifdef DEBUG.
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Move transfer creation and mapping to the "scene" object, and out of
the rasterizer. The rasterizer operates on already-mapped
framebuffers only, and no longer needs a screen or context pointer.
The scene object has access to a pipe_context, and this reorg prepares
for moving transfer functionality from the screen to the context.
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Now trace always built.
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Should work correctly for all pixel formats except SRGB formats.
Generated code made much simpler by defining the pixel format as
a C structure. For example this is the generated structure for
PIPE_FORMAT_B6UG5SR5S_NORM:
union util_format_b6ug5sr5s_norm {
uint16_t value;
struct {
int r:5;
int g:5;
unsigned b:6;
} chan;
};
Not used everywhere yet because it seems compiled code is slower than
bitshift arithmetic by some misterious reason. So we should generate
bitshift arithmetic at least for the simple UNORM pixel formats.
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Was using 32bit integer pointers instead of 16bits.
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Fixes glean hang, bug 26536.
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Due to the u_format.csv changes the unrolled code generator was being used
for formats it didn't support.
Bring some bugfixes from u_format_access.py too.
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Need to compute two masks here for full and partial 16x16 blocks.
Gives a further good improvement for isosurf particularly:
isosurf 97 -> 108
gears 597 -> 611
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Some nice speedups:
gears: 547 -> 597
isosurf: 83 -> 98
Others like gloss unchanged. Could do further work in this direction.
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