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drivers
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llvmpipe
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Author
Age
Files
Lines
*
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
2010-10-12
1
-3
/
+3
*
llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE
Keith Whitwell
2010-10-12
1
-40
/
+42
*
llmvpipe: improve mm_mullo_epi32
José Fonseca
2010-10-12
1
-4
/
+3
*
Revert "llvmpipe: try to keep plane c values small"
Keith Whitwell
2010-10-12
2
-24
/
+17
*
gallium: move sse intrinsics debug helpers to u_sse.h
Keith Whitwell
2010-10-12
2
-116
/
+0
*
llvmpipe: Fix MSVC build.
José Fonseca
2010-10-12
1
-18
/
+18
*
llvmpipe: fix typo in last commit
Keith Whitwell
2010-10-12
1
-2
/
+2
*
llvmpipe: try to keep plane c values small
Keith Whitwell
2010-10-12
2
-17
/
+24
*
llvmpipe: add debug helpers for epi32 etc
Keith Whitwell
2010-10-12
1
-0
/
+115
*
llvmpipe: try to do more of rast_tri_3_16 with intrinsics
Keith Whitwell
2010-10-12
2
-9
/
+271
*
llvmpipe: Do not dispose the execution engine.
José Fonseca
2010-10-12
1
-3
/
+0
*
llvmpipe: Use lp_tgsi_info.
José Fonseca
2010-10-11
4
-30
/
+31
*
llvmpipe: Remove outdated comment about stencil testing.
José Fonseca
2010-10-11
1
-9
/
+2
*
gallivm: Cleanup the rest of the flow module.
José Fonseca
2010-10-09
1
-10
/
+2
*
gallivm: Remove support for Phi generation.
José Fonseca
2010-10-09
1
-4
/
+0
*
gallivm: Don't generate Phis for execution mask.
José Fonseca
2010-10-09
2
-9
/
+7
*
llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.
José Fonseca
2010-10-09
1
-42
/
+44
*
llvmpipe: simplified SSE2 swz/unswz routines
Keith Whitwell
2010-10-09
2
-146
/
+107
*
llvmpipe: clean up shader pre/postamble, try to catch more early-z
Keith Whitwell
2010-10-09
3
-103
/
+193
*
llvmpipe: try to be sensible about whether to branch after mask updates
Keith Whitwell
2010-10-09
5
-29
/
+66
*
gallivm: specialized x8z24 depthtest path
Keith Whitwell
2010-10-09
2
-31
/
+94
*
llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
Keith Whitwell
2010-10-09
1
-2
/
+2
*
llvmpipe: use alloca for fs color outputs
Keith Whitwell
2010-10-09
1
-4
/
+12
*
llvmpipe: defer attribute interpolation until after mask and ztest
Keith Whitwell
2010-10-09
3
-14
/
+34
*
llvmpipe: Prevent z > 1.0
José Fonseca
2010-10-09
1
-6
/
+14
*
llvmpipe: fix rasterization of vertical lines on pixel boundaries
Zack Rusin
2010-10-09
1
-2
/
+2
*
gallivm: Avoid control flow for two-sided stencil test.
José Fonseca
2010-10-08
1
-92
/
+58
*
llvmpipe: fix off-by-one in tri_16
Keith Whitwell
2010-10-08
1
-1
/
+1
*
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
2010-10-08
7
-148
/
+161
*
llvmpipe: clean up setup_tri a little
Keith Whitwell
2010-10-08
1
-27
/
+26
*
llvmpipe: avoid overflow in triangle culling
Keith Whitwell
2010-10-08
1
-40
/
+39
*
llvmpipe: fail gracefully on oom in scene creation
Keith Whitwell
2010-10-08
6
-42
/
+92
*
llvmpipe: Cleanup depth-stencil clears.
José Fonseca
2010-10-06
3
-15
/
+34
*
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
1
-0
/
+4
*
llvmpipe: Fix sprite coord perspective interpolation of Q.
José Fonseca
2010-10-06
1
-9
/
+3
*
llvmpipe: Fix perspective interpolation for point sprites.
José Fonseca
2010-10-06
1
-17
/
+54
*
llvmpipe: Dump a few missing shader key flags.
José Fonseca
2010-10-06
1
-0
/
+7
*
llvmpipe: make debug_fs_variant respect variant->nr_samplers
Keith Whitwell
2010-10-06
1
-25
/
+23
*
gallium/llvmpipe: remove duplicated include
Nicolas Kaiser
2010-09-30
1
-1
/
+0
*
llvmpipe: Decouple sampler view and sampler state updates.
José Fonseca
2010-09-29
3
-13
/
+45
*
llvmpipe: handle up to 8 planes in triangle binner
Keith Whitwell
2010-09-25
1
-7
/
+8
*
llvmpipe: handle FACING interpolants in line and point setup
Keith Whitwell
2010-09-25
2
-3
/
+19
*
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
4
-2
/
+10
*
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-24
6
-4
/
+42
*
llvmpipe: fix sprite texcoord setup for non-projective texturing
Brian Paul
2010-09-22
1
-27
/
+58
*
llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.
José Fonseca
2010-09-22
1
-14
/
+8
*
llvmpipe: Special case complementary and identify blend factors in SoA.
José Fonseca
2010-09-22
4
-44
/
+79
*
llvmpipe: When failing free fs shader too.
José Fonseca
2010-09-21
1
-0
/
+1
*
llvmpipe: Describe how to profile llvmpipe.
José Fonseca
2010-09-21
1
-0
/
+38
*
Merge branch 'sprite-coord'
Brian Paul
2010-09-21
7
-38
/
+72
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