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* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+3
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-2/+0
* llvmpipe: fix denorm handling for r11g11b10_float format when blendingRoland Scheidegger2014-01-311-2/+15
* llvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+2
* llvmpipe: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi2014-01-291-3/+3
* gallium: Use C11 thread abstractions.José Fonseca2014-01-231-1/+1
* gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák2014-01-231-2/+0
* llvmpipe: dump geometry shaders when using LP_DEBUG=tgsiDave Airlie2014-01-221-1/+4
* s/Tungsten Graphics/VMware/José Fonseca2014-01-1734-79/+79
* llvmpipe: handle NULL color buffer pointersBrian Paul2014-01-175-94/+156
* llvmpipe: fix large point rasterization with point_quad_rasterizationRoland Scheidegger2014-01-171-12/+19
* llvmpipe: do constant buffer bounds checking in shadersZack Rusin2014-01-164-4/+20
* llvmpipe: Honour pipe_rasterizer::point_quad_rasterization.José Fonseca2014-01-091-10/+57
* llvmpipe: Fix the bottom_edge_rule adjustment for points.José Fonseca2014-01-081-4/+4
* llvmpipe: Respect bottom_edge_rule when computing the rasterization bounding ...José Fonseca2014-01-083-3/+3
* llvmpipe: Basic implementation of pipe_context::set_sample_mask.José Fonseca2014-01-075-7/+20
* llvmpipe: Implement alpha_to_coverage for non-MSAA framebuffers.Si Chen2014-01-073-1/+59
* llvmpipe: use pipe_sampler_view_release() to avoid segfaultJonathan Liu2013-12-221-0/+6
* llvmpipe: get rid of barycentric calculation of a0Roland Scheidegger2013-12-141-66/+4
* llvmpipe: (trivial) get rid of triangle subdivision codeRoland Scheidegger2013-12-143-182/+1
* swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)Dave Airlie2013-12-131-3/+3
* llvmpipe: add plumbing for ARB_depth_clampMatthew McClure2013-12-113-35/+60
* llvmpipe: add a very useful (disabled) debugging outputZack Rusin2013-12-101-0/+20
* llvmpipe: fix blending with half-float formatsZack Rusin2013-12-101-5/+26
* llvmpipe: clamp fragment shader depth write to the current viewport depth range.Matthew McClure2013-12-0913-29/+255
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+2
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+5
* llvmpipe: support 8bit subpixel precisionZack Rusin2013-11-258-148/+321
* llvmpipe: (trivial) disable new accurate origin calculationRoland Scheidegger2013-11-221-1/+1
* llvmpipe: calculate more accurate interpolation value at originRoland Scheidegger2013-11-211-6/+82
* gallium/drivers: compact compiler flags into Automake.incEmil Velikov2013-11-161-7/+6
* llvmpipe: (trivial) fix more fallout from the setup cleanup.Roland Scheidegger2013-11-141-2/+4
* llvmpipe: (trivial) fix misplaced bld context assignment.Roland Scheidegger2013-11-141-2/+1
* llvmpipe: clean up state setup code a bitRoland Scheidegger2013-11-141-115/+59
* gallivm,llvmpipe: fix float->srgb conversion to handle NaNsRoland Scheidegger2013-11-141-2/+2
* draw,llvmpipe: use exponent manipulation instead of exp2 for polygon offsetRoland Scheidegger2013-11-121-11/+15
* draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_floatMatthew McClure2013-11-075-20/+86
* llvmpipe: fix bogus layer clamping in setupRoland Scheidegger2013-10-292-8/+25
* util,llvmpipe: correctly set the minimum representable depth valueMatthew McClure2013-10-291-19/+12
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2013-10-231-29/+1
* llvmpipe: enable seamless cube filteringRoland Scheidegger2013-10-211-1/+1
* Revert "scons: Fix build when rtti is disabled"José Fonseca2013-10-161-5/+4
* scons: Fix build when rtti is disabledAlexander von Gluck IV2013-10-151-4/+5
* llvmpipe: Advertise PIPE_CAP_DEPTH_CLIP_DISABLE.José Fonseca2013-10-151-1/+1
* llvmpipe: increase fs shader variant instruction cache limit by factor 4Roland Scheidegger2013-10-121-2/+2
* llvmpipe: We don't use the draw pipeline for offset_point/line.José Fonseca2013-10-091-2/+0
* llvmpipe: abstract the code to set number of subpixel bitsZack Rusin2013-10-093-10/+15