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path: root/src/gallium/drivers/llvmpipe
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* llvmpipe: replace more complex 3.x version check with LLVM_VERSION_MAJOR/MINOREric Engestrom2019-09-061-2/+3
* llvmpipe: fix CALLOC vs. free mismatchesRoland Scheidegger2019-09-062-4/+5
* llvmpipe: enable compute shaders if LLVM has coroutinesDave Airlie2019-09-041-1/+1
* llvmpipe: add local memory allocation pathDave Airlie2019-09-042-0/+12
* llvmpipe: add compute shader parameter fetching supportDave Airlie2019-09-041-0/+54
* llvmpipe: add compute shader images supportDave Airlie2019-09-044-1/+111
* llvmpipe: add ssbo support to compute shadersDave Airlie2019-09-044-0/+61
* llvmpipe: add compute sampler + sampler view support.Dave Airlie2019-09-044-4/+292
* llvmpipe: add support for compute constant buffers.Dave Airlie2019-09-044-2/+72
* llvmpipe: add compute pipeline statistics support.Dave Airlie2019-09-042-1/+3
* llvmpipe: add grid launchDave Airlie2019-09-041-0/+76
* llvmpipe: add compute shader generation.Dave Airlie2019-09-042-0/+337
* llvmpipe: introduce variant building infrastrucutre.Dave Airlie2019-09-041-1/+185
* llvmpipe: introduce new state dirty tracking for compute.Dave Airlie2019-09-043-1/+3
* llvmpipe: add initial shader create/bind/destroy variants framework.Dave Airlie2019-09-044-0/+118
* llvmpipe: add compute debug optionDave Airlie2019-09-042-0/+2
* gallivm: add compute jit interface.Dave Airlie2019-09-043-1/+196
* llvmpipe: add initial compute state structsDave Airlie2019-09-043-0/+40
* llvmpipe: introduce compute shader contextDave Airlie2019-09-046-0/+98
* llvmpipe: add compute threadpool + mutexDave Airlie2019-09-046-2/+256
* llvmpipe: reogranise jit pointer orderingDave Airlie2019-09-042-31/+31
* llvmpipe: enable fb no attachDave Airlie2019-09-041-1/+2
* llvmpipe: flush on api memorybarrier.Dave Airlie2019-08-271-0/+9
* llvmpipe: bind vertex/geometry shader imagesDave Airlie2019-08-273-0/+126
* llvmpipe: add fragment shader image supportDave Airlie2019-08-2711-8/+334
* llvmpipe: introduce image jit type to fragment shader jit.Dave Airlie2019-08-272-2/+67
* llvmpipe: move the fragment shader variant key to dynamic length.Dave Airlie2019-08-272-22/+46
* llvmpipe: handle early test property.Dave Airlie2019-08-271-2/+6
* gallivm: move first/last level jit texture members.Dave Airlie2019-08-272-10/+10
* llvmpipe: refactor jit type creationDave Airlie2019-08-271-76/+87
* llvmpipe: use LLVM version string instead of re-computing itEric Engestrom2019-08-221-2/+1
* meson: drop unused dep_{thread,dl}Eric Engestrom2019-08-031-1/+1
* meson: replace libmesa_util with idep_mesautilEric Engestrom2019-08-031-2/+2
* scons: rename PIPE_SUBSYSTEM_EMBEDDED to EMBEDDED_DEVICEEric Engestrom2019-08-022-2/+2
* tree-wide: replace MAYBE_UNUSED with ASSERTEDEric Engestrom2019-07-311-1/+1
* gallium: fix windows build from params change.Dave Airlie2019-07-251-1/+2
* gallivm: rework lp_build_tgsi_soa to take a structDave Airlie2019-07-241-5/+17
* gallium: switch boolean -> bool at the interface definitionsIlia Mirkin2019-07-224-30/+30
* util: use standard name for snprintf()Eric Engestrom2019-07-197-15/+15
* gallium: get rid of PIPE_CAP_SM3Erik Faye-Lund2019-07-101-1/+3
* llvmpipe: enable ARB_shader_storage_buffer_objectDave Airlie2019-07-071-3/+3
* llvmpipe: add support for shader buffer binding.Dave Airlie2019-07-078-2/+100
* llvmpipe: add support for ssbo to the fragment shader jit.Dave Airlie2019-07-073-2/+25
* gallivm: add ssbo pointers to the soa build api.Dave Airlie2019-07-071-1/+1
* gallium: Add CAP for opcode DIVGert Wollny2019-06-301-0/+1
* llvmpipe: make remove_shader_variant static.Dave Airlie2019-06-212-5/+1
* llvmpipe: Don't use u_ringbuffer for lp_scene_queueCaio Marcelo de Oliveira Filho2019-06-171-36/+48
* gallium: Change PIPE_CAP_TGSI_FS_FBFETCH bool to PIPE_CAP_FBFETCH countKenneth Graunke2019-05-231-1/+1
* gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.Eric Anholt2019-05-131-2/+2
* llvmpipe: pass stream-out targets to draw-module earlyErik Faye-Lund2019-05-062-11/+8