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path: root/src/gallium/drivers/llvmpipe/lp_tex_sample.c
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* gallivm: implement better control of per-quad/per-element/scalar lodRoland Scheidegger2013-08-201-4/+4
* gallivm: set non-existing values really to zero in size queries for d3d10Roland Scheidegger2013-08-091-2/+2
* gallivm: use texture target from shader instead of static state for size queryRoland Scheidegger2013-08-091-0/+2
* gallivm: propagate scalar_lod to emit_size_query tooRoland Scheidegger2013-08-081-0/+2
* gallivm: do per-pixel lod calculations for explicit lodRoland Scheidegger2013-07-041-1/+2
* gallivm: fix up size queries for dx10 sviewinfo opcodeRoland Scheidegger2013-02-081-0/+2
* gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unitRoland Scheidegger2013-01-281-16/+16
* gallivm: split sampler and texture stateRoland Scheidegger2013-01-281-19/+83
* gallivm,llvmpipe: handle TXF (texelFetch) instruction, including offsetsRoland Scheidegger2012-11-271-3/+6
* gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointersRoland Scheidegger2012-11-121-2/+4
* gallivm,draw,llvmpipe: Support wider native registers.José Fonseca2012-07-171-4/+5
* llvmpipe: Implement TXQ.Olivier Galibert2012-05-181-0/+23
* llvmpipe: Take the sampler view's first_level into account when sampling.Fabian Bieler2011-04-081-0/+2
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-301-10/+12
* llvmpipe: make texture border_color dynamic stateBrian Paul2010-09-241-0/+2
* llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul2010-09-241-0/+7
* llvmpipe: add LP_PERF flag to disable various aspects of rasterizationKeith Whitwell2010-09-161-0/+6
* gallivm/llvmpipe: add const qualifiersBrian Paul2010-05-121-3/+3
* gallivm: Proper implementation of TXL opcode.José Fonseca2010-05-041-2/+4
* gallivm: Implement TXD.José Fonseca2010-05-041-3/+4
* llvmpipe: lp_tex_sample_llvm.c -> lp_tex_sample.cJosé Fonseca2010-04-251-0/+216
* llvmpipe: Code generate the texture sampling inside the shader.José Fonseca2009-09-071-1713/+0
* llvmpipe: Further abstract the texture sampling generation from TGSI translat...José Fonseca2009-09-071-0/+133
* llvmpipe: Texture cache in 4 ubytes instead of 4 floats.José Fonseca2009-08-301-14/+14
* llvmpipe: Back port recent softpipe-opt improvements from Keith.José Fonseca2009-08-291-92/+385
* llvmpipe: Split the texture cache from the color/depth/stencil cache.José Fonseca2009-08-291-10/+10
* llvmpipe: shortcircuit repeated lookups of the same tileKeith Whitwell2009-08-291-5/+7
* llvmpipe: remove backwards dependency from tilecache to llvmpipeKeith Whitwell2009-08-291-21/+11
* llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca2009-08-291-0/+1295