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* gallium: Prefix #defines in tgsi_exec.h with TGSI_Tom Stellard2012-01-305-24/+24
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* llvmpipe: fix symbol conflict on HaikuAlexander von Gluck2012-01-241-2/+2
| | | | | | NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Brian Paul <[email protected]>
* llvmpipe: Fix math error in LP_DEBUG=counters outputAdam Jackson2012-01-241-2/+3
| | | | Signed-off-by: Adam Jackson <[email protected]>
* llvmpipe: Remove unused variable 'packed' from lp_test_round.Vinson Lee2012-01-161-2/+0
| | | | | | | | | | Fix this GCC warning. lp_test_round.c: In function ‘test_round’: lp_test_round.c:126:13: warning: variable ‘packed’ set but not used [-Wunused-but-set-variable] Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* gallium: improve the pipe_stream_output_info struct (v2)Marek Olšák2012-01-151-1/+1
| | | | | | | | | | | | | | | | | | | | | There are 3 changes: 1) stride is specified for each buffer, not just one, so that drivers don't have to derive it from the outputs 2) new per-output property dst_offset, which specifies the offset into the buffer in dwords where the output should be stored, so that drivers don't have to compute the offsets manually; this will also be useful for gl_SkipComponents from ARB_transform_feedback3 3) register_mask is removed, instead, there is start_component and num_components; register_mask with non-consecutive 1s doesn't make much sense (some hardware cannot do packing of components) Christoph Bumiller: fixed nvc0. v2: resolve merge conflicts in Draw and clean it up
* llvmpipe: disable native integersDave Airlie2012-01-111-1/+8
| | | | | | llvmpipe shouldn't be reporting native integer support. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: Update for TGSI_INTERPOLATE_COLOR.José Fonseca2012-01-111-7/+3
| | | | | Not thoroughly tested nor reviewed. But should at least prevent the assertion failure.
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <[email protected]> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <[email protected]> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <[email protected]> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <[email protected]> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
* gallium: make vbuf_render::set_primitive() return voidBrian Paul2012-01-071-2/+1
| | | | All the implementations of this function always return TRUE.
* gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLYMarek Olšák2012-01-051-0/+4
| | | | | | | | | | | Please see the diff for further info. This paves the way for moving user buffer uploads out of drivers and should allow to clean up the mess in u_upload_mgr in the meantime. For now only allowed for buffers on r300 and r600. Acked-by: Christian König <[email protected]>
* llvmpipe: fix blending for intensity formatsDave Airlie2011-12-311-1/+2
| | | | | | | This fixes the piglit fbo-blending-formats test for standard, ARB_texture_float and EXT_texture_snorm. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: Remove useless draw_install_pstipple_stage call.Stéphane Marchesin2011-12-291-5/+0
| | | | | | It is #ifdef'd out, and is already called unconditionnaly a couple lines above. Reviewed-By: Jose Fonseca <[email protected]>
* llvmpipe: adapt to struct stream_output_info modificationsChristoph Bumiller2011-12-151-9/+2
| | | | My fault, I broke it with v5 of 861a029ddb31e91bb4d8e18ab708d0d172f63aad.
* gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2011-12-152-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Namely: - EXT_transform_feedback - ARB_transform_feedback2 - ARB_transform_feedback_instanced The old interface was not useful for OpenGL and had to be reworked. This interface was originally designed for OpenGL, but additional changes have been made in order to make st/d3d1x support easier. The most notable change is the stream-out info must be linked with a vertex or geometry shader and cannot be set independently. This is due to limitations of existing hardware (special shader instructions must be used to write into stream-out buffers), and it's also how OpenGL works (stream outputs must be specified prior to linking shaders). Other than that, each stream output buffer has a "view" into it that internally maintains the number of bytes which have been written into it. (one buffer can be bound in several different transform feedback objects in OpenGL, so we must be able to have several views around) The set_stream_output_targets function contains a parameter saying whether new data should be appended or not. Also, the view can optionally be used to provide the vertex count for draw_vbo. Note that the count is supposed to be stored in device memory and the CPU never gets to know its value. OpenGL way | Gallium way ------------------------------------ BeginTF = set_so_targets(append_bitmask = 0) PauseTF = set_so_targets(num_targets = 0) ResumeTF = set_so_targets(append_bitmask = ~0) EndTF = set_so_targets(num_targets = 0) DrawTF = use pipe_draw_info::count_from_stream_output v2: * removed the reset_stream_output_targets function * added a parameter append_bitmask to set_stream_output_targets, each bit specifies whether new data should be appended to each buffer or not. v3: * added PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME for ARB_tfb2, note that the draw-auto subset is always required (for d3d10), only the pause/resume functionality is limited if the CAP is not advertised v4: * update gallium/docs v5: * compactified struct pipe_stream_output_info, updated dump/trace
* gallium: disable stream output in drivers that support itMarek Olšák2011-12-151-0/+7
| | | | I am going to make interface changes and I don't want to break compilation.
* llvmpipe: Trim the fragment shader cached based on LLVM IR instruction count.José Fonseca2011-12-084-11/+33
| | | | | | | | | | | | Number of fragment shader variants is not very representative of the memory used by LLVM, neither is number of shader instructions, as often texture sampling constitutes most of the generated code. This change adds an additional trim criteria: least recently used fragment shader variants will be freed until the total number of LLVM IR instruction falls below a specified threshold. Reviewed-by: Brian Paul <[email protected]>
* llvmpipe,draw,gallivm: Ensure we don't walk beyond the end of the shader ↵José Fonseca2011-12-082-3/+11
| | | | | | | | | | | variant list. u_simple_list.h uses a sentinel element, and not a NULL element. So ensure list is not empty when reducing the list of shader variants. Something I noticed while trying to free variants more aggressively. Reviewed-by: Brian Paul <[email protected]>
* gallium: separate out floating-point CAPs into its own enumMarek Olšák2011-11-221-11/+11
| | | | | | | | | | | | | | | The motivation behind this is to add some self-documentation in the code about how each CAP can be used. The idea is: - enum pipe_cap is only valid in get_param - enum pipe_capf is only valid in get_paramf Which CAPs are floating-point have been determined based on how everybody except svga implemented the functions. svga have been modified to match all the other drivers. Besides that, the floating-point CAPs are now prefixed with PIPE_CAPF_.
* gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák2011-11-221-2/+0
| | | | | Only i965g does not enable GLSL, but that driver has been unmaintained and bitrotting for quite a while anyway.
* llvmpipe: Silent warnings about undeclared llvmpipe_check_render_cond.José Fonseca2011-11-142-0/+2
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* llvmpipe: Remove unused variables.José Fonseca2011-11-141-2/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: Make more resilient to out-of-memory situations.José Fonseca2011-11-145-24/+68
| | | | | | Most of the code was alright, but we were missing a few paths. Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: fix unswizzle of packed float types.Dave Airlie2011-11-141-2/+2
| | | | | | | | | | I messed up adding the ubyte->float conversion. This fixes getteximage-formats https://bugs.freedesktop.org/show_bug.cgi?id=42837 Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe/u_format: add support for EXT_texture_shared_exponent + ↵Dave Airlie2011-11-102-3/+37
| | | | | | | | | | | EXT_packed_float These two are fairly unique types so add specific cases for decoding them. Passes piglit fbo-clear-format and fbo-generatemipmap-format tests for these two extensions. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: add NV_conditional_render support.Dave Airlie2011-11-107-0/+43
| | | | | | | | This ports the softpipe NV_conditional_render support to llvmpipe. This passes the nv_conditional_render-* piglit tests. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: enable RGTC after u_format fix.Dave Airlie2011-11-061-5/+0
| | | | | | The two piglit tests pass + render correctly. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: Re-advertise support for stencil formats...José Fonseca2011-11-011-5/+6
| | | | | | "no fetch_rgba_float for uint formats" => "llvmpipe does not support uint formats" "stencil == uint" => "llvmpipe does not support stencil"
* llvmpipe: Use -1 instead of ~0 for "no slot".José Fonseca2011-11-013-15/+21
| | | | | | As the value of unsigned ~0 depends on the bit-width. Fixes fdo 42411.
* llvmpipe: fix a crash in non-SSE pathChia-I Wu2011-10-301-1/+1
| | | | It is a typo went unnoticed.
* llvmpipe: llvmpipe doesn't support pure integers yet.Dave Airlie2011-10-262-0/+8
| | | | | | Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=42240 Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: point out that there's two stencil writemasksBrian Paul2011-10-231-3/+4
| | | | | | | In lp_build_stencil_op() the incoming 'stencil' var is a 2-element array. There's a front-face writemask and a back-face writemask but we're ignoring the later. This patch doesn't fix anything but at least points out the problem.
* llvmpipe: compare front_facing to NULL to improve readabilityBrian Paul2011-10-231-2/+2
| | | | | Compare 'front_facing' to NULL to make it more obvious that front_facing is a pointer and not a simple boolean value.
* llvmpipe: Use lp_build_ifloor_fract for exp2 calculation.José Fonseca2011-10-161-0/+10
| | | | | | | Instead of separate ifloor / fract calls. No change for SSE4.1 code, but less FP<->SI conversions on non SSE4.1 systems.
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-2/+2
| | | | | | | | | | these are never USCALED, always UINT in reality. taken from some work by Christoph Bumiller v2: fixup formatting of table + tabs Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: don't support rendering to sRGB surfacesBrian Paul2011-10-111-1/+2
| | | | Fixes https://bugs.freedesktop.org/show_bug.cgi?id=34199
* gallium: add initial pure integer support (v2)Dave Airlie2011-10-081-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | This add support for unsigned/signed integer types via adding a 'pure' bit in the format description table. It adds 4 new u_format get/put hooks, for get/put uint and get/put sint so that accessors can get native access to the integer bits. This is used to avoid precision loss via float converting paths. It doesn't add any float fetchers for these types at the moment, GL doesn't require float fetching from these types and I expect we'll introduce a lot of hidden bugs if we start allowing such conversions without an API mandating it. It adds all formats from EXT_texture_integer and EXT_texture_rg. 0 regressions on llvmpipe here with this. (there is some more follow on code in my gallium-int-work branch, bringing softpipe and mesa to a pretty integer clean state) v2: fixup python generator to get signed->unsigned and unsigned->signed fetches working. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: Fix the 4 planes (lines) case properly.José Fonseca2011-10-052-16/+33
| | | | | | | | The previous change was not effective for lines, because there is no 4 planes 4x4 block rasterization path: it is handled by the 16x16 block case too, and the 16x16 block was not being budged as it should. This fixes assertion failures on line rasterization.
* llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ↵José Fonseca2011-10-054-5/+31
| | | | | | | | | | | | | | the tile. llvmpipe has a few special rasterization paths for triangles contained in 16x16 blocks, but it allows the 16x16 block to be aligned only to a 4x4 grid. Some 16x16 blocks could actually intersect the tile if the triangle is 16 pixels in one dimension but 4 in the other, causing a buffer overflow. The fix consists of budging the 16x16 blocks back inside the tile.
* gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák2011-09-301-12/+13
| | | | | | | | | This removes: - PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS - PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS in favor of the that new per-shader cap. Reviewed-by: Brian Paul <[email protected]>
* gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEATMarek Olšák2011-09-301-2/+0
| | | | | | | | | | All drivers support it (well, except Cell). The boolean option is going away from core Mesa too. This is a follow-up to Ian Romanick's patch "mesa: Remove ARB_texture_mirrored_repeat extension enable flag". Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: Convert some of the null checks back to asserts.José Fonseca2011-09-291-26/+12
| | | | | | This turns some of the null check warnings in commit 023ca40d80670ac0eee8c755ca5f54b1e7c2712e back to asserts, as the underlying cause of fdo bug 40591 should be fixed now.
* llvmpipe: Also reset the state in lp_scene_bin_resetJosé Fonseca2011-09-291-0/+1
| | | | Prevents segfaults when a opaque tile is found without state change.
* llvmpipe: Prevent segfault during fs variant cache shrinking.José Fonseca2011-09-291-4/+15
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* gallium: move border color to be a color unionDave Airlie2011-09-271-1/+1
| | | | | | | | | | EXT_texture_integer also specifies border color should be a color union, the values are used according to the texture sampler format. (update docs) Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: Always use memory allocation macros.José Fonseca2011-09-251-2/+3
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* util: add u_bit_scan helperKeith Whitwell2011-09-221-7/+0
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* llvmpipe: silence a pointer type warningBrian Paul2011-09-201-1/+1
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* Update llvmpipe's gitignoreNicholas Miell2011-09-191-0/+1
| | | | Signed-off-by: Brian Paul <[email protected]>
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-182-3/+4
| | | | | | | | | | | | | | | This moves the gallium interface for clears from using a pointer to 4 floats to a pointer to a union of float/unsigned/int values. Notes: 1. the value is opaque. 2. only when the value is used should it be interpretered according to the surface format it is going to be used with. 3. float clears on integer buffers and vice-versa are undefined. v2: fixed up vega and graw, dropped hunks that shouldn't have been in patch. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: Remove dead lp_tile_shuffle_mask.py script.José Fonseca2011-09-141-32/+0
| | | | | Broken, and we now shuffle tiles with pack/unpack instructions, instead of shuffle masks.