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path: root/src/gallium/drivers/llvmpipe/lp_state.h
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* llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca2009-09-091-0/+1
* llvmpipe: Code generate the texture sampling inside the shader.José Fonseca2009-09-071-1/+5
* llvmpipe: Centralize the C <-> JIT interfaces in one place.José Fonseca2009-08-291-14/+2
* llvmpipe: Drop blend derived state.José Fonseca2009-08-291-17/+0
* llvmpipe: Generate the fragment pipeline into a single function.José Fonseca2009-08-291-0/+1
* llvmpipe: Code generate the depth test, and include in the shader.José Fonseca2009-08-291-8/+9
* llvmpipe: Code generate alpha testing and append to generated fragment shader.José Fonseca2009-08-291-2/+25
* llvmpipe: Code generate the position interpolation.José Fonseca2009-08-291-1/+2
* llvmpipe: Put color/depth directly into the quad structure.José Fonseca2009-08-291-1/+2
* llvmpipe: Blend in place.José Fonseca2009-08-291-4/+4
* llvmpipe: Implement KIL.José Fonseca2009-08-291-0/+1
* llvmpipe: Compute interpolation coeffs directly into SoA layout.José Fonseca2009-08-291-5/+5
* llvmpipe: Eliminate dependency on tgsi_exec_machine.José Fonseca2009-08-291-6/+0
* llvmpipe: Eliminate non-LLVM fs execution paths.José Fonseca2009-08-291-12/+19
* llvmpipe: Tiles in rgba8 format.José Fonseca2009-08-291-4/+4
* llvmpipe: Use the generated SoA blending code.José Fonseca2009-08-291-0/+19
* llvmpipe: Rename preprocessor symbols too.José Fonseca2009-08-291-17/+17
* llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca2009-08-291-0/+206