index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_state_fs.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
llvmpipe: Human friendlier sampler state dump.
José Fonseca
2009-10-25
1
-8
/
+19
*
llvmpipe: Dump the sampler state of the shader key.
José Fonseca
2009-10-25
1
-0
/
+18
*
llvmpipe: Eliminate constant mapping/unmapping.
José Fonseca
2009-10-09
1
-3
/
+17
*
gallium: remove depth.occlusion_count flag
Keith Whitwell
2009-10-01
1
-1
/
+0
*
llvmpipe: First verify LLVM IR, only then run optimizing passes.
José Fonseca
2009-09-29
1
-5
/
+5
*
llvmpipe: Make lp_type a regular union.
José Fonseca
2009-09-14
1
-8
/
+8
*
llvmpipe: Fix alpha test.
José Fonseca
2009-09-10
1
-26
/
+13
*
llvmpipe: Mask out color channels not present in the color buffer.
José Fonseca
2009-09-10
1
-5
/
+23
*
llvmpipe: Skip blending when mask is zero.
José Fonseca
2009-09-10
1
-2
/
+10
*
llvmpipe: Proper control flow builders.
José Fonseca
2009-09-10
1
-9
/
+38
*
llvmpipe: Include zsbuf's format in the fragment shader key.
José Fonseca
2009-09-09
1
-14
/
+16
*
llvmpipe: Code generate the texture sampling inside the shader.
José Fonseca
2009-09-07
1
-1
/
+14
*
llvmpipe: Further abstract the texture sampling generation from TGSI translat...
José Fonseca
2009-09-07
1
-107
/
+8
*
llvmpipe: Isolate sampling from TGSI translation.
José Fonseca
2009-08-29
1
-3
/
+109
*
llvmpipe: Fix shader variant key construction.
José Fonseca
2009-08-29
1
-2
/
+2
*
llvmpipe: Factor out and optimize the input interpolation.
José Fonseca
2009-08-29
1
-67
/
+33
*
llvmpipe: Pre-declare fetch_texel.
José Fonseca
2009-08-29
1
-13
/
+0
*
llvmpipe: Pass the alpha ref value and blend color in the jit context.
José Fonseca
2009-08-29
1
-40
/
+53
*
llvmpipe: Pass fragment context to generated function in a single structure.
José Fonseca
2009-08-29
1
-17
/
+18
*
llvmpipe: Centralize the C <-> JIT interfaces in one place.
José Fonseca
2009-08-29
1
-2
/
+2
*
llvmpipe: Drop blend derived state.
José Fonseca
2009-08-29
1
-1
/
+1
*
llvmpipe: Add a bunch of comments.
José Fonseca
2009-08-29
1
-7
/
+96
*
llvmpipe: Split off vs stuff from lp_state_fs.c.
José Fonseca
2009-08-29
1
-60
/
+0
*
llvmpipe: Generate the fragment pipeline into a single function.
José Fonseca
2009-08-29
1
-110
/
+284
*
llvmpipe: Early depth testing.
José Fonseca
2009-08-29
1
-11
/
+20
*
llvmpipe: Code generate the depth test, and include in the shader.
José Fonseca
2009-08-29
1
-17
/
+82
*
llvmpipe: Centralize mask update logic.
José Fonseca
2009-08-29
1
-4
/
+7
*
llvmpipe: Code generate alpha testing and append to generated fragment shader.
José Fonseca
2009-08-29
1
-56
/
+110
*
llvmpipe: frag shader comments
Brian Paul
2009-08-29
1
-5
/
+5
*
llvmpipe: Code generate the position interpolation.
José Fonseca
2009-08-29
1
-29
/
+90
*
llvmpipe: Put color/depth directly into the quad structure.
José Fonseca
2009-08-29
1
-20
/
+41
*
llvmpipe: Debug helper function to name llvm intermediate values.
José Fonseca
2009-08-29
1
-13
/
+12
*
llvmpipe: Implement KIL.
José Fonseca
2009-08-29
1
-6
/
+16
*
llvmpipe: Disassemble generated x86 code.
José Fonseca
2009-08-29
1
-0
/
+5
*
llvmpipe: Shader function arguments don't alias.
José Fonseca
2009-08-29
1
-0
/
+2
*
llvmpipe: Pass the interpolation factors as scalars.
José Fonseca
2009-08-29
1
-3
/
+3
*
llvmpipe: Eliminate non-LLVM fs execution paths.
José Fonseca
2009-08-29
1
-24
/
+154
*
llvmpipe: Rename preprocessor symbols too.
José Fonseca
2009-08-29
1
-3
/
+3
*
llvmpipe: Fork softpipe for experimentation with llvm.
José Fonseca
2009-08-29
1
-0
/
+169