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path: root/src/gallium/drivers/llvmpipe/lp_texture.c
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* Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"Marek Olšák2012-03-051-4/+0
* llvmpipe: Make more resilient to out-of-memory situations.José Fonseca2012-02-031-2/+6
* llvmpipe: clear storage for newly allocated resourcesKeith Whitwell2012-02-031-2/+20
* gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLYMarek Olšák2012-01-051-0/+4
* llvmpipe: Make more resilient to out-of-memory situations.José Fonseca2011-11-141-8/+30
* gallium: remove flags from the flush functionMarek Olšák2011-03-111-1/+0
* gallium: kill is_resource_referencedMarek Olšák2011-03-111-3/+2
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-56/+47
* llvmpipe: raise dirty flag on transfers to bound constbufKeith Whitwell2010-11-301-0/+5
* llvmpipe: use opcodes instead of function pointers in binsKeith Whitwell2010-09-071-1/+1
* llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell2010-08-251-1/+2
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-0/+1
* llvmpipe: Partially fix resource texture from_handleJakob Bornecrantz2010-07-221-1/+35
* llvmpipe: Don't align values already alignedJakob Bornecrantz2010-07-221-2/+2
* llvmpipe: use single swizzled tileKeith Whitwell2010-07-161-0/+88
* llvmpipe: Align texture data to the cache line.José Fonseca2010-07-131-2/+5
* llvmpipe: another null pointer checkBrian Paul2010-06-301-1/+1
* llvmpipe: don't crash/assert on out of memoryBrian Paul2010-06-291-5/+5
* llvmpipe: hook up basic gs and multiple constant buffer supportKeith Whitwell2010-06-071-1/+1
* llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.José Fonseca2010-05-301-2/+4
* llvmpipe: Fill in slice_stride.José Fonseca2010-05-221-0/+1
* llvmpipe: fix texture image size calculationBrian Paul2010-05-111-1/+1
* llvmpipe: add a simple resource tracking/debug featureBrian Paul2010-05-111-0/+49
* llvmpipe: Match p_screen.h's function prototype.José Fonseca2010-05-081-1/+1
* llvmpipe: fix broken compressed cube mapsBrian Paul2010-05-041-27/+47
* llvmpipe: fix texture/display target memory leakBrian Paul2010-04-291-0/+5
* llvmpipe: fix mem leak in llvmpipe_resource_destroy()Brian Paul2010-04-281-0/+2
* llvmpipe: added llvmpipe_resource_size()Brian Paul2010-04-271-0/+21
* llvmpipe: Cleanup/improve llvmpipe_flush_resource usage.José Fonseca2010-04-251-13/+21
* llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resourceJosé Fonseca2010-04-251-1/+1
* llvmpipe: rename lp_tile_size.h to lp_limits.hBrian Paul2010-04-231-1/+0
* llvmpipe: Portability fixes.José Fonseca2010-04-221-2/+2
* llvmpipe: Fix rendering to non 32bpp formats.José Fonseca2010-04-221-4/+8
* llvmpipe: Use resource_is_texture() consistently.José Fonseca2010-04-221-22/+15
* llvmpipe: Fix resource_is_texture.José Fonseca2010-04-221-8/+12
* llvmpipe: consolidate texture memory allocation codeBrian Paul2010-04-211-11/+48
* llvmpipe: code consolidationBrian Paul2010-04-201-55/+18
* llvmpipe: remove debug code and simplifyBrian Paul2010-04-201-14/+4
* llvmpipe: fix cube face addressing bugBrian Paul2010-04-201-20/+60
* gallium: replace pipe_resource::_usage with pipe_resource::usageBrian Paul2010-04-201-1/+1
* llvmpipe: remove call to llvmpipe_set_texture_image_layout()Brian Paul2010-04-201-3/+0
* llvmpipe: silence warningAlan Hourihane2010-04-201-1/+1
* llvmpipe: get 3D texture image stride from an array rather than computing itBrian Paul2010-04-191-9/+12
* llvmpipe: consolidate some code in llvmpipe_set_texture_image_layout()Brian Paul2010-04-191-16/+22
* llvmpipe: fix rendering to 3D texturesBrian Paul2010-04-191-69/+99
* llvmpipe: checkpoint: fixes for render to 3D textureBrian Paul2010-04-191-52/+62
* llvmpipe: another fix for surface memory allocationBrian Paul2010-04-191-6/+12
* llvmpipe: fix surface memory allocation bugBrian Paul2010-04-191-12/+36
* llvmpipe: rename vars, update comments for texture->resource changesBrian Paul2010-04-161-168/+168
* llvmpipe: additional texture assertionBrian Paul2010-04-161-0/+4