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path: root/src/gallium/drivers/llvmpipe
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* llvmpipe: fix rast debugging outputDave Airlie2014-09-161-0/+11
* llvmpipe: Fix PIPE_FORMAT_Z32_FLOAT_S8X24_UINT handling for big-endian.Richard Sandiford2014-09-161-1/+2
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* gallium/llvmpipe: ship all files in the tarballEmil Velikov2014-09-052-3/+35
* softpipe: handle vertex texture sampling when using llvm for drawRoland Scheidegger2014-08-302-2/+2
* llvmpipe: (trivial) enable cube map arraysRoland Scheidegger2014-08-301-1/+2
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+2
* draw: fix base instance handling in llvm pathRoland Scheidegger2014-08-281-1/+1
* llvmpipe: change LP_MAX_SHADER_INSTRUCTIONS definitionRoland Scheidegger2014-08-211-1/+1
* llvmpipe/softpipe: enable ARB_conditional_render_invertedTobias Klausmann2014-08-191-1/+2
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* gallium/softpipe/llvmpipe: handle query_renderer capsEmil Velikov2014-08-151-0/+19
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
* softpipe,llvmpipe: mark BPTC formats as unsupportedIlia Mirkin2014-08-121-0/+5
* llvmpipe/tests: automake: link against libmesautil.laEmil Velikov2014-08-051-5/+6
* llvmpipe: implement support for cube map arraysRoland Scheidegger2014-08-055-4/+16
* gallium: Move sRGB <-> RGB handling to libmesautilJason Ekstrand2014-08-041-1/+1
* llvmpipe: don't store number of layers per levelRoland Scheidegger2014-08-012-78/+50
* llvmpipe: integrate memory allocation into llvmpipe_texture_layoutRoland Scheidegger2014-08-011-45/+29
* llvmpipe: get rid of impossible code in alloc_image_dataRoland Scheidegger2014-08-011-26/+13
* dri: Add a new capabilities for drivers that can't share buffersGiovanni Campagna2014-07-301-1/+1
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* llvmpipe: get rid of llvmpipe_get_texture_tile_linearRoland Scheidegger2014-07-023-107/+17
* llvmpipe: get rid of llvmpipe_get_texture_imageRoland Scheidegger2014-07-022-52/+1
* llvmpipe: get rid of llvmpipe_get_texture_image_allRoland Scheidegger2014-07-024-65/+7
* llvmpipe: allocate regular texture memory upfrontRoland Scheidegger2014-07-021-0/+7
* llvmpipe: get rid of linear_img structRoland Scheidegger2014-07-024-33/+19
* llvmpipe: (trivial) rename linear_mip_offsets to mip_offsetsRoland Scheidegger2014-07-024-6/+6
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-022-0/+8
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+2
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-1/+2
* llvmpipe: Fix zero-division in llvmpipe_texture_layout()Takashi Iwai2014-06-251-1/+1
* llvmpipe: increase number of queries which can be binned simultaneously to 64Roland Scheidegger2014-06-131-1/+1
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
* llvmpipe: (trivial) drop "unswizzled" from some function namesRoland Scheidegger2014-05-312-28/+30
* llvmpipe: fix crash when not all attachments are populated in a fbRoland Scheidegger2014-05-311-3/+9
* llvmpipe: honor the render_condition_enable bit in blits.Roland Scheidegger2014-05-311-0/+3
* llvmpipe: do IR counting for shader cache management after optimization.Roland Scheidegger2014-05-191-2/+2
* gallivm: give more verbose names to modulesRoland Scheidegger2014-05-167-16/+21
* llvmpipe: improve setup shader names (for debugging)Roland Scheidegger2014-05-151-38/+40
* llvmpipe: kill off llvmpipe_variant_countRoland Scheidegger2014-05-154-20/+4
* llvmpipe: Delete unneeded LLVM stuff earlier.José Fonseca2014-05-147-34/+16
* gallivm,draw,llvmpipe: Remove support for versions of LLVM prior to 3.1.José Fonseca2014-05-141-28/+0
* llvmpipe: change LP_MAX_SHADER_INSTRUCTIONS limit definition.Roland Scheidegger2014-05-081-1/+3
* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-071-0/+1
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+1
* llvmpipe: fix clearing of individual color buffers in a fbRoland Scheidegger2014-04-256-163/+190
* llvmpipe: (trivial) use correct LP_MIN_VECTOR_ALIGN define for alignment.Roland Scheidegger2014-04-251-1/+1
* llvmpipe: Advertise GLSL 3.30.José Fonseca2014-04-241-1/+1
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-101-0/+2