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src
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gallium
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drivers
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llvmpipe
Commit message (
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Author
Age
Files
Lines
*
llvmpipe: No need to flush the caches for buffers.
José Fonseca
2010-04-25
2
-12
/
+14
*
llvmpipe: Cleanup/improve llvmpipe_flush_resource usage.
José Fonseca
2010-04-25
4
-36
/
+48
*
llvmpipe: Remove unused variable.
Vinson Lee
2010-04-25
1
-2
/
+0
*
llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resource
José Fonseca
2010-04-25
4
-15
/
+12
*
llvmpipe: Fix buffer overflow unswizzling several formats.
José Fonseca
2010-04-25
1
-1
/
+1
*
llvmpipe: Replace tile_read/write with more descriptive swizzle/unswizzle verbs.
José Fonseca
2010-04-25
4
-24
/
+36
*
llvmpipe: Cleanup llvmpipe_is_format_supported().
José Fonseca
2010-04-25
1
-20
/
+19
*
llvmpipe: Remove sp2lp.sh.
José Fonseca
2010-04-25
1
-34
/
+0
*
llvmpipe: lp_tex_sample_llvm.c -> lp_tex_sample.c
José Fonseca
2010-04-25
3
-2
/
+2
*
llvmpipe: Remove unused variable.
Vinson Lee
2010-04-24
1
-2
/
+0
*
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-04-24
1
-1
/
+0
*
llvmpipe: Initialize dummy variable.
José Fonseca
2010-04-24
1
-1
/
+1
*
llvmpipe: Don't use fences when not using threads.
José Fonseca
2010-04-24
1
-10
/
+15
*
llvmpipe: Move the determination of the number of threads to the screen.
José Fonseca
2010-04-24
8
-25
/
+36
*
gallivm: Centralize the cpu caps detection.
José Fonseca
2010-04-24
1
-9
/
+0
*
llvmpipe: Pass flatshade_first to setup.
José Fonseca
2010-04-24
1
-0
/
+2
*
llvmpipe: add initial autoconf support.
Dave Airlie
2010-04-24
1
-2
/
+3
*
llvmpipe: Remove unused variable.
Vinson Lee
2010-04-24
1
-2
/
+0
*
gallium: s/free/FREE/ and same for friends.
José Fonseca
2010-04-23
1
-1
/
+1
*
llvmpipe: rename texture refs to resource refs
Brian Paul
2010-04-23
3
-26
/
+34
*
llvmpipe: update for half float formats
Alan Hourihane
2010-04-23
1
-1
/
+1
*
llvmpipe: increase max 2D texture / surface size to 4K x 4K
Brian Paul
2010-04-23
1
-1
/
+1
*
llvmpipe: rename MAXWIDTH, MAXHEIGHT
Brian Paul
2010-04-23
3
-6
/
+6
*
llvmpipe: rename lp_tile_size.h to lp_limits.h
Brian Paul
2010-04-23
5
-7
/
+10
*
llvmpipe: move LP_MAX_TEXTURE_x_LEVELS, etc to lp_tile_size.h
Brian Paul
2010-04-23
3
-8
/
+19
*
llvmpipe: Remove unused variable.
Vinson Lee
2010-04-23
1
-2
/
+0
*
gallivm: implement indirect addressing over temporaries
Zack Rusin
2010-04-22
1
-1
/
+1
*
llvmpipe: Undo zs tiling changes.
José Fonseca
2010-04-22
1
-0
/
+4
*
llvmpipe: Portability fixes.
José Fonseca
2010-04-22
2
-4
/
+4
*
llvmpipe: Fix rendering to non 32bpp formats.
José Fonseca
2010-04-22
3
-20
/
+22
*
llvmpipe: Use resource_is_texture() consistently.
José Fonseca
2010-04-22
2
-25
/
+16
*
llvmpipe: Fix resource_is_texture.
José Fonseca
2010-04-22
1
-8
/
+12
*
llvmpipe: Do not advertise S3TC rendering support.
José Fonseca
2010-04-22
1
-10
/
+10
*
llvmpipe: Fix typo in assert.
José Fonseca
2010-04-22
1
-2
/
+2
*
llvmpipe: add missing dependency in Makefile
Brian Paul
2010-04-21
1
-1
/
+1
*
llvmpipe: consolidate texture memory allocation code
Brian Paul
2010-04-21
1
-11
/
+48
*
llvmpipe: Remove unused variable.
Vinson Lee
2010-04-20
1
-3
/
+1
*
llvmpipe: Change return type of declaration to match code.
Vinson Lee
2010-04-20
1
-1
/
+1
*
llvmpipe: code consolidation
Brian Paul
2010-04-20
1
-55
/
+18
*
llvmpipe: remove debug code and simplify
Brian Paul
2010-04-20
1
-14
/
+4
*
llvmpipe: fix cube face addressing bug
Brian Paul
2010-04-20
1
-20
/
+60
*
llvmpipe: whitespace fix
Brian Paul
2010-04-20
1
-1
/
+1
*
llvmpipe: fix depth+stencil logic error
Brian Paul
2010-04-20
1
-5
/
+18
*
llvmpipe: fix comment/typo
Brian Paul
2010-04-20
1
-1
/
+3
*
llvmpipe: fix incorrect front-facing value for fragment shader
Brian Paul
2010-04-20
1
-1
/
+6
*
llvmpipe: rename mode -> interp
Brian Paul
2010-04-20
2
-16
/
+16
*
llvmpipe: remove dead code/comment
Brian Paul
2010-04-20
1
-2
/
+0
*
gallium: replace pipe_resource::_usage with pipe_resource::usage
Brian Paul
2010-04-20
1
-1
/
+1
*
llvmpipe: remove call to llvmpipe_set_texture_image_layout()
Brian Paul
2010-04-20
1
-3
/
+0
*
llvmpipe: Re-enable half float formats.
José Fonseca
2010-04-20
1
-5
/
+0
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