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drivers
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llvmpipe
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lp_state_fs.c
Commit message (
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Author
Age
Files
Lines
*
gallium: make constant_buffer const
Rob Clark
2016-06-20
1
-1
/
+1
*
llvmpipe: hack-fix bugs due to bogus bind flags
Roland Scheidegger
2016-06-14
1
-2
/
+10
*
llvmpipe: s/Elements/ARRAY_SIZE/
Brian Paul
2016-04-27
1
-5
/
+5
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
1
-1
/
+1
*
llvmpipe: (trivial) initialize src1_alpha var to NULL
Roland Scheidegger
2016-04-15
1
-1
/
+1
*
gallivm: Use standard LLVMSetAlignment from LLVM 3.4 onwards.
Jose Fonseca
2016-04-03
1
-2
/
+2
*
llvmpipe: use ints not unsigned for slots
Roland Scheidegger
2016-01-07
1
-17
/
+18
*
gallium/drivers: Trivial code-style cleanup
Edward O'Callaghan
2015-12-06
1
-1
/
+1
*
llvmpipe: add cache for compressed textures
Roland Scheidegger
2015-11-04
1
-2
/
+2
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-7
/
+7
*
llvmpipe: Implement stencil export
Roland Scheidegger
2015-06-04
1
-5
/
+20
*
gallivm: pass jit_context pointer through to sampling
Roland Scheidegger
2015-03-27
1
-2
/
+3
*
gallium: Replace u_simple_list.h with util/simple_list.h
Eric Anholt
2015-01-28
1
-1
/
+1
*
draw,gallivm,llvmpipe: Avoid implicit casts of 32-bit shifts to 64-bits.
José Fonseca
2014-11-26
1
-4
/
+4
*
gallivm,llvmpipe,clover: Bump required LLVM version to 3.3.
José Fonseca
2014-10-23
1
-8
/
+0
*
tgsi: change tgsi_shader_info::properties to a one-dimensional array
Marek Olšák
2014-10-04
1
-2
/
+2
*
tgsi: remove some not so useful variables from tgsi_shader_info
Marek Olšák
2014-10-04
1
-1
/
+3
*
tgsi: simplify shader properties in tgsi_shader_info
Marek Olšák
2014-10-04
1
-8
/
+2
*
llvmpipe: Use two LLVMContexts per OpenGL context instead of a global one.
Mathias Fröhlich
2014-09-30
1
-1
/
+1
*
llvmpipe: do IR counting for shader cache management after optimization.
Roland Scheidegger
2014-05-19
1
-2
/
+2
*
gallivm: give more verbose names to modules
Roland Scheidegger
2014-05-16
1
-4
/
+8
*
llvmpipe: kill off llvmpipe_variant_count
Roland Scheidegger
2014-05-15
1
-2
/
+0
*
llvmpipe: Delete unneeded LLVM stuff earlier.
José Fonseca
2014-05-14
1
-11
/
+2
*
llvmpipe: add support for b5g6r5_srgb
Roland Scheidegger
2014-03-21
1
-4
/
+35
*
llvmpipe: fix denorm handling for r11g11b10_float format when blending
Roland Scheidegger
2014-01-31
1
-2
/
+15
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
llvmpipe: handle NULL color buffer pointers
Brian Paul
2014-01-17
1
-68
/
+84
*
llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
2014-01-16
1
-2
/
+3
*
llvmpipe: Implement alpha_to_coverage for non-MSAA framebuffers.
Si Chen
2014-01-07
1
-1
/
+22
*
llvmpipe: add plumbing for ARB_depth_clamp
Matthew McClure
2013-12-11
1
-33
/
+50
*
llvmpipe: fix blending with half-float formats
Zack Rusin
2013-12-10
1
-5
/
+26
*
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
2013-12-09
1
-0
/
+64
*
gallivm,llvmpipe: fix float->srgb conversion to handle NaNs
Roland Scheidegger
2013-11-14
1
-2
/
+2
*
llvmpipe: Remove unnecessary null check of shader.
Vinson Lee
2013-09-30
1
-1
/
+1
*
llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
José Fonseca
2013-09-20
1
-6
/
+78
*
llvmpipe: fix pipeline statistics with a null ps
Zack Rusin
2013-08-14
1
-1
/
+23
*
llvmpipe: clamp inputs for srgb render buffers
Roland Scheidegger
2013-07-18
1
-0
/
+35
*
llvmpipe: fix blending with SRC_ALPHA_SATURATE with some formats without alpha
Roland Scheidegger
2013-07-18
1
-4
/
+12
*
llvmpipe: support sRGB framebuffers
Roland Scheidegger
2013-07-16
1
-13
/
+51
*
llvmpipe: add support for nested / overlapping queries
Roland Scheidegger
2013-06-26
1
-1
/
+1
*
gallium: Fix llvmpipe on big-endian machines
Adam Jackson
2013-06-24
1
-6
/
+14
*
llvmpipe: improve alignment calculation for fetching/storing pixels
Roland Scheidegger
2013-06-05
1
-12
/
+21
*
llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1
Roland Scheidegger
2013-06-05
1
-22
/
+99
*
llvmpipe: cleanup of generate_unswizzled_blend
Roland Scheidegger
2013-06-05
1
-22
/
+37
*
llvmpipe: disable simple_shader optimization
Roland Scheidegger
2013-05-22
1
-1
/
+6
*
llvmpipe: fix early depth test / late depth write stencil issues
Roland Scheidegger
2013-05-22
1
-5
/
+12
*
llvmpipe: fix issue with not writing new stencil values
Roland Scheidegger
2013-05-22
1
-0
/
+7
*
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
2013-05-18
1
-26
/
+27
*
llvmpipe: get rid of depth swizzling.
Roland Scheidegger
2013-05-03
1
-25
/
+31
*
llvmpipe: Ignore depth-stencil state if format has no depth/stencil.
José Fonseca
2013-04-20
1
-4
/
+10
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