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drivers
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llvmpipe
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Author
Age
Files
Lines
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*
llvmpipe: Fix perspective interpolation for point sprites.
José Fonseca
2010-10-06
1
-17
/
+54
*
llvmpipe: Dump a few missing shader key flags.
José Fonseca
2010-10-06
1
-0
/
+7
*
llvmpipe: make debug_fs_variant respect variant->nr_samplers
Keith Whitwell
2010-10-06
1
-25
/
+23
*
gallium/llvmpipe: remove duplicated include
Nicolas Kaiser
2010-09-30
1
-1
/
+0
*
llvmpipe: Decouple sampler view and sampler state updates.
José Fonseca
2010-09-29
3
-13
/
+45
*
llvmpipe: handle up to 8 planes in triangle binner
Keith Whitwell
2010-09-25
1
-7
/
+8
*
llvmpipe: handle FACING interpolants in line and point setup
Keith Whitwell
2010-09-25
2
-3
/
+19
*
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
4
-2
/
+10
*
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-24
6
-4
/
+42
*
llvmpipe: fix sprite texcoord setup for non-projective texturing
Brian Paul
2010-09-22
1
-27
/
+58
*
llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.
José Fonseca
2010-09-22
1
-14
/
+8
*
llvmpipe: Special case complementary and identify blend factors in SoA.
José Fonseca
2010-09-22
4
-44
/
+79
*
llvmpipe: When failing free fs shader too.
José Fonseca
2010-09-21
1
-0
/
+1
*
llvmpipe: Describe how to profile llvmpipe.
José Fonseca
2010-09-21
1
-0
/
+38
*
Merge branch 'sprite-coord'
Brian Paul
2010-09-21
7
-38
/
+72
|
\
|
*
llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
Brian Paul
2010-09-20
1
-2
/
+5
|
*
llvmpipe: implement sprite coord origin modes
Brian Paul
2010-09-20
1
-6
/
+12
|
*
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
2010-09-20
5
-6
/
+10
|
*
llvmpipe: clean-up, comments in setup_point_coefficient()
Brian Paul
2010-09-20
1
-5
/
+10
|
*
llvmpipe: reformatting, remove trailing whitespace, etc
Brian Paul
2010-09-20
1
-21
/
+23
|
*
llvmpipe: indentation fix
Brian Paul
2010-09-20
1
-1
/
+1
|
*
llvmpipe: maintain fragment shader state for draw module
Brian Paul
2010-09-20
2
-0
/
+14
*
|
llvmpipe: fix flatshading in new line code
Keith Whitwell
2010-09-21
1
-6
/
+13
*
|
llvmpipe: fix query bug when no there's no scene
Brian Paul
2010-09-20
1
-2
/
+3
*
|
llvmpipe: Default to no threading on single processor systems.
José Fonseca
2010-09-17
1
-2
/
+1
|
/
*
gallivm: Start collecting bitwise arithmetic helpers in a new module.
José Fonseca
2010-09-16
1
-2
/
+3
*
llvmpipe: add DEBUG_FS to dump variant information
Keith Whitwell
2010-09-16
3
-1
/
+3
*
llvmpipe: add LP_PERF flag to disable various aspects of rasterization
Keith Whitwell
2010-09-16
8
-6
/
+90
*
llvmpipe: s/boolean/unsigned/ in bitfield to silence warning
Brian Paul
2010-09-15
1
-2
/
+2
*
llvmpipe: cast to silence warning
Brian Paul
2010-09-15
1
-1
/
+1
*
llvmpipe: return zero from floor_pot(zero)
Keith Whitwell
2010-09-15
1
-1
/
+3
*
llvmpipe: remove duplicate code
Keith Whitwell
2010-09-15
1
-5
/
+0
*
llvmpipe: brackets around macro arg
Keith Whitwell
2010-09-15
1
-1
/
+1
*
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-09-14
1
-1
/
+0
*
llvmpipe: Initialize variable for potentially unhandled switch case.
Vinson Lee
2010-09-14
1
-0
/
+3
*
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-14
1
-34
/
+16
*
llvmpipe: Fix non SSE2 builds.
José Fonseca
2010-09-13
1
-2
/
+2
*
llvmpipe: Change asm to __asm__.
Witold Baryluk
2010-09-13
1
-3
/
+3
*
llvmpipe: Unbreak rasterization on 64bit.
José Fonseca
2010-09-13
1
-24
/
+22
*
llvmpipe: use gcc asm only with gcc
José Fonseca
2010-09-13
1
-1
/
+1
*
llvmpipe: introduce tri_3_4 for tiny triangles
Keith Whitwell
2010-09-12
6
-46
/
+127
*
llvmpipe: allow tri_3_16 at any 4-aligned location within a tile
Keith Whitwell
2010-09-12
1
-27
/
+50
*
llvmpipe: refactor tri_3_16
Keith Whitwell
2010-09-12
1
-17
/
+47
*
llvmpipe: pass linear masks to fragment shader
Keith Whitwell
2010-09-12
3
-73
/
+23
*
llvmpipe: fix warnings on both 32 and 64 bit builds
Keith Whitwell
2010-09-12
1
-3
/
+3
*
llvmpipe: fix wierd performance regression in isosurf
Keith Whitwell
2010-09-12
1
-6
/
+8
*
llvmpipe: Only generate the whole shader specialization for opaque shaders.
José Fonseca
2010-09-12
1
-1
/
+7
*
llvmpipe: Silence some warnings.
José Fonseca
2010-09-11
1
-2
/
+2
*
llvmpipe: Don't store display the alpha ref value in the key.
José Fonseca
2010-09-11
4
-12
/
+13
*
gallivm: s/lp_build_broadcast_aos/lp_build_swizzle_scalar_aos/
José Fonseca
2010-09-11
1
-1
/
+1
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