Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | llvmpipe: Simplify vertex and geometry shaders. | José Fonseca | 2014-03-25 | 1 | -34/+12 |
* | s/Tungsten Graphics/VMware/ | José Fonseca | 2014-01-17 | 1 | -2/+2 |
* | llvmpipe: make shader-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 1 | -3/+13 |
* | llvmpipe: dump shaders if LP_DEBUG=tgsi | Brian Paul | 2010-04-28 | 1 | -0/+7 |
* | llvmpipe: Treat state changes systematically. | José Fonseca | 2009-12-26 | 1 | -4/+8 |
* | llvmpipe: Fix memory leak. | José Fonseca | 2009-11-24 | 1 | -0/+1 |
* | llvmpipe: Split off vs stuff from lp_state_fs.c. | José Fonseca | 2009-08-29 | 1 | -0/+96 |