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llvmpipe
Commit message (
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Author
Age
Files
Lines
*
llvmpipe: support sRGB framebuffers
Roland Scheidegger
2013-07-16
2
-14
/
+57
*
util: treat denorm'ed floats like zero
Zack Rusin
2013-07-09
2
-0
/
+11
*
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
2013-07-04
1
-1
/
+2
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
1
-1
/
+0
*
llvmpipe: fix timer query if there's no bins
Roland Scheidegger
2013-06-29
1
-0
/
+10
*
llvmpipe: handle offset_clamp
Roland Scheidegger
2013-06-27
3
-2
/
+24
*
llvmpipe: remove never reached code for timestamp queries.
Roland Scheidegger
2013-06-27
1
-2
/
+0
*
llvmpipe: fix a bug in opaque optimization
Roland Scheidegger
2013-06-27
3
-14
/
+20
*
llvmpipe: add support for nested / overlapping queries
Roland Scheidegger
2013-06-26
10
-40
/
+45
*
llvmpipe: rework query logic
Roland Scheidegger
2013-06-26
7
-81
/
+92
*
gallium: Fix llvmpipe on big-endian machines
Adam Jackson
2013-06-24
2
-28
/
+21
*
llvmpipe: fix wrong results for queries not in a scene
Roland Scheidegger
2013-06-22
1
-12
/
+9
*
llvmpipe: use 64bit counter for occlusion queries
Roland Scheidegger
2013-06-19
3
-5
/
+10
*
llvmpipe: handle more queries
Roland Scheidegger
2013-06-19
7
-14
/
+67
*
Revert "draw: clear the draw buffers in draw"
Zack Rusin
2013-06-17
3
-5
/
+8
*
llvmpipe: fixes for conditional rendering
Roland Scheidegger
2013-06-18
4
-36
/
+86
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
4
-2
/
+6
*
draw: clear the draw buffers in draw
Zack Rusin
2013-06-17
3
-8
/
+5
*
util: new util_fill_box helper
Roland Scheidegger
2013-06-13
1
-29
/
+25
*
llvmpipe: move create_surface/destroy_surface functions to lp_surface.c
Roland Scheidegger
2013-06-07
2
-59
/
+59
*
llvmpipe: add support for layered rendering
Roland Scheidegger
2013-06-07
15
-110
/
+195
*
llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectively
Roland Scheidegger
2013-06-06
1
-2
/
+2
*
llvmpipe: improve alignment calculation for fetching/storing pixels
Roland Scheidegger
2013-06-05
1
-12
/
+21
*
llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1
Roland Scheidegger
2013-06-05
9
-44
/
+158
*
llvmpipe: cleanup of generate_unswizzled_blend
Roland Scheidegger
2013-06-05
1
-22
/
+37
*
gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversion
Roland Scheidegger
2013-06-05
1
-0
/
+2
*
llvmpipe: fix bogus assertions for buffer surfaces
Roland Scheidegger
2013-06-01
1
-2
/
+2
*
llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4
Roland Scheidegger
2013-05-31
7
-53
/
+83
*
llvmpipe: Remove x/y from cmd_bin
Adam Jackson
2013-05-31
6
-47
/
+30
*
llvmpipe: clamp scissors to be between 0 and max
Zack Rusin
2013-05-25
5
-3
/
+13
*
draw: fixup draw_find_shader_output
Zack Rusin
2013-05-25
1
-4
/
+4
*
llvmpipe: implement support for multiple viewports
Zack Rusin
2013-05-25
11
-36
/
+79
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
2
-9
/
+16
*
llvmpipe: get rid of tiled/linear layout remains
Roland Scheidegger
2013-05-29
6
-226
/
+47
*
llvmpipe: disable simple_shader optimization
Roland Scheidegger
2013-05-22
1
-1
/
+6
*
llvmpipe: fix early depth test / late depth write stencil issues
Roland Scheidegger
2013-05-22
1
-5
/
+12
*
llvmpipe: fix issue with not writing new stencil values
Roland Scheidegger
2013-05-22
2
-4
/
+7
*
llvmpipe: (trivial) remove confusing code in stencil test
Roland Scheidegger
2013-05-22
1
-16
/
+11
*
llvmpipe: fix bug in early depth test / late depth write handling
Roland Scheidegger
2013-05-22
1
-6
/
+7
*
llvmpipe: enable z32s8x24 format
Roland Scheidegger
2013-05-18
1
-6
/
+0
*
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
2013-05-18
7
-147
/
+252
*
llvmpipe: get rid of unused tiled/linear logic
Roland Scheidegger
2013-05-18
7
-713
/
+50
*
llvmpipe: fix bogus handling of first_layer when setting up texture sampling
Roland Scheidegger
2013-05-18
2
-14
/
+18
*
gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.
José Fonseca
2013-05-17
1
-2
/
+2
*
llvmpipe: Temporary workaround to prevent segfault on array textures.
José Fonseca
2013-05-16
1
-0
/
+3
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-4
/
+10
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-2
/
+4
*
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
2013-05-11
1
-0
/
+2
*
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
2013-05-04
1
-1
/
+1
*
llvmpipe: get rid of depth swizzling.
Roland Scheidegger
2013-05-03
7
-273
/
+414
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