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* draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul2010-10-121-3/+3
* llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSEKeith Whitwell2010-10-121-40/+42
* llmvpipe: improve mm_mullo_epi32José Fonseca2010-10-121-4/+3
* Revert "llvmpipe: try to keep plane c values small"Keith Whitwell2010-10-122-24/+17
* gallium: move sse intrinsics debug helpers to u_sse.hKeith Whitwell2010-10-122-116/+0
* llvmpipe: Fix MSVC build.José Fonseca2010-10-121-18/+18
* llvmpipe: fix typo in last commitKeith Whitwell2010-10-121-2/+2
* llvmpipe: try to keep plane c values smallKeith Whitwell2010-10-122-17/+24
* llvmpipe: add debug helpers for epi32 etcKeith Whitwell2010-10-121-0/+115
* llvmpipe: try to do more of rast_tri_3_16 with intrinsicsKeith Whitwell2010-10-122-9/+271
* llvmpipe: Do not dispose the execution engine.José Fonseca2010-10-121-3/+0
* llvmpipe: Use lp_tgsi_info.José Fonseca2010-10-114-30/+31
* llvmpipe: Remove outdated comment about stencil testing.José Fonseca2010-10-111-9/+2
* gallivm: Cleanup the rest of the flow module.José Fonseca2010-10-091-10/+2
* gallivm: Remove support for Phi generation.José Fonseca2010-10-091-4/+0
* gallivm: Don't generate Phis for execution mask.José Fonseca2010-10-092-9/+7
* llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.José Fonseca2010-10-091-42/+44
* llvmpipe: simplified SSE2 swz/unswz routinesKeith Whitwell2010-10-092-146/+107
* llvmpipe: clean up shader pre/postamble, try to catch more early-zKeith Whitwell2010-10-093-103/+193
* llvmpipe: try to be sensible about whether to branch after mask updatesKeith Whitwell2010-10-095-29/+66
* gallivm: specialized x8z24 depthtest pathKeith Whitwell2010-10-092-31/+94
* llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fsKeith Whitwell2010-10-091-2/+2
* llvmpipe: use alloca for fs color outputsKeith Whitwell2010-10-091-4/+12
* llvmpipe: defer attribute interpolation until after mask and ztestKeith Whitwell2010-10-093-14/+34
* llvmpipe: Prevent z > 1.0José Fonseca2010-10-091-6/+14
* llvmpipe: fix rasterization of vertical lines on pixel boundariesZack Rusin2010-10-091-2/+2
* gallivm: Avoid control flow for two-sided stencil test.José Fonseca2010-10-081-92/+58
* llvmpipe: fix off-by-one in tri_16Keith Whitwell2010-10-081-1/+1
* llvmpipe: add rast_tri_4_16 for small lines and pointsKeith Whitwell2010-10-087-148/+161
* llvmpipe: clean up setup_tri a littleKeith Whitwell2010-10-081-27/+26
* llvmpipe: avoid overflow in triangle cullingKeith Whitwell2010-10-081-40/+39
* llvmpipe: fail gracefully on oom in scene creationKeith Whitwell2010-10-086-42/+92
* llvmpipe: Cleanup depth-stencil clears.José Fonseca2010-10-063-15/+34
* gallivm: Only apply min/max_lod when necessary.José Fonseca2010-10-061-0/+4
* llvmpipe: Fix sprite coord perspective interpolation of Q.José Fonseca2010-10-061-9/+3
* llvmpipe: Fix perspective interpolation for point sprites.José Fonseca2010-10-061-17/+54
* llvmpipe: Dump a few missing shader key flags.José Fonseca2010-10-061-0/+7
* llvmpipe: make debug_fs_variant respect variant->nr_samplersKeith Whitwell2010-10-061-25/+23
* gallium/llvmpipe: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
* llvmpipe: Decouple sampler view and sampler state updates.José Fonseca2010-09-293-13/+45
* llvmpipe: handle up to 8 planes in triangle binnerKeith Whitwell2010-09-251-7/+8
* llvmpipe: handle FACING interpolants in line and point setupKeith Whitwell2010-09-252-3/+19
* llvmpipe: make texture border_color dynamic stateBrian Paul2010-09-244-2/+10
* llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul2010-09-246-4/+42
* llvmpipe: fix sprite texcoord setup for non-projective texturingBrian Paul2010-09-221-27/+58
* llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.José Fonseca2010-09-221-14/+8
* llvmpipe: Special case complementary and identify blend factors in SoA.José Fonseca2010-09-224-44/+79
* llvmpipe: When failing free fs shader too.José Fonseca2010-09-211-0/+1
* llvmpipe: Describe how to profile llvmpipe.José Fonseca2010-09-211-0/+38
* Merge branch 'sprite-coord'Brian Paul2010-09-217-38/+72
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