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llvmpipe
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Author
Age
Files
Lines
*
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
2013-12-09
13
-29
/
+255
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+2
*
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
2013-11-28
1
-0
/
+5
*
llvmpipe: support 8bit subpixel precision
Zack Rusin
2013-11-25
8
-148
/
+321
*
llvmpipe: (trivial) disable new accurate origin calculation
Roland Scheidegger
2013-11-22
1
-1
/
+1
*
llvmpipe: calculate more accurate interpolation value at origin
Roland Scheidegger
2013-11-21
1
-6
/
+82
*
gallium/drivers: compact compiler flags into Automake.inc
Emil Velikov
2013-11-16
1
-7
/
+6
*
llvmpipe: (trivial) fix more fallout from the setup cleanup.
Roland Scheidegger
2013-11-14
1
-2
/
+4
*
llvmpipe: (trivial) fix misplaced bld context assignment.
Roland Scheidegger
2013-11-14
1
-2
/
+1
*
llvmpipe: clean up state setup code a bit
Roland Scheidegger
2013-11-14
1
-115
/
+59
*
gallivm,llvmpipe: fix float->srgb conversion to handle NaNs
Roland Scheidegger
2013-11-14
1
-2
/
+2
*
draw,llvmpipe: use exponent manipulation instead of exp2 for polygon offset
Roland Scheidegger
2013-11-12
1
-11
/
+15
*
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
2013-11-07
5
-20
/
+86
*
llvmpipe: fix bogus layer clamping in setup
Roland Scheidegger
2013-10-29
2
-8
/
+25
*
util,llvmpipe: correctly set the minimum representable depth value
Matthew McClure
2013-10-29
1
-19
/
+12
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
1
-0
/
+1
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
1
-29
/
+1
*
llvmpipe: enable seamless cube filtering
Roland Scheidegger
2013-10-21
1
-1
/
+1
*
Revert "scons: Fix build when rtti is disabled"
José Fonseca
2013-10-16
1
-5
/
+4
*
scons: Fix build when rtti is disabled
Alexander von Gluck IV
2013-10-15
1
-4
/
+5
*
llvmpipe: Advertise PIPE_CAP_DEPTH_CLIP_DISABLE.
José Fonseca
2013-10-15
1
-1
/
+1
*
llvmpipe: increase fs shader variant instruction cache limit by factor 4
Roland Scheidegger
2013-10-12
1
-2
/
+2
*
llvmpipe: We don't use the draw pipeline for offset_point/line.
José Fonseca
2013-10-09
1
-2
/
+0
*
llvmpipe: abstract the code to set number of subpixel bits
Zack Rusin
2013-10-09
3
-10
/
+15
*
gallium/swrast: don't export any private symbols
Marek Olšák
2013-10-08
1
-1
/
+2
*
llvmpipe: remove old bind_*_sampler_states() functions
Brian Paul
2013-10-03
1
-26
/
+0
*
llvmpipe: implement pipe_context::bind_sampler_states()
Brian Paul
2013-10-03
1
-0
/
+1
*
llvmpipe: consolidate C sources list into Makefile.sources
Emil Velikov
2013-10-01
3
-85
/
+46
*
llvmpipe: Remove unnecessary null check of shader.
Vinson Lee
2013-09-30
1
-1
/
+1
*
llvmpipe: count c_primitives before discarding null prims
Zack Rusin
2013-09-25
1
-7
/
+6
*
llvmpipe: we need to subdivide if fb is bigger in either direction
Zack Rusin
2013-09-25
1
-1
/
+1
*
Revert "llvmpipe: increase number of subpixel bits to eight"
Zack Rusin
2013-09-24
3
-17
/
+11
*
llvmpipe: align the array used for subdivived vertices
Zack Rusin
2013-09-23
1
-1
/
+1
*
llvmpipe: increase number of subpixel bits to eight
Zack Rusin
2013-09-23
3
-11
/
+17
*
gallium: add flush_resource context function
Marek Olšák
2013-09-20
1
-0
/
+7
*
llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
José Fonseca
2013-09-20
1
-6
/
+78
*
draw: clean up setting stream out information a bit
Roland Scheidegger
2013-08-27
3
-12
/
+17
*
llvmpipe: support nested/overlapping queries for all query types
Roland Scheidegger
2013-08-27
3
-18
/
+20
*
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
2013-08-20
1
-4
/
+4
*
llvmpipe: fix stencil bug if we have both stencil and depth tests
Roland Scheidegger
2013-08-15
1
-14
/
+13
*
llvmpipe: fix pipeline statistics with a null ps
Zack Rusin
2013-08-14
8
-8
/
+43
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
1
-2
/
+2
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
1
-0
/
+2
*
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
2013-08-08
1
-0
/
+2
*
draw: fix slot detection
Zack Rusin
2013-08-06
2
-2
/
+1
*
llvmpipe: Do not need to free anything if there is no geometry shader.
Vinson Lee
2013-08-05
1
-2
/
+5
*
llvmpipe: fix frontface behavior again
Zack Rusin
2013-08-02
1
-3
/
+11
*
llvmpipe: don't interpolate front face or prim id
Zack Rusin
2013-08-02
1
-15
/
+13
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
6
-4
/
+39
*
llvmpipe: make the front-face behavior match the gallium spec
Zack Rusin
2013-08-02
1
-1
/
+4
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